Player Matchup

Cerberus
Cerberus
Infravermeio
Cerberus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 189L
1,263 Elo+
Solo
Cliodhna
Cliodhna
WorthyMom999
Cliodhna
Level 6
God Stats
1W - 1L
1,399 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Bellona
Bellona
capaToBeLL
Bellona
Level 22
God Stats
26W - 29L
1,358 SR
Queue Stats
90W - 91L
1,368 Elo+
Solo
Artemis
Artemis
luz_purgante
Artemis
Level 26
God Stats
14W - 19L
1,447 SR
Queue Stats
99W - 142L
1,300 Elo+
Solo
Geb
Geb
orderly_thrower0
Geb
Level 6
God Stats
6W - 4L
1,737 SR
Queue Stats
14W - 9L
1,543 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,336 Elo+

VS

Team Averages
Level 15
1,540 SR
1,420 Elo+
Thor
Thor
AlekSerher225
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Otaku_FIGGA_DAVN
Osiris
Level 27
God Stats
1W - 1L
1,695 SR
Queue Stats
83W - 88L
1,387 Elo+
Solo
Apollo
Apollo
incisive_metre7
Apollo
Level 20
God Stats
21W - 34L
1,387 SR
Queue Stats
55W - 68L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
jj_boba
Baron Samedi
Level 18
God Stats
4W - 5L
1,619 SR
Queue Stats
54W - 44L
1,523 Elo+
Solo
Ares
Ares
timetaucr7
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Infravermeio
Cerberus
9
2 / 1 / 3
5,729
521
2,793
8,371
4,153
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
WorthyMom999
Cliodhna
9
0 / 5 / 3
5,440
495
3,005
7,732
2,517
Bellona
capaToBeLL
Bellona
11
6 / 2 / 1
6,861
624
4,657
6,530
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
luz_purgante
Artemis
10
3 / 0 / 1
5,911
537
3,642
4,646
1,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
10 / 1 / 2
7,575
689
6,924
10,866
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 3
4,691
426
976
5,570
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 1
5,922
538
2,656
5,898
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,493
499
3,076
7,832
2,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
jj_boba
Baron Samedi
11
6 / 2 / 1
7,259
660
6,073
6,218
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
4,518
411
3,833
9,353
5,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
21
Kills
9
9
Deaths
22
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cerberus
Infravermeio
Cerberus
2
1
3
3.5
L
2
3
1
0.83
W
Cliodhna
WorthyMom999
Cliodhna
0
5
3
0.3
W
Bellona
capaToBeLL
Bellona
6
2
1
3.25
L
1
4
1
0.38
L
Baron Samedi
jj_boba
Baron Samedi
6
2
1
3.25
W
Artemis
luz_purgante
Artemis
3
0
1
3.5
W
10
1
2
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
16,614
38,145
Taken
34,871
17,374
Mitigated
14,878
10,719
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
976
490
0
330
5,570
1,819
214
1,365
4,205
0
6,283
W
Cerberus
Infravermeio
Cerberus
2,793
846
0
4,105
8,371
4,153
328
1,049
7,322
19,416
0
L
2,656
1,093
0
694
5,898
3,432
537
1,993
3,905
0
26,141
W
Cliodhna
WorthyMom999
Cliodhna
3,005
612
0
620
7,732
2,517
368
4,352
3,380
0
17,663
W
Bellona
capaToBeLL
Bellona
4,657
1,043
0
1,894
6,530
4,798
622
1,056
5,474
41
40,025
L
3,076
2,085
0
1,608
7,832
2,200
0
1,272
6,560
0
27,364
L
Baron Samedi
jj_boba
Baron Samedi
6,073
1,408
266
2,354
6,218
2,394
0
1,654
4,564
30,348
0
W
Artemis
luz_purgante
Artemis
3,642
2,091
0
588
4,646
1,331
1,384
0
4,646
0
21,927
W
6,924
1,658
0
3,512
10,866
4,575
0
3,449
7,417
39,536
0
L
3,833
1,164
0
254
9,353
5,033
0
3,450
5,903
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
27,883
289
Minions Killed
202
0
Camps Cleared
0
1,061,561
Distance Traveled
967,993
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,691
426
13
1
0
164,630
3
W
Cerberus
5,729
521
41
4
0
197,739
2
L
Osiris
5,922
538
45
4
0
221,435
3
W
Cliodhna
5,440
495
38
3
0
213,475
1
W
Bellona
6,861
624
91
8
0
213,457
0
L
Apollo
5,493
499
61
6
0
187,283
0
L
Baron Samedi
7,259
660
57
5
0
198,866
2
W
Artemis
5,911
537
47
4
0
198,441
1
W
Geb
7,575
689
72
7
0
238,449
0
L
Ares
4,518
411
26
2
0
195,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role