Player Matchup

Khepri
Khepri
Bar014tek
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GK_IS4NE
Sun Wukong
Level 18
God Stats
3W - 3L
1,571 SR
Queue Stats
22W - 30L
1,268 Elo+
Solo
Zeus
Zeus
INTENSEGAMING07
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,413 Elo+
Solo
Artemis
Artemis
JamzGamez
Artemis
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,056 Elo+
Solo
Ares
Ares
Obiwankenobi573
Ares
Level 17
God Stats
8W - 14L
1,491 SR
Queue Stats
8W - 14L
1,320 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,311 Elo+

VS

Team Averages
Level 17
1,445 SR
1,414 Elo+
Bellona
Bellona
ChxP TimE
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,748 Elo+
Solo
Olorun
Olorun
Stubbing98
Olorun
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
3W - 6L
1,191 Elo+
Solo
Nemesis
Nemesis
Substance_P_
Nemesis
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
53W - 62L
1,349 Elo+
Solo
Sol
Sol
Syntrox
Sol
Level 17
God Stats
5W - 5L
1,382 SR
Queue Stats
168W - 146L
1,358 Elo+
Solo
Ares
Ares
WWXXPIKATCH
Ares
Level 6
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bar014tek
Khepri
6
0 / 12 / 0
5,042
360
2,573
15,140
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
GK_IS4NE
Sun Wukong
9
4 / 2 / 5
6,626
473
8,831
12,233
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 0
6,482
463
4,416
11,545
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JamzGamez
Artemis
4
0 / 7 / 0
4,423
316
495
4,830
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 3 / 2
6,371
455
5,400
8,787
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChxP TimE
Bellona
16
10 / 0 / 1
9,672
691
7,431
6,856
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Stubbing98
Olorun
14
10 / 0 / 12
9,199
657
12,974
9,123
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Substance_P_
Nemesis
14
9 / 1 / 9
8,959
640
10,168
8,383
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
10
2 / 2 / 0
6,514
465
5,919
7,892
1,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 2
6,978
498
3,444
10,574
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
31
32
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bar014tek
Khepri
0
12
0
0
W
Bellona
ChxP TimE
Bellona
10
0
1
10.5
L
Sun Wukong
GK_IS4NE
Sun Wukong
4
2
5
3.25
L
1
8
0
0.13
L
Artemis
JamzGamez
Artemis
0
7
0
0
L
4
3
2
1.67
W
Olorun
Stubbing98
Olorun
10
0
12
16
W
Nemesis
Substance_P_
Nemesis
9
1
9
13.5
W
Sol
2
2
0
1
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
39,936
52,535
Taken
42,828
32,009
Mitigated
22,185
4,094
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bar014tek
Khepri
2,573
916
0
449
15,140
10,355
0
8,240
6,900
14,348
0
W
Bellona
ChxP TimE
Bellona
7,431
2,757
158
3,620
6,856
5,749
1,525
875
5,937
0
62,447
L
Sun Wukong
GK_IS4NE
Sun Wukong
8,831
2,134
0
1,146
12,233
9,574
0
5,839
6,394
0
19,162
L
4,416
838
0
1,730
11,545
3,500
0
2,387
9,158
30,448
0
L
Artemis
JamzGamez
Artemis
495
495
0
95
4,830
1,300
20
1,829
3,001
0
4,517
L
5,400
397
0
674
8,787
7,280
0
4,042
4,745
17,061
0
W
Olorun
Stubbing98
Olorun
12,974
5,332
243
6,035
9,123
3,364
1,592
6,222
2,859
52,823
0
W
Nemesis
Substance_P_
Nemesis
10,168
6,176
0
1,011
8,383
2,901
0
1,999
6,259
0
56,719
W
Sol
5,919
3,625
0
3,418
7,892
1,930
1,160
1,336
6,237
30,258
0
W
3,444
859
0
346
10,574
8,241
1,092
1,957
7,988
22,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
41,322
128
Minions Killed
385
0
Camps Cleared
0
1,102,485
Distance Traveled
1,431,172
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,042
360
17
1
0
243,079
3
W
Bellona
9,672
691
135
10
0
306,913
0
L
Sun Wukong
6,626
473
17
1
0
290,922
5
L
Zeus
6,482
463
52
4
0
197,727
0
L
Artemis
4,423
316
12
1
0
132,878
2
L
Ares
6,371
455
30
2
0
237,879
2
W
Olorun
9,199
657
90
6
0
267,596
5
W
Nemesis
8,959
640
89
6
0
315,226
5
W
Sol
6,514
465
43
3
0
276,941
2
W
Ares
6,978
498
28
2
0
264,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role