Player Matchup

Discordia
Discordia
JUANJOK
Discordia
Level 109
God Stats
12W - 9L
1,549 SR
Queue Stats
402W - 363L
1,381 Elo+
Party 1
Hercules
Hercules
NaandezC
Hercules
Level 109
God Stats
5W - 19L
1,358 SR
Queue Stats
164W - 139L
1,608 Elo+
Party 1
Hachiman
Hachiman
SoyGusita
Hachiman
Level 133
God Stats
12W - 4L
1,683 SR
Queue Stats
296W - 192L
1,627 Elo+
Party 1
Team Averages
Level 117
1,530 SR
1,539 Elo+

VS

Team Averages
Level 52
1,461 SR
1,444 Elo+
Pele
Pele
Aminao2000
Pele
Level 22
God Stats
1W - 6L
1,316 SR
Queue Stats
59W - 97L
1,281 Elo+
Solo
Chaac
Chaac
SHAMUROKKU_
Chaac
Level 129
God Stats
13W - 17L
1,568 SR
Queue Stats
73W - 78L
1,470 Elo+
Solo
Kukulkan
Kukulkan
pabloflores970
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JUANJOK
Discordia
13
3 / 2 / 10
8,618
718
5,591
7,528
2,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NaandezC
Hercules
15
10 / 1 / 11
9,794
816
9,697
15,542
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
SoyGusita
Hachiman
14
8 / 1 / 8
9,718
810
12,004
8,303
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,362
614
7,274
10,464
3,248
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 5 / 0
8,397
700
9,158
13,100
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
9
0 / 9 / 1
6,900
575
6,486
8,212
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
4
4
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Discordia
JUANJOK
Discordia
3
2
10
4
W
Hercules
NaandezC
Hercules
10
1
11
15.5
L
3
5
0
0.6
W
Hachiman
SoyGusita
Hachiman
8
1
8
12
L
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
22,918
31,373
Taken
31,776
15,821
Mitigated
13,200
11,284
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,274
782
0
640
10,464
3,248
0
1,296
8,900
0
17,719
W
Discordia
JUANJOK
Discordia
5,591
622
86
1,171
7,528
2,330
109
1,691
5,502
27,081
0
W
Hercules
NaandezC
Hercules
9,697
2,033
0
7,696
15,542
10,499
185
4,089
11,245
0
18,407
L
9,158
1,036
0
3,541
13,100
7,531
0
2,422
10,193
0
25,833
W
Hachiman
SoyGusita
Hachiman
12,004
7,695
0
2,331
8,303
2,992
2,277
1,085
6,972
0
47,221
L
Kukulkan
6,486
849
120
11
8,212
2,421
0
2,093
5,863
19,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
22,659
147
Minions Killed
111
10
Camps Cleared
1
640,740
Distance Traveled
565,947
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,362
614
35
3
0
205,608
1
W
Discordia
8,618
718
46
4
3
205,319
3
W
Hercules
9,794
816
21
2
1
230,028
1
L
Chaac
8,397
700
27
2
0
181,477
2
W
Hachiman
9,718
810
80
7
6
205,393
4
L
Kukulkan
6,900
575
49
4
1
178,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role