Player Matchup

Hercules
Hercules
AlineVersace
Hercules
Level 109
God Stats
1W - 2L
1,189 SR
Queue Stats
146W - 168L
1,480 Elo+
Solo
Chronos
Chronos
Laloutresucrée
Chronos
Level 43
God Stats
5W - 4L
1,389 SR
Queue Stats
107W - 132L
1,384 Elo+
Solo
Fenrir
Fenrir
MyNameIsHarun
Fenrir
Level 46
God Stats
9W - 13L
1,370 SR
Queue Stats
149W - 146L
1,382 Elo+
Solo
Jormungandr
Jormungandr
iTzKingGitano
Jormungandr
Level 26
God Stats
2W - 3L
1,731 SR
Queue Stats
16W - 30L
1,508 Elo+
Party 1
Chernobog
Chernobog
thenewjosemi
Chernobog
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,477 Elo+
Party 1
Team Averages
Level 54
1,436 SR
1,446 Elo+

VS

Team Averages
Level 54
1,385 SR
1,397 Elo+
Thanatos
Thanatos
LordIndra2
Thanatos
Level 42
God Stats
2W - 5L
1,177 SR
Queue Stats
25W - 36L
1,443 Elo+
Solo
Odin
Odin
Mouzie
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2
Terra
Terra
Queckerjeck
Terra
Level 7
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
Ryumdar
Medusa
Level 89
God Stats
1W - 3L
1,479 SR
Queue Stats
3W - 8L
1,348 Elo+
Party 2
Thoth
Thoth
Spooksu
Thoth
Level 89
God Stats
1W - 2L
1,443 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlineVersace
Hercules
16
4 / 4 / 2
9,751
542
9,115
14,586
8,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 5
10,125
563
7,917
14,741
5,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 2 / 5
10,033
557
9,915
9,616
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
iTzKingGitano
Jormungandr
14
4 / 1 / 9
9,636
535
7,672
12,552
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
thenewjosemi
Chernobog
13
3 / 3 / 7
7,899
439
9,775
8,430
2,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordIndra2
Thanatos
15
6 / 5 / 5
9,648
536
9,967
16,139
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
Mouzie
Odin
13
1 / 4 / 6
8,389
466
7,187
14,117
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 6
7,032
391
1,849
10,850
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Ryumdar
Medusa
12
2 / 7 / 3
7,798
433
6,120
12,949
4,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Spooksu
Thoth
15
5 / 6 / 5
9,897
550
12,456
10,603
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
25
Kills
14
14
Deaths
25
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlineVersace
Hercules
4
4
2
1.25
W
6
4
5
2.13
L
Thanatos
LordIndra2
Thanatos
6
5
5
1.7
L
Odin
Mouzie
Odin
1
4
6
1
W
8
2
5
5.25
L
0
3
6
1
L
Medusa
Ryumdar
Medusa
2
7
3
0.5
L
Thoth
Spooksu
Thoth
5
6
5
1.25
W
Jormungandr
iTzKingGitano
Jormungandr
4
1
9
8.5
W
Chernobog
thenewjosemi
Chernobog
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,394
Damage
37,579
59,925
Taken
64,658
34,735
Mitigated
34,822
19,202
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlineVersace
Hercules
9,115
2,386
0
5,973
14,586
8,900
787
828
12,821
6,644
58,446
W
7,917
2,730
0
6,637
14,741
5,269
1,752
5,428
8,677
66,906
0
L
Thanatos
LordIndra2
Thanatos
9,967
2,769
0
12,169
16,139
7,224
900
2,034
14,105
0
59,169
L
Odin
Mouzie
Odin
7,187
2,596
0
1,921
14,117
10,051
272
1,155
12,962
315
34,066
W
9,915
2,105
0
2,862
9,616
4,886
92
2,190
7,195
0
57,619
L
1,849
251
1,757
3,025
10,850
9,591
228
4,193
6,657
4,472
0
L
Medusa
Ryumdar
Medusa
6,120
3,045
186
1,969
12,949
4,257
1,429
4,687
8,262
0
40,270
L
Thoth
Spooksu
Thoth
12,456
642
0
1,130
10,603
3,699
715
4,633
5,970
50,424
0
W
Jormungandr
iTzKingGitano
Jormungandr
7,672
1,417
0
2,420
12,552
13,128
324
2,465
9,815
33,302
0
W
Chernobog
thenewjosemi
Chernobog
9,775
5,799
0
1,310
8,430
2,552
837
3,048
5,274
0
49,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
42,764
474
Minions Killed
344
0
Camps Cleared
0
1,635,365
Distance Traveled
1,684,645
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,751
542
124
7
0
303,629
2
W
Chronos
10,125
563
119
7
0
322,065
2
L
Thanatos
9,648
536
93
5
0
387,504
4
L
Odin
8,389
466
68
4
0
347,716
0
W
Fenrir
10,033
557
107
6
0
330,719
0
L
Terra
7,032
391
4
0
0
325,314
3
L
Medusa
7,798
433
89
5
0
313,340
0
L
Thoth
9,897
550
90
5
0
310,771
0
W
Jormungandr
9,636
535
46
3
0
342,513
6
W
Chernobog
7,899
439
78
4
0
336,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role