Player Matchup

Ullr
Ullr
Buggle2005
Ullr
Level 106
God Stats
7W - 8L
1,450 SR
Queue Stats
160W - 184L
1,426 Elo+
Party 1
Set
Set
CameronAS2000
Set
Level 63
God Stats
5W - 5L
1,778 SR
Queue Stats
43W - 57L
1,359 Elo+
Party 1
Zeus
Zeus
HannahDearman
Zeus
Level 66
God Stats
4W - 4L
1,454 SR
Queue Stats
181W - 187L
1,395 Elo+
Solo
Skadi
Skadi
ICADDY_05
Skadi
Level 98
God Stats
5W - 4L
1,376 SR
Queue Stats
166W - 179L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
Sanctus_Seraphin
Cliodhna
Level 159
God Stats
8W - 10L
1,478 SR
Queue Stats
81W - 90L
1,396 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,407 Elo+

VS

Team Averages
Level 85
1,483 SR
1,458 Elo+
Sun Wukong
Sun Wukong
LordDark340
Sun Wukong
Level 50
God Stats
12W - 12L
1,571 SR
Queue Stats
154W - 147L
1,442 Elo+
Party 2
Zeus
Zeus
bison35375_
Zeus
Level 61
God Stats
6W - 9L
1,466 SR
Queue Stats
305W - 287L
1,457 Elo+
Party 2
Artemis
Artemis
h bluer
Artemis
Level 129
God Stats
54W - 54L
1,493 SR
Queue Stats
718W - 781L
1,448 Elo+
Solo
Odin
Odin
iiVccc
Odin
Level 85
God Stats
1W - 3L
1,332 SR
Queue Stats
186W - 183L
1,505 Elo+
Solo
Arachne
Arachne
jorge1310
Arachne
Level 101
God Stats
36W - 32L
1,554 SR
Queue Stats
210W - 239L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,495
625
6,664
6,219
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,394
533
3,166
6,335
3,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 0 / 1
6,863
572
4,313
3,422
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ICADDY_05
Skadi
12
4 / 1 / 1
6,948
579
5,499
5,070
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 1
7,053
588
3,658
5,846
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordDark340
Sun Wukong
11
3 / 2 / 0
6,493
541
4,100
7,688
3,486
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 1 / 0
3,773
314
0
492
66
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
h bluer
Artemis
8
0 / 8 / 1
4,991
416
2,820
7,240
1,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
iiVccc
Odin
9
1 / 1 / 0
5,389
449
2,602
10,805
5,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
jorge1310
Arachne
9
1 / 2 / 2
6,273
523
3,548
5,785
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
1
2
1
0.75
W
0
0
1
0.5
W
Skadi
ICADDY_05
Skadi
4
1
1
4.5
L
Sun Wukong
LordDark340
Sun Wukong
3
2
0
1.5
W
3
1
1
3.5
L
0
1
0
0
L
Artemis
h bluer
Artemis
0
8
1
0.06
L
Odin
iiVccc
Odin
1
1
0
1
L
Arachne
jorge1310
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
13,070
26,892
Taken
32,010
10,170
Mitigated
12,246
8,690
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,664
2,152
0
1,231
6,219
2,185
1,644
0
6,219
0
41,121
W
3,166
1,602
0
1,165
6,335
3,680
528
0
6,335
0
29,031
W
4,313
811
0
1,095
3,422
993
0
0
3,422
42,132
0
W
Skadi
ICADDY_05
Skadi
5,499
3,821
0
1,517
5,070
1,425
1,168
0
5,070
0
44,339
L
Sun Wukong
LordDark340
Sun Wukong
4,100
732
0
2,122
7,688
3,486
305
0
7,688
0
28,071
W
3,658
28
0
3,682
5,846
1,887
0
0
5,846
0
48,262
L
0
0
0
0
492
66
0
71
383
1,041
0
L
Artemis
h bluer
Artemis
2,820
1,242
0
0
7,240
1,654
0
0
7,240
0
17,729
L
Odin
iiVccc
Odin
2,602
255
53
2,987
10,805
5,427
0
3,922
6,661
0
23,701
L
Arachne
jorge1310
Arachne
3,548
3,041
79
814
5,785
1,613
0
60
5,725
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
26,919
426
Minions Killed
191
0
Camps Cleared
0
1,057,020
Distance Traveled
838,775
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,495
625
82
7
0
200,308
1
W
Set
6,394
533
62
5
0
212,900
0
W
Zeus
6,863
572
88
7
0
212,152
5
W
Skadi
6,948
579
84
7
0
212,438
2
L
Sun Wukong
6,493
541
59
5
0
220,822
2
W
Cliodhna
7,053
588
110
9
0
219,222
3
L
Zeus
3,773
314
3
0
0
21,949
1
L
Artemis
4,991
416
41
3
0
180,123
1
L
Odin
5,389
449
46
4
0
237,431
0
L
Arachne
6,273
523
42
4
0
178,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role