Player Matchup

Susano
Susano
Dnzlpp
Susano
Level 29
God Stats
0W - 2L
1,260 SR
Queue Stats
14W - 15L
1,299 Elo+
Party 1
Artemis
Artemis
Jitsegeboers1
Artemis
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Skadi
Skadi
PinkPip Girl
Skadi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,412 Elo+
Solo
Izanami
Izanami
WG_Erg0light
Izanami
Level 27
God Stats
2W - 1L
1,613 SR
Queue Stats
24W - 32L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
scottkenny13
Nu Wa
Level 15
God Stats
3W - 3L
1,806 SR
Queue Stats
17W - 9L
1,669 Elo+
Solo
Team Averages
Level 15
1,579 SR
1,480 Elo+

VS

Team Averages
Level 23
1,539 SR
1,406 Elo+
Camazotz
Camazotz
Bimbike2
Camazotz
Level 27
God Stats
2W - 4L
1,354 SR
Queue Stats
78W - 82L
1,258 Elo+
Solo
Achilles
Achilles
Prince_Andrew---
Achilles
Level 28
God Stats
61W - 41L
1,601 SR
Queue Stats
178W - 203L
1,442 Elo+
Solo
Sylvanus
Sylvanus
TempestMiru
Sylvanus
Level 22
God Stats
1W - 0L
1,692 SR
Queue Stats
23W - 11L
1,615 Elo+
Solo
Heimdallr
Heimdallr
monstruosaurio20
Heimdallr
Level 28
God Stats
6W - 3L
1,548 SR
Queue Stats
39W - 34L
1,424 Elo+
Solo
Kukulkan
Kukulkan
squid_game07
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dnzlpp
Susano
7
0 / 5 / 2
5,001
500
2,324
7,726
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
7
2 / 4 / 0
5,125
513
2,165
4,006
805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 0 / 1
6,035
604
4,702
4,238
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
WG_Erg0light
Izanami
7
0 / 6 / 0
4,618
462
640
5,887
1,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,850
585
4,308
4,321
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bimbike2
Camazotz
7
2 / 2 / 4
5,121
512
2,198
5,094
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 2
6,161
616
4,488
6,849
5,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
TempestMiru
Sylvanus
10
4 / 0 / 4
6,156
616
4,561
5,827
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
10
7 / 2 / 3
5,969
597
4,569
5,554
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
squid_game07
Kukulkan
5
0 / 2 / 2
4,154
415
534
2,849
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bimbike2
Camazotz
2
2
4
2
L
Susano
Dnzlpp
Susano
0
5
2
0.2
L
Artemis
2
4
0
0.5
L
3
0
1
3.5
W
4
0
2
5
W
Sylvanus
TempestMiru
Sylvanus
4
0
4
6
L
Izanami
WG_Erg0light
Izanami
0
6
0
0
W
Heimdallr
7
2
3
4.25
L
0
2
0
0
W
Kukulkan
squid_game07
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
16,350
26,178
Taken
26,173
6,095
Mitigated
13,628
5,046
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bimbike2
Camazotz
2,198
365
0
1,891
5,094
1,698
0
439
4,655
0
18,942
L
Susano
Dnzlpp
Susano
2,324
211
0
1,779
7,726
1,896
0
587
7,099
0
16,375
L
Artemis
2,165
899
0
217
4,006
805
364
1,453
2,553
0
10,442
L
4,702
2,461
0
1,524
4,238
1,083
681
849
3,369
0
37,019
W
4,488
1,102
0
2,484
6,849
5,028
47
2,271
4,578
0
33,505
W
Sylvanus
TempestMiru
Sylvanus
4,561
1,662
891
2,044
5,827
4,461
111
721
5,106
23,438
8,753
L
Izanami
WG_Erg0light
Izanami
640
596
0
282
5,887
1,448
175
1,510
4,342
0
18,196
W
Heimdallr
4,569
1,679
0
1,227
5,554
1,773
707
435
5,119
0
27,927
L
4,308
680
0
1,244
4,321
863
0
50
4,271
37,169
0
W
Kukulkan
squid_game07
Kukulkan
534
118
0
0
2,849
668
112
442
2,407
5,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
27,561
254
Minions Killed
230
0
Camps Cleared
0
995,807
Distance Traveled
932,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,121
512
39
4
0
227,972
0
L
Susano
5,001
500
35
4
0
208,672
0
L
Artemis
5,125
513
27
3
0
186,050
0
L
Skadi
6,035
604
71
7
0
187,440
2
W
Achilles
6,161
616
63
6
0
201,767
4
W
Sylvanus
6,156
616
66
7
0
176,735
2
L
Izanami
4,618
462
43
4
0
224,523
0
W
Heimdallr
5,969
597
52
5
0
174,809
0
L
Nu Wa
5,850
585
78
8
0
189,122
2
W
Kukulkan
4,154
415
10
1
0
151,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role