Player Matchup

Anhur
Anhur
GermanFamilyMob
Anhur
Level 55
God Stats
4W - 9L
1,344 SR
Queue Stats
314W - 502L
1,233 Elo+
Party 1
Fenrir
Fenrir
SchwiftyFTW
Fenrir
Level 145
God Stats
4W - 4L
1,667 SR
Queue Stats
229W - 303L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
WoIfgh0st
Cthulhu
Level 80
God Stats
8W - 5L
1,746 SR
Queue Stats
124W - 128L
1,476 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,356 Elo+

VS

Team Averages
Level 87
1,540 SR
1,417 Elo+
Chiron
Chiron
Ragnarkock
Chiron
Level 101
God Stats
8W - 8L
1,485 SR
Queue Stats
91W - 98L
1,433 Elo+
Party 2
Hercules
Hercules
SirGooseBane
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
ocareM
Kukulkan
Level 83
God Stats
2W - 0L
1,637 SR
Queue Stats
7W - 7L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 8
17,284
617
24,874
28,816
12,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
8 / 11 / 6
17,511
625
26,906
32,446
40,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
WoIfgh0st
Cthulhu
19
3 / 4 / 9
16,497
589
37,587
45,393
77,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ragnarkock
Chiron
20
12 / 5 / 9
18,705
668
34,353
28,126
12,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SirGooseBane
Hercules
20
6 / 3 / 16
17,236
616
25,690
52,973
59,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
ocareM
Kukulkan
20
6 / 7 / 14
17,560
627
26,433
21,679
13,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
15
Kills
24
24
Deaths
15
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
W
Chiron
Ragnarkock
Chiron
12
5
9
3.3
L
Fenrir
8
11
6
1
W
Hercules
SirGooseBane
Hercules
6
3
16
4.67
L
Cthulhu
WoIfgh0st
Cthulhu
3
4
9
1.88
W
Kukulkan
ocareM
Kukulkan
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,367
Damage
86,476
106,655
Taken
102,778
131,090
Mitigated
85,538
17,316
Healing
45,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,874
11,196
0
2,133
28,816
12,573
1,203
9,092
19,724
0
78,292
W
Chiron
Ragnarkock
Chiron
34,353
12,641
2,433
10,184
28,126
12,802
1,248
13,226
13,819
0
99,866
L
Fenrir
26,906
7,979
0
4,223
32,446
40,875
884
5,360
27,086
0
55,053
W
Hercules
SirGooseBane
Hercules
25,690
10,580
728
28,016
52,973
59,387
680
12,053
39,117
1,091
50,855
L
Cthulhu
WoIfgh0st
Cthulhu
37,587
1,995
1,802
9,158
45,393
77,642
180
14,120
31,273
87,537
0
W
Kukulkan
ocareM
Kukulkan
26,433
1,821
0
3,722
21,679
13,349
1,027
9,169
11,741
111,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
53,501
251
Minions Killed
304
12
Camps Cleared
8
1,361,040
Distance Traveled
1,358,274
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
17,284
617
109
4
2
383,059
1
W
Chiron
18,705
668
105
4
2
445,182
15
L
Fenrir
17,511
625
45
2
7
452,122
5
W
Hercules
17,236
616
52
2
2
484,803
5
L
Cthulhu
16,497
589
97
3
3
525,859
0
W
Kukulkan
17,560
627
147
5
4
428,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role