Player Matchup

Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BaPciaTheLegend
Nu Wa
Level 118
God Stats
0W - 1L
1,285 SR
Queue Stats
25W - 29L
1,477 Elo+
Party 2
Nike
Nike
Randelpap
Nike
Level 149
God Stats
18W - 28L
1,515 SR
Queue Stats
421W - 519L
1,406 Elo+
Solo
Team Averages
Level 126
1,433 SR
1,461 Elo+

VS

Team Averages
Level 76
1,424 SR
1,498 Elo+
Cupid
Cupid
 
Cupid
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Demilios
Sol
Level 67
God Stats
2W - 2L
1,232 SR
Queue Stats
137W - 122L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Gamekiller20
Kuzenbo
Level 60
God Stats
15W - 13L
1,540 SR
Queue Stats
60W - 57L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 0
8,257
688
8,212
6,404
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
7,175
598
6,473
7,328
2,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
0 / 5 / 2
7,119
593
5,388
13,016
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
6 / 1 / 6
9,025
752
9,710
6,813
2,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 6
8,510
709
8,139
7,385
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Gamekiller20
Kuzenbo
14
3 / 0 / 9
9,601
800
4,241
10,403
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
0
0.67
W
Cupid
 
Cupid
6
1
6
9
L
0
4
2
0.25
W
3
1
6
6
W
Kuzenbo
Gamekiller20
Kuzenbo
3
0
9
7.5
L
Nike
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
22,090
26,748
Taken
24,601
12,608
Mitigated
16,444
2,215
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,212
2,550
0
0
6,404
2,275
967
2,453
3,951
0
30,597
W
Cupid
 
Cupid
9,710
4,448
570
1,432
6,813
2,285
665
1,793
4,814
0
37,516
L
6,473
1,391
0
180
7,328
2,372
280
3,683
3,645
22,853
0
W
8,139
3,382
0
3,157
7,385
2,597
765
1,806
5,210
38,248
4,046
W
Kuzenbo
Gamekiller20
Kuzenbo
4,241
2,295
0
4,514
10,403
11,562
182
3,206
6,949
12,611
0
L
Nike
5,388
149
0
2,035
13,016
7,961
0
6,180
6,836
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
27,136
127
Minions Killed
159
3
Camps Cleared
7
599,412
Distance Traveled
721,334
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,257
688
62
5
1
203,052
1
W
Cupid
9,025
752
90
8
3
241,114
4
L
Nu Wa
7,175
598
43
4
1
199,185
5
W
Sol
8,510
709
61
5
4
232,124
3
W
Kuzenbo
9,601
800
8
1
0
248,096
4
L
Nike
7,119
593
22
2
1
197,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role