Player Matchup

Janus
Janus
Free Eye Tests
Janus
Level 45
God Stats
4W - 0L
1,578 SR
Queue Stats
93W - 37L
1,664 Elo+
Party 2
Freya
Freya
JamesCraven
Freya
Level 125
God Stats
5W - 4L
1,557 SR
Queue Stats
163W - 126L
1,568 Elo+
Party 2
Arachne
Arachne
KD_Fantom-_xX
Arachne
Level 117
God Stats
23W - 22L
1,613 SR
Queue Stats
221W - 228L
1,544 Elo+
Party 3
Tyr
Tyr
SpJOKEman
Tyr
Level 121
God Stats
12W - 7L
1,619 SR
Queue Stats
132W - 146L
1,498 Elo+
Party 3
King Arthur
King Arthur
im_the_toxicity
King Arthur
Level 68
God Stats
71W - 70L
1,468 SR
Queue Stats
264W - 285L
1,454 Elo+
Party 3
Team Averages
Level 95
1,567 SR
1,546 Elo+

VS

Team Averages
Level 85
1,547 SR
1,571 Elo+
Neith
Neith
BastinazoCai
Neith
Level 143
God Stats
240W - 214L
1,540 SR
Queue Stats
916W - 872L
1,501 Elo+
Solo
Fafnir
Fafnir
FreddyMercury974
Fafnir
Level 33
God Stats
0W - 1L
1,200 SR
Queue Stats
32W - 42L
1,352 Elo+
Solo
Ares
Ares
II Shinrai II
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 2L
1,898 Elo+
Party 1
He Bo
He Bo
Kinhcitii
He Bo
Level 89
God Stats
0W - 1L
1,681 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo
Artio
Artio
NastasyJinkz
Artio
Level 146
God Stats
108W - 51L
1,815 SR
Queue Stats
556W - 404L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,562
540
3,234
9,000
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 1
7,734
552
6,267
6,911
2,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
12
4 / 0 / 2
7,431
531
6,037
10,399
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 4
6,544
467
6,367
7,838
5,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
im_the_toxicity
King Arthur
13
4 / 0 / 2
7,715
551
6,682
13,284
4,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,328
452
9,276
6,805
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 0
5,242
374
872
8,645
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 3
6,039
431
8,072
11,620
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Kinhcitii
He Bo
9
0 / 5 / 0
5,823
416
3,087
8,349
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
6,908
493
5,150
7,649
5,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
3
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
0
0
W
0
2
0
0
L
0
2
3
0.75
W
4
1
1
4.5
W
Arachne
4
0
2
5
L
He Bo
Kinhcitii
He Bo
0
5
0
0
L
2
1
1
2.5
W
3
0
4
5
W
King Arthur
im_the_toxicity
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
26,457
47,432
Taken
43,068
19,051
Mitigated
20,813
23,989
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,276
4,939
0
2,563
6,805
1,844
0
135
6,670
0
39,728
L
872
429
0
1,687
8,645
5,223
0
355
8,290
5,377
0
W
3,234
112
0
2,800
9,000
2,588
0
6,051
2,949
51,428
0
L
8,072
1,198
0
4,350
11,620
5,304
0
2,992
8,558
31,396
0
W
6,267
1,805
0
5,046
6,911
2,523
0
3,084
3,827
46,254
0
W
Arachne
6,037
4,433
0
7,834
10,399
3,331
204
3,212
7,187
0
34,528
L
He Bo
Kinhcitii
He Bo
3,087
216
0
2,849
8,349
2,556
0
4,414
3,935
26,975
0
L
5,150
952
434
4,421
7,649
5,886
0
2,607
4,862
39,699
0
W
6,367
1,020
308
2,207
7,838
5,784
331
2,160
5,678
4,406
17,497
W
King Arthur
im_the_toxicity
King Arthur
6,682
549
90
5,704
13,284
4,825
0
2,674
10,610
0
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
30,340
420
Minions Killed
292
0
Camps Cleared
0
1,423,764
Distance Traveled
1,207,625
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,328
452
66
5
0
187,197
3
L
Fafnir
5,242
374
9
1
0
246,143
3
W
Janus
7,562
540
125
9
0
276,297
6
L
Ares
6,039
431
63
5
0
276,249
6
W
Freya
7,734
552
80
6
0
258,972
1
W
Arachne
7,431
531
85
6
0
315,033
0
L
He Bo
5,823
416
58
4
0
203,575
0
L
Artio
6,908
493
96
7
0
294,461
1
W
Tyr
6,544
467
40
3
0
297,505
1
W
King Arthur
7,715
551
90
6
0
275,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role