Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Judge Zedrix
Pele
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 76L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Papa_Craft
Cthulhu
Level 76
God Stats
48W - 53L
1,495 SR
Queue Stats
229W - 327L
1,366 Elo+
Solo
Ullr
Ullr
ThePickle_2005
Ullr
Level 35
God Stats
9W - 13L
1,489 SR
Queue Stats
47W - 57L
1,458 Elo+
Solo
Bellona
Bellona
TheVaultHunter72
Bellona
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 8L
1,124 Elo+
Party 1
Team Averages
Level 71
1,451 SR
1,391 Elo+

VS

Team Averages
Level 98
1,476 SR
1,425 Elo+
Jing Wei
Jing Wei
IndiePunkish
Jing Wei
Level 59
God Stats
4W - 6L
1,378 SR
Queue Stats
263W - 302L
1,419 Elo+
Solo
Loki
Loki
Juking Jarvis
Loki
Level 112
God Stats
7W - 4L
1,404 SR
Queue Stats
88W - 86L
1,439 Elo+
Solo
Chaac
Chaac
ORME11b
Chaac
Level 117
God Stats
14W - 6L
1,652 SR
Queue Stats
281W - 282L
1,447 Elo+
Solo
Ymir
Ymir
SonnySonSun
Ymir
Level 155
God Stats
7W - 7L
1,542 SR
Queue Stats
209W - 210L
1,531 Elo+
Solo
Zeus
Zeus
iccetr3
Zeus
Level 45
God Stats
10W - 11L
1,406 SR
Queue Stats
261W - 306L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 1 / 0
4,306
431
1,446
2,492
659
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 0
5,404
540
4,270
8,086
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Papa_Craft
Cthulhu
6
0 / 3 / 0
4,326
433
1,660
6,367
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 1
4,300
430
1,734
4,612
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 5 / 0
3,818
382
1,607
4,892
1,849
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IndiePunkish
Jing Wei
10
0 / 0 / 5
5,995
600
1,994
2,957
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 1
5,779
578
1,854
5,478
1,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ORME11b
Chaac
10
5 / 1 / 2
6,525
653
5,067
6,354
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
2 / 0 / 2
5,553
555
2,432
6,425
5,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
iccetr3
Zeus
9
3 / 2 / 2
5,508
551
4,547
5,249
1,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Jing Wei
IndiePunkish
Jing Wei
0
0
5
2.5
L
2
0
0
2
W
3
0
1
3.5
W
Chaac
ORME11b
Chaac
5
1
2
6
L
Cthulhu
Papa_Craft
Cthulhu
0
3
0
0
W
2
0
2
3
L
0
4
1
0.13
L
0
5
0
0
W
Zeus
iccetr3
Zeus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
15,894
26,449
Taken
26,463
9,085
Mitigated
12,109
5,082
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,446
556
0
175
2,492
659
0
685
1,762
0
13,667
W
Jing Wei
IndiePunkish
Jing Wei
1,994
1,364
0
1,130
2,957
885
562
173
2,784
0
28,663
L
4,270
1,266
0
3,356
8,086
2,430
0
2,752
5,289
0
30,124
W
1,854
202
0
2,247
5,478
1,519
378
0
5,478
0
24,278
W
Chaac
ORME11b
Chaac
5,067
1,228
0
4,066
6,354
3,403
2,012
691
5,663
0
29,239
L
Cthulhu
Papa_Craft
Cthulhu
1,660
141
131
531
6,367
2,909
0
609
5,679
18,060
0
W
2,432
1,154
947
2,510
6,425
5,146
395
570
5,855
14,299
0
L
1,734
398
0
416
4,612
1,238
0
2,140
2,429
0
12,076
L
1,607
717
0
473
4,892
1,849
0
793
3,904
0
5,919
W
Zeus
iccetr3
Zeus
4,547
729
0
2,394
5,249
1,156
672
226
5,023
22,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
29,360
164
Minions Killed
267
0
Camps Cleared
0
983,245
Distance Traveled
916,300
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,306
431
33
3
0
204,287
1
W
Jing Wei
5,995
600
67
7
0
189,263
4
L
Pele
5,404
540
60
6
0
234,729
3
W
Loki
5,779
578
62
6
0
205,341
2
W
Chaac
6,525
653
67
7
0
179,084
0
L
Cthulhu
4,326
433
31
3
0
169,639
2
W
Ymir
5,553
555
35
4
0
191,377
4
L
Ullr
4,300
430
22
2
0
181,293
2
L
Bellona
3,818
382
18
2
0
193,297
1
W
Zeus
5,508
551
36
4
0
151,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role