Player Matchup

Ravana
Ravana
Gold V
FlashySusano
Ravana
Gold V
Level 43
God Stats
1W - 2L
1,903 SR
Queue Stats
7W - 6L
1,740 MMR
Solo
Ullr
Ullr
Gold II
MasterSageWukong
Ullr
Gold II
Level 126
God Stats
9W - 10L
1,467 SR
Queue Stats
166W - 172L
1,738 MMR
Solo
Sobek
Sobek
Gold I
Retro7934
Sobek
Gold I
Level 89
God Stats
1W - 5L
1,350 SR
Queue Stats
158W - 156L
1,718 MMR
Solo
Chaac
Chaac
Gold II
Streety65
Chaac
Gold II
Level 157
God Stats
1W - 1L
1,863 SR
Queue Stats
127W - 132L
1,642 MMR
Solo
Persephone
Persephone
Platinum II
drem063
Persephone
Platinum II
Level 141
God Stats
38W - 41L
1,562 SR
Queue Stats
662W - 665L
1,867 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,629 SR
1,741 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,513 SR
1,588 MMR
Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
iBpOiiSoN
Cu Chulainn
Gold IV
Level 154
God Stats
5W - 7L
1,459 SR
Queue Stats
49W - 39L
1,605 MMR
Solo
Arachne
Arachne
Platinum II
tylercakes123
Arachne
Platinum II
Level 129
God Stats
40W - 30L
1,607 SR
Queue Stats
626W - 629L
1,593 MMR
Solo
Aphrodite
Aphrodite
Platinum III
xxxFOOSExxx
Aphrodite
Platinum III
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
414W - 410L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 3 / 5
12,064
483
10,731
14,509
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 3 / 5
11,683
467
8,931
19,407
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Retro7934
Sobek
13
2 / 3 / 7
9,558
382
3,958
19,176
22,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Streety65
Chaac
19
3 / 3 / 3
11,789
472
10,316
23,653
27,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
drem063
Persephone
17
1 / 3 / 4
11,342
454
8,716
14,734
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayOdinGilgameshArtioDanzaburou

VS

Bans
GebCthulhuAthenaCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
3 / 1 / 6
14,740
590
21,320
16,189
9,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
 
Skadi
20
3 / 3 / 6
14,008
560
15,045
14,026
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
iBpOiiSoN
Cu Chulainn
20
3 / 3 / 5
14,938
598
24,013
20,589
20,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
20
3 / 1 / 1
15,295
612
5,140
17,773
8,823
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
xxxFOOSExxx
Aphrodite
19
3 / 3 / 5
13,496
540
7,402
18,999
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
11
Kills
15
15
Deaths
11
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
6
6
W
Skadi
 
Skadi
3
3
6
2
L
Ravana
4
3
5
2.17
L
1
3
5
1.17
L
Sobek
Retro7934
Sobek
2
3
7
1.83
L
Chaac
Streety65
Chaac
3
3
3
1.5
L
Persephone
drem063
Persephone
1
3
4
1
W
Cu Chulainn
iBpOiiSoN
Cu Chulainn
3
3
5
1.83
W
Arachne
3
1
1
3.5
W
Aphrodite
xxxFOOSExxx
Aphrodite
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
72,920
91,479
Taken
87,576
70,678
Mitigated
58,231
25,489
Healing
47,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,320
2,187
452
9,458
16,189
9,746
1,393
3,814
12,375
129,829
0
W
Skadi
 
Skadi
15,045
4,710
0
4,639
14,026
4,873
4,507
2,815
11,211
0
130,597
L
Ravana
10,731
2,645
0
2,791
14,509
7,092
16
5,013
9,397
0
95,281
L
8,931
4,114
0
2,692
19,407
8,303
0
6,146
13,061
0
97,895
L
Sobek
Retro7934
Sobek
3,958
401
821
4,232
19,176
22,656
0
6,471
12,519
22,189
0
L
Chaac
Streety65
Chaac
10,316
622
0
11,236
23,653
27,294
0
7,375
16,161
15,185
67,297
L
Persephone
drem063
Persephone
8,716
69
169
3,548
14,734
5,333
468
7,127
7,182
79,590
0
W
Cu Chulainn
iBpOiiSoN
Cu Chulainn
24,013
3,624
0
6,283
20,589
20,406
596
4,484
16,105
20,259
94,884
W
Arachne
5,140
4,033
0
7,996
17,773
8,823
9,054
2,978
14,795
0
132,104
W
Aphrodite
xxxFOOSExxx
Aphrodite
7,402
809
5,506
13,156
18,999
14,383
1,123
3,672
15,327
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,436
Gold Earned
72,477
749
Minions Killed
831
0
Camps Cleared
0
2,328,717
Distance Traveled
2,539,770
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,740
590
204
8
0
497,809
5
W
Skadi
14,008
560
178
7
0
501,543
4
L
Ravana
12,064
483
186
7
0
508,074
3
L
Ullr
11,683
467
202
8
0
482,774
4
L
Sobek
9,558
382
40
2
0
429,244
9
L
Chaac
11,789
472
161
6
0
486,333
8
L
Persephone
11,342
454
160
6
0
422,292
6
W
Cu Chulainn
14,938
598
200
8
0
482,285
6
W
Arachne
15,295
612
186
7
0
573,904
0
W
Aphrodite
13,496
540
63
3
0
484,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role