Player Matchup

Cernunnos
Cernunnos
GOATKILLAHR
Cernunnos
Level 158
God Stats
4W - 3L
1,609 SR
Queue Stats
363W - 384L
1,578 Elo+
Party 1
Khepri
Khepri
SmittenShrub
Khepri
Level 146
God Stats
3W - 2L
1,718 SR
Queue Stats
281W - 294L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VinceIXIV
Morgan Le Fay
Level 92
God Stats
4W - 3L
1,612 SR
Queue Stats
29W - 24L
1,598 Elo+
Solo
Team Averages
Level 132
1,647 SR
1,533 Elo+

VS

Team Averages
Level 95
1,444 SR
1,561 Elo+
Hou Yi
Hou Yi
Armaansachdeva
Hou Yi
Level 150
God Stats
33W - 28L
1,623 SR
Queue Stats
561W - 391L
1,699 Elo+
Solo
Cthulhu
Cthulhu
Mispel0tas
Cthulhu
Level 66
God Stats
6W - 6L
1,563 SR
Queue Stats
69W - 91L
1,455 Elo+
Party 2
Thoth
Thoth
kraos08
Thoth
Level 69
God Stats
1W - 1L
1,147 SR
Queue Stats
24W - 17L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GOATKILLAHR
Cernunnos
11
0 / 5 / 2
7,459
622
9,518
14,132
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
11
1 / 3 / 1
8,004
667
5,019
13,849
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
VinceIXIV
Morgan Le Fay
11
1 / 5 / 0
7,447
621
11,131
11,744
4,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,556
796
15,781
11,651
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mispel0tas
Cthulhu
12
3 / 1 / 7
9,239
770
7,063
13,846
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
kraos08
Thoth
13
3 / 1 / 7
8,869
739
11,946
6,767
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Cernunnos
GOATKILLAHR
Cernunnos
0
5
2
0.2
W
Cthulhu
Mispel0tas
Cthulhu
3
1
7
6.5
L
Khepri
1
3
1
0.5
L
Morgan Le Fay
VinceIXIV
Morgan Le Fay
1
5
0
0.2
W
Thoth
kraos08
Thoth
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
34,790
39,725
Taken
32,264
23,334
Mitigated
23,004
7,159
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,781
7,796
0
5,153
11,651
4,828
1,414
6,617
5,034
0
47,015
L
Cernunnos
GOATKILLAHR
Cernunnos
9,518
5,046
0
1,814
14,132
4,918
188
6,869
7,263
0
35,045
W
Cthulhu
Mispel0tas
Cthulhu
7,063
321
872
3,741
13,846
15,488
168
7,433
6,413
20,930
0
L
Khepri
5,019
339
491
2,707
13,849
13,912
0
5,700
8,149
15,858
0
L
Morgan Le Fay
VinceIXIV
Morgan Le Fay
11,131
1,539
0
2,147
11,744
4,504
0
6,563
5,181
29,498
0
W
Thoth
kraos08
Thoth
11,946
133
0
1,118
6,767
2,688
1,356
2,282
4,485
42,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
27,664
120
Minions Killed
162
4
Camps Cleared
7
653,351
Distance Traveled
698,296
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,556
796
67
6
3
208,576
0
L
Cernunnos
7,459
622
53
4
0
200,605
4
W
Cthulhu
9,239
770
23
2
1
251,749
3
L
Khepri
8,004
667
15
1
0
235,027
6
L
Morgan Le Fay
7,447
621
52
4
4
217,719
3
W
Thoth
8,869
739
72
6
3
237,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role