Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Austenlegend
Geb
Level 101
God Stats
12W - 9L
1,639 SR
Queue Stats
196W - 145L
1,658 Elo+
Solo
Cliodhna
Cliodhna
YETMOR
Cliodhna
Level 147
God Stats
4W - 5L
1,522 SR
Queue Stats
325W - 456L
1,366 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,508 Elo+

VS

Team Averages
Level 52
1,546 SR
1,411 Elo+
Vamana
Vamana
Blood_of_Uchiha_
Vamana
Level 119
God Stats
2W - 3L
1,438 SR
Queue Stats
40W - 42L
1,379 Elo+
Solo
Cthulhu
Cthulhu
LarsBolander
Cthulhu
Level 33
God Stats
6W - 3L
1,509 SR
Queue Stats
31W - 36L
1,353 Elo+
Solo
Hera
Hera
pabloflores970
Hera
Level 5
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 7L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 4 / 4
11,421
635
14,208
10,100
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 4
12,502
695
16,484
15,149
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
YETMOR
Cliodhna
5
0 / 0 / 0
8,463
470
0
156
33
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
12,143
675
7,180
26,526
18,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
LarsBolander
Cthulhu
16
1 / 3 / 3
12,546
697
7,532
16,695
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 0
10,493
583
4,425
8,449
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
4
1.5
L
5
0
4
7
W
3
1
1
3.5
W
Cthulhu
LarsBolander
Cthulhu
1
3
3
0.83
L
Cliodhna
YETMOR
Cliodhna
0
0
0
0
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
19,137
25,405
Taken
51,670
21,540
Mitigated
42,585
6,189
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,208
4,422
301
818
10,100
4,451
0
4,346
5,754
50,735
0
L
16,484
1,351
534
4,536
15,149
17,056
0
7,611
7,538
57,538
0
W
7,180
2,176
434
12,464
26,526
18,541
1,853
11,530
14,428
0
70,569
W
Cthulhu
LarsBolander
Cthulhu
7,532
356
539
2,750
16,695
20,991
133
12,282
4,413
34,238
0
L
Cliodhna
YETMOR
Cliodhna
0
0
0
0
156
33
0
0
156
0
0
W
4,425
1,038
0
690
8,449
3,053
838
7,876
573
33,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
35,182
160
Minions Killed
230
2
Camps Cleared
13
674,628
Distance Traveled
1,020,719
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,421
635
103
6
1
320,151
5
L
Geb
12,502
695
57
3
1
353,966
3
W
Vamana
12,143
675
104
6
11
374,940
2
W
Cthulhu
12,546
697
61
3
2
354,616
0
L
Cliodhna
8,463
470
0
0
0
511
0
W
Hera
10,493
583
65
4
0
291,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role