Player Matchup

Arachne
Arachne
Kurapai
Arachne
Level 29
God Stats
15W - 9L
1,568 SR
Queue Stats
138W - 163L
1,420 Elo+
Party 2
Janus
Janus
Looff1
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Piztog13
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,463 Elo+
Party 2
Chaac
Chaac
REALsoup
Chaac
Level 18
God Stats
14W - 8L
1,862 SR
Queue Stats
41W - 42L
1,523 Elo+
Solo
Sol
Sol
Sn0oX
Sol
Level 27
God Stats
5W - 4L
1,466 SR
Queue Stats
34W - 23L
1,416 Elo+
Party 1
Team Averages
Level 21
1,579 SR
1,464 Elo+

VS

Team Averages
Level 22
1,521 SR
1,411 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fox89010
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anhur
Anhur
Gabalito
Anhur
Level 28
God Stats
3W - 4L
1,522 SR
Queue Stats
102W - 94L
1,567 Elo+
Solo
Ares
Ares
HunterMan28
Ares
Level 14
God Stats
1W - 3L
1,546 SR
Queue Stats
3W - 16L
1,227 Elo+
Solo
Merlin
Merlin
Silkhard
Merlin
Level 29
God Stats
1W - 4L
1,537 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kurapai
Arachne
18
15 / 4 / 3
12,158
579
12,995
16,212
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Looff1
Janus
14
1 / 5 / 8
9,482
452
10,472
11,357
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Piztog13
Cthulhu
16
8 / 2 / 8
10,545
502
8,694
17,123
15,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
REALsoup
Chaac
16
4 / 4 / 7
10,965
522
13,817
15,130
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Sn0oX
Sol
16
4 / 5 / 5
10,500
500
10,849
15,259
5,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 2 / 0
6,190
295
1,606
4,912
3,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Fox89010
Cupid
14
4 / 11 / 4
8,640
411
10,337
15,582
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Gabalito
Anhur
15
7 / 4 / 2
10,030
478
10,202
15,205
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 8 / 7
10,328
492
12,568
22,707
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Silkhard
Merlin
15
3 / 7 / 3
9,358
446
12,010
14,625
4,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
32
Kills
19
20
Deaths
32
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Cupid
Fox89010
Cupid
4
11
4
0.55
L
Anhur
Gabalito
Anhur
7
4
2
2
L
5
8
7
1.06
W
Arachne
Kurapai
Arachne
15
4
3
4.13
W
Janus
Looff1
Janus
1
5
8
1
W
Cthulhu
Piztog13
Cthulhu
8
2
8
6
W
Chaac
REALsoup
Chaac
4
4
7
1.88
L
Merlin
Silkhard
Merlin
3
7
3
0.64
W
Sol
Sn0oX
Sol
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,827
Damage
46,723
75,081
Taken
73,031
40,874
Mitigated
40,205
24,386
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,606
554
0
1,985
4,912
3,894
0
0
4,912
0
10,703
L
Cupid
Fox89010
Cupid
10,337
4,719
474
1,862
15,582
5,325
247
7,717
7,731
0
48,101
L
Anhur
Gabalito
Anhur
10,202
3,728
0
5,939
15,205
4,843
0
910
14,253
0
56,804
L
12,568
362
0
4,282
22,707
21,645
0
9,573
12,904
31,766
0
W
Arachne
Kurapai
Arachne
12,995
8,823
0
7,023
16,212
7,651
1,986
3,287
12,925
0
77,287
W
Janus
Looff1
Janus
10,472
496
0
857
11,357
3,733
410
4,487
6,870
51,295
0
W
Cthulhu
Piztog13
Cthulhu
8,694
583
0
6,523
17,123
15,909
481
5,517
11,606
31,849
0
W
Chaac
REALsoup
Chaac
13,817
3,080
0
3,781
15,130
8,183
893
3,454
11,676
0
52,336
L
Merlin
Silkhard
Merlin
12,010
882
91
3,545
14,625
4,498
0
10,985
3,216
48,991
0
W
Sol
Sn0oX
Sol
10,849
3,367
0
6,202
15,259
5,398
3,553
7,833
7,426
68,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
44,546
468
Minions Killed
347
0
Camps Cleared
0
2,003,424
Distance Traveled
1,383,698
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,190
295
34
2
0
119,973
0
L
Cupid
8,640
411
83
4
0
302,347
2
L
Anhur
10,030
478
106
5
0
267,540
6
L
Ares
10,328
492
32
2
0
359,938
4
W
Arachne
12,158
579
117
6
0
448,806
2
W
Janus
9,482
452
89
4
0
390,068
1
W
Cthulhu
10,545
502
50
2
0
411,505
4
W
Chaac
10,965
522
103
5
0
392,166
3
L
Merlin
9,358
446
92
4
0
333,900
5
W
Sol
10,500
500
109
5
0
360,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role