Player Matchup

Sol
Sol
CalmDownImHere97
Sol
Level 127
God Stats
2W - 3L
1,345 SR
Queue Stats
252W - 264L
1,452 Elo+
Party 1
Terra
Terra
Exolaria
Terra
Level 114
God Stats
2W - 4L
1,283 SR
Queue Stats
391W - 378L
1,505 Elo+
Solo
Anubis
Anubis
Kaiserlichh
Anubis
Level 108
God Stats
5W - 2L
1,564 SR
Queue Stats
211W - 132L
1,703 Elo+
Solo
Chronos
Chronos
OverrunN
Chronos
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 201L
1,519 Elo+
Solo
Hades
Hades
RazorBP
Hades
Level 129
God Stats
3W - 0L
1,848 SR
Queue Stats
131W - 132L
1,529 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,542 Elo+

VS

Team Averages
Level 126
1,390 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Biloki
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,472 Elo+
Solo
Set
Set
HowWolf
Set
Level 148
God Stats
0W - 3L
1,124 SR
Queue Stats
160W - 146L
1,532 Elo+
Solo
Anhur
Anhur
doedelmc
Anhur
Level 127
God Stats
2W - 6L
1,325 SR
Queue Stats
228W - 252L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 13
12,104
672
23,963
17,129
8,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Exolaria
Terra
18
0 / 3 / 16
11,171
621
7,820
23,360
37,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
10 / 2 / 9
13,503
750
29,363
16,310
11,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
OverrunN
Chronos
19
4 / 2 / 12
12,269
682
16,149
14,012
8,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
RazorBP
Hades
20
3 / 2 / 15
12,469
693
15,896
21,413
24,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
6 / 3 / 2
11,640
647
11,745
18,252
7,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
16
0 / 4 / 6
9,861
548
17,080
22,863
26,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Biloki
Terra
17
0 / 5 / 8
10,111
562
6,577
23,094
28,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
20
4 / 5 / 5
11,590
644
15,999
20,700
20,153
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
doedelmc
Anhur
20
4 / 4 / 8
11,921
662
21,952
19,272
9,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
21
Kills
14
14
Deaths
21
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
3
2
2.33
L
Nike
 
Nike
0
4
6
0.75
L
Terra
Biloki
Terra
0
5
8
0.8
W
4
5
13
2.1
W
Terra
Exolaria
Terra
0
3
16
2.67
L
Set
4
5
5
1.3
W
Anubis
10
2
9
7.25
W
Chronos
OverrunN
Chronos
4
2
12
5
W
Hades
RazorBP
Hades
3
2
15
5.25
L
Anhur
doedelmc
Anhur
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,191
Damage
73,353
92,224
Taken
104,181
88,741
Mitigated
92,650
39,491
Healing
53,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,745
2,796
4,006
7,058
18,252
7,410
954
16,377
1,875
22,318
0
L
Nike
 
Nike
17,080
1,005
2,889
4,516
22,863
26,679
0
20,333
2,530
0
29,987
L
Terra
Biloki
Terra
6,577
423
12,420
6,530
23,094
28,514
68
20,373
2,721
12,365
0
W
23,963
7,607
1,977
3,197
17,129
8,180
2,931
2,736
14,393
52,312
0
W
Terra
Exolaria
Terra
7,820
1,151
7,316
4,831
23,360
37,184
460
5,202
18,158
12,936
0
L
Set
15,999
4,050
2,261
4,990
20,700
20,153
1,288
18,405
2,295
0
41,433
W
Anubis
29,363
1,072
2,057
6,843
16,310
11,170
455
4,684
11,626
51,648
0
W
Chronos
OverrunN
Chronos
16,149
8,356
2,570
2,763
14,012
8,127
1,785
1,877
12,135
42,783
0
W
Hades
RazorBP
Hades
15,896
1,480
1,969
5,968
21,413
24,080
409
3,823
17,590
32,143
0
L
Anhur
doedelmc
Anhur
21,952
10,012
3,909
4,560
19,272
9,894
1,371
17,703
1,569
0
46,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,516
Gold Earned
55,123
194
Minions Killed
156
0
Camps Cleared
0
1,570,391
Distance Traveled
1,579,740
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,640
647
27
2
0
326,379
0
L
Nike
9,861
548
18
1
0
340,528
5
L
Terra
10,111
562
2
0
0
339,328
1
W
Sol
12,104
672
50
3
0
299,229
1
W
Terra
11,171
621
6
0
0
349,039
0
L
Set
11,590
644
52
3
0
299,691
1
W
Anubis
13,503
750
47
3
0
300,281
1
W
Chronos
12,269
682
60
3
0
303,496
1
W
Hades
12,469
693
31
2
0
318,346
1
L
Anhur
11,921
662
57
3
0
273,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role