Player Matchup

Hades
Hades
GIxdiatorr
Hades
Level 29
God Stats
7W - 5L
1,493 SR
Queue Stats
33W - 25L
1,478 Elo+
Solo
Artemis
Artemis
OldPlains356373
Artemis
Level 35
God Stats
9W - 16L
1,353 SR
Queue Stats
231W - 292L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
Prince_Andrew---
Kuzenbo
Level 28
God Stats
11W - 17L
1,327 SR
Queue Stats
178W - 203L
1,464 Elo+
Solo
Tiamat
Tiamat
QueenBee560
Tiamat
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 42L
1,500 Elo+
Solo
Cliodhna
Cliodhna
kozaktojaja
Cliodhna
Level 16
God Stats
11W - 10L
1,476 SR
Queue Stats
17W - 23L
1,342 Elo+
Party 1
Team Averages
Level 27
1,430 SR
1,433 Elo+

VS

Team Averages
Level 23
1,479 SR
1,512 Elo+
Ymir
Ymir
Croppi_noppi
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,722 Elo+
Solo
Cernunnos
Cernunnos
Hexylresorcinol
Cernunnos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 103L
1,559 Elo+
Solo
Set
Set
Jorik_D
Set
Level 28
God Stats
1W - 1L
1,346 SR
Queue Stats
15W - 9L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
SamianGames
Ao Kuang
Level 29
God Stats
13W - 9L
1,499 SR
Queue Stats
132W - 137L
1,440 Elo+
Solo
Hun Batz
Hun Batz
mobuay
Hun Batz
Level 29
God Stats
8W - 6L
1,552 SR
Queue Stats
129W - 147L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
7 / 1 / 3
6,966
697
4,340
4,737
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 0 / 9
6,181
618
7,848
4,271
1,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 0
6,881
688
3,068
4,040
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
9
1 / 3 / 8
5,676
568
3,939
4,850
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
kozaktojaja
Cliodhna
9
2 / 1 / 6
5,942
594
2,802
4,391
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
4,121
412
1,133
8,186
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Hexylresorcinol
Cernunnos
3
0 / 1 / 0
3,761
376
111
1,035
228
Short Bow

Short Bow

+15%
Attack Speed

Set
9
4 / 5 / 0
5,448
545
5,229
7,976
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SamianGames
Ao Kuang
7
0 / 4 / 2
4,259
426
1,841
6,534
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
mobuay
Hun Batz
8
0 / 4 / 0
4,664
466
1,481
6,451
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
4
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Hades
7
1
3
8.5
L
Cernunnos
Hexylresorcinol
Cernunnos
0
1
0
0
L
Set
4
5
0
0.8
W
6
0
9
10.5
W
3
0
0
3
W
Tiamat
1
3
8
1.67
L
Ao Kuang
SamianGames
Ao Kuang
0
4
2
0.25
W
Cliodhna
kozaktojaja
Cliodhna
2
1
6
5
L
Hun Batz
mobuay
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
9,795
22,289
Taken
30,182
9,182
Mitigated
11,801
7,916
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
108
231
776
8,186
4,748
0
2,700
5,308
6,096
0
W
Hades
4,340
128
116
2,205
4,737
1,923
1,801
895
3,842
31,380
0
L
Cernunnos
Hexylresorcinol
Cernunnos
111
0
0
112
1,035
228
0
348
687
0
4,358
L
Set
5,229
2,710
69
1,974
7,976
2,772
0
2,189
5,697
0
22,495
W
7,848
3,498
0
1,493
4,271
1,235
331
528
3,743
0
17,110
W
3,068
1,456
0
2,100
4,040
2,124
108
0
4,040
27,105
0
W
Tiamat
3,939
380
116
674
4,850
2,277
0
1,145
3,705
15,370
0
L
Ao Kuang
SamianGames
Ao Kuang
1,841
482
0
822
6,534
2,047
160
2,385
3,955
7,439
2,030
W
Cliodhna
kozaktojaja
Cliodhna
2,802
183
0
1,212
4,391
1,623
444
227
4,164
0
25,989
L
Hun Batz
mobuay
Hun Batz
1,481
391
0
466
6,451
2,006
0
3,223
3,188
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
22,253
237
Minions Killed
100
0
Camps Cleared
0
916,740
Distance Traveled
703,586
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,121
412
7
1
0
138,030
1
W
Hades
6,966
697
66
7
0
183,416
4
L
Cernunnos
3,761
376
13
1
0
49,423
0
L
Set
5,448
545
37
4
0
150,061
2
W
Artemis
6,181
618
21
2
0
189,215
0
W
Kuzenbo
6,881
688
62
6
0
186,594
4
W
Tiamat
5,676
568
33
3
0
149,789
2
L
Ao Kuang
4,259
426
12
1
0
171,892
1
W
Cliodhna
5,942
594
55
6
0
207,726
0
L
Hun Batz
4,664
466
31
3
0
194,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role