Player Matchup

Hercules
Hercules
Alone Alchemist
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
KudaSeb
Baron Samedi
Level 96
God Stats
15W - 16L
1,389 SR
Queue Stats
95W - 163L
1,207 Elo+
Solo
Freya
Freya
Lu731cas
Freya
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,209 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,316 Elo+

VS

Team Averages
Level 58
1,482 SR
1,296 Elo+
Discordia
Discordia
Elcampeon77
Discordia
Level 87
God Stats
5W - 7L
1,450 SR
Queue Stats
61W - 66L
1,448 Elo+
Solo
Zeus
Zeus
ivylee886688
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,032 Elo+
Solo
Neith
Neith
spacejumper246
Neith
Level 74
God Stats
21W - 13L
1,496 SR
Queue Stats
40W - 41L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 1 / 12
9,484
730
8,983
11,416
11,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
KudaSeb
Baron Samedi
15
13 / 1 / 5
10,656
820
13,301
8,582
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Lu731cas
Freya
11
0 / 3 / 12
8,136
626
2,332
10,403
3,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elcampeon77
Discordia
13
5 / 1 / 0
9,125
702
16,511
6,900
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
7,186
553
1,857
9,997
3,422
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 9 / 4
7,734
595
6,013
12,057
4,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
12
11
L
Discordia
Elcampeon77
Discordia
5
1
0
5
W
Baron Samedi
KudaSeb
Baron Samedi
13
1
5
15.5
W
Freya
Lu731cas
Freya
0
3
12
2
L
0
8
1
0.06
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
24,381
30,401
Taken
28,954
18,791
Mitigated
10,310
10,531
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,983
1,653
0
5,004
11,416
11,099
203
5,602
5,292
0
30,424
L
Discordia
Elcampeon77
Discordia
16,511
1,281
0
1,610
6,900
2,559
0
4,521
2,169
43,228
0
W
Baron Samedi
KudaSeb
Baron Samedi
13,301
540
2,034
2,495
8,582
3,957
0
5,349
2,811
36,229
0
W
Freya
Lu731cas
Freya
2,332
462
0
998
10,403
3,735
612
6,459
3,450
12,055
0
L
1,857
269
0
96
9,997
3,422
0
4,578
5,293
12,205
0
L
6,013
1,893
72
1,837
12,057
4,329
0
6,364
5,259
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
24,045
141
Minions Killed
136
5
Camps Cleared
5
739,042
Distance Traveled
551,389
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,484
730
52
4
3
258,810
4
L
Discordia
9,125
702
83
6
1
214,964
3
W
Baron Samedi
10,656
820
63
5
2
234,527
0
W
Freya
8,136
626
26
2
0
245,705
0
L
Zeus
7,186
553
12
1
3
162,508
0
L
Neith
7,734
595
41
3
1
173,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role