Player Matchup

Pele
Pele
Fussion_JR
Pele
Level 6
God Stats
0W - 2L
1,059 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Eset
Eset
IDarkApple
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,434 Elo+
Solo
Bakasura
Bakasura
kenyer-kekec
Bakasura
Level 25
God Stats
1W - 2L
1,537 SR
Queue Stats
20W - 16L
1,389 Elo+
Solo
Thanatos
Thanatos
raimon491
Thanatos
Level 7
God Stats
0W - 2L
1,070 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
scottkenny13
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,544 Elo+
Solo
Team Averages
Level 14
1,333 SR
1,423 Elo+

VS

Team Averages
Level 12
1,458 SR
1,524 Elo+
Neith
Neith
JeanPaul741
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Maxcl1234
Kukulkan
Level 8
God Stats
2W - 1L
1,545 SR
Queue Stats
13W - 16L
1,495 Elo+
Solo
Zeus
Zeus
ZingyRaccoon13
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Solo
Ares
Ares
djego_is_epic
Ares
Level 17
God Stats
1W - 1L
1,235 SR
Queue Stats
12W - 8L
1,424 Elo+
Solo
Cliodhna
Cliodhna
frenkus2
Cliodhna
Level 24
God Stats
7W - 4L
1,509 SR
Queue Stats
133W - 83L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 3
10,367
432
12,250
18,334
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 2
9,961
415
4,357
10,474
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kenyer-kekec
Bakasura
16
3 / 11 / 6
10,802
450
8,176
23,305
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
raimon491
Thanatos
15
2 / 11 / 4
9,376
391
4,587
16,749
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
scottkenny13
Cu Chulainn
20
19 / 6 / 4
15,286
637
24,211
24,282
10,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 9
10,951
456
10,592
16,176
5,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Maxcl1234
Kukulkan
20
7 / 5 / 5
13,148
548
7,483
9,786
3,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 9 / 3
10,923
455
5,429
15,917
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 3 / 3
12,425
518
9,510
25,650
29,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
frenkus2
Cliodhna
20
22 / 3 / 2
17,506
729
31,944
23,384
10,025
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
32
Kills
44
46
Deaths
33
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
12
3
0.54
L
3
6
2
0.67
W
1
13
9
0.42
W
Kukulkan
Maxcl1234
Kukulkan
7
5
5
1.9
W
2
9
3
0.39
W
12
3
3
4.5
W
Cliodhna
frenkus2
Cliodhna
22
3
2
7.67
L
Bakasura
kenyer-kekec
Bakasura
3
11
6
0.55
L
Thanatos
raimon491
Thanatos
2
11
4
0.36
L
Cu Chulainn
scottkenny13
Cu Chulainn
19
6
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,581
Damage
64,958
93,144
Taken
90,913
37,129
Mitigated
51,867
15,771
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,250
3,713
0
1,583
18,334
7,293
155
3,603
14,687
0
48,399
L
4,357
1,128
0
2,139
10,474
2,979
3,480
2,521
7,953
45,011
0
W
10,592
5,100
0
1,611
16,176
5,081
3,130
467
15,625
0
53,055
W
Kukulkan
Maxcl1234
Kukulkan
7,483
874
0
374
9,786
3,145
3,625
2,770
6,920
74,915
0
W
5,429
1,437
0
4,954
15,917
4,335
3,874
1,581
14,183
50,681
0
W
9,510
940
1,164
1,142
25,650
29,281
683
0
25,465
49,181
0
W
Cliodhna
frenkus2
Cliodhna
31,944
2,972
156
10,238
23,384
10,025
0
1,525
21,412
0
185,599
L
Bakasura
kenyer-kekec
Bakasura
8,176
5,833
0
5,163
23,305
9,622
0
6,879
16,402
0
54,896
L
Thanatos
raimon491
Thanatos
4,587
1,504
0
4,147
16,749
6,641
661
3,834
12,879
0
27,807
L
Cu Chulainn
scottkenny13
Cu Chulainn
24,211
8,457
0
2,739
24,282
10,594
0
5,355
18,801
0
113,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
64,953
482
Minions Killed
622
0
Camps Cleared
0
1,912,309
Distance Traveled
2,136,551
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,367
432
70
3
0
438,412
0
L
Eset
9,961
415
96
4
0
220,016
0
W
Neith
10,951
456
91
4
0
391,442
1
W
Kukulkan
13,148
548
137
6
0
423,467
4
W
Zeus
10,923
455
105
4
0
343,260
1
W
Ares
12,425
518
58
2
0
397,959
0
W
Cliodhna
17,506
729
231
10
0
580,423
0
L
Bakasura
10,802
450
99
4
0
407,220
0
L
Thanatos
9,376
391
43
2
0
433,215
0
L
Cu Chulainn
15,286
637
174
7
0
413,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role