Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Chаd
Gilgamesh
Masters
Level 160
God Stats
46W - 29L
1,771 SR
Queue Stats
606W - 366L
2,686 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
Ebender7289
Ah Puch
Diamond IV
Level 102
God Stats
121W - 120L
1,665 SR
Queue Stats
344W - 403L
2,237 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,645 SR
2,141 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 73
1,686 SR
2,199 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Harleeezy
Cu Chulainn
Platinum IV
Level 108
God Stats
3W - 2L
1,587 SR
Queue Stats
18W - 2L
1,972 MMR
Party 1
Cerberus
Cerberus
Diamond V
Rοgue
Cerberus
Diamond V
Level 64
God Stats
18W - 2L
1,727 SR
Queue Stats
49W - 14L
2,343 MMR
Party 1
Apollo
Apollo
Platinum I
ΕxtraChrisP
Apollo
Platinum I
Level 48
God Stats
4W - 0L
1,745 SR
Queue Stats
42W - 8L
2,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 3 / 2
11,749
559
16,148
21,420
26,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Chаd
Gilgamesh
13
1 / 6 / 0
10,663
508
12,307
21,602
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Ebender7289
Ah Puch
15
1 / 4 / 1
11,697
557
14,715
10,026
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
OdinSolFenrirGebPersephone

VS

Bans
ArtioAphroditeMorgan Le FayTiamatThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Harleeezy
Cu Chulainn
17
5 / 0 / 7
12,988
618
17,205
23,034
28,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Rοgue
Cerberus
16
2 / 1 / 10
13,730
654
9,664
20,246
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
6 / 2 / 4
13,095
624
16,481
14,764
14,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
2
0.67
L
Gilgamesh
Chаd
Gilgamesh
1
6
0
0.17
L
Ah Puch
Ebender7289
Ah Puch
1
4
1
0.38
W
Cu Chulainn
Harleeezy
Cu Chulainn
5
0
7
8.5
W
Cerberus
Rοgue
Cerberus
2
1
10
7
W
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
43,350
53,048
Taken
58,044
48,264
Mitigated
71,085
7,065
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,148
1,759
0
3,338
21,420
26,245
0
4,674
15,913
10,259
35,783
L
Gilgamesh
Chаd
Gilgamesh
12,307
1,713
0
1,967
21,602
18,168
0
3,522
17,087
3,633
25,185
L
Ah Puch
Ebender7289
Ah Puch
14,715
124
0
1,760
10,026
3,851
0
3,027
6,725
61,572
0
W
Cu Chulainn
Harleeezy
Cu Chulainn
17,205
2,383
0
7,131
23,034
28,973
492
8,236
12,625
1,863
55,974
W
Cerberus
Rοgue
Cerberus
9,664
318
0
4,124
20,246
27,313
516
6,562
12,422
24,315
0
W
Apollo
16,481
8,927
0
1,130
14,764
14,799
2,430
5,340
8,569
284
83,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
39,813
216
Minions Killed
259
7
Camps Cleared
12
1,128,464
Distance Traveled
1,233,915
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,749
559
54
3
1
399,480
3
L
Gilgamesh
10,663
508
35
2
2
373,444
5
L
Ah Puch
11,697
557
127
6
4
355,540
5
W
Cu Chulainn
12,988
618
74
4
3
442,296
4
W
Cerberus
13,730
654
37
2
1
413,341
7
W
Apollo
13,095
624
148
7
8
378,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role