Player Matchup

Cliodhna
Cliodhna
ForsakenTurtlez
Cliodhna
Level 26
God Stats
7W - 2L
1,679 SR
Queue Stats
41W - 27L
1,521 Elo+
Solo
Bellona
Bellona
LazarusVaporize
Bellona
Level 99
God Stats
4W - 3L
1,384 SR
Queue Stats
500W - 497L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
Meeks5656
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,831 Elo+
Party 1
Hachiman
Hachiman
MrDoctorCooper
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,380 Elo+
Solo
Mulan
Mulan
kolyanchick253
Mulan
Level 5
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 12L
1,533 Elo+
Solo
Team Averages
Level 30
1,561 SR
1,562 Elo+

VS

Team Averages
Level 21
1,451 SR
1,575 Elo+
Cerberus
Cerberus
DoomsdayEXE
Cerberus
Level 28
God Stats
2W - 3L
1,303 SR
Queue Stats
24W - 17L
1,471 Elo+
Solo
Fenrir
Fenrir
Luxfry
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
T2ttyBang
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,638 Elo+
Solo
Artemis
Artemis
THE CAPI KING
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Solo
Nemesis
Nemesis
xxRedsixx
Nemesis
Level 28
God Stats
0W - 3L
1,453 SR
Queue Stats
137W - 132L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
5 / 1 / 9
11,595
580
11,814
12,326
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 3 / 6
11,011
551
14,222
16,692
17,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Meeks5656
Amaterasu
17
7 / 0 / 7
11,382
569
10,573
13,054
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
16
3 / 5 / 4
10,296
515
7,366
13,010
4,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
8,992
450
3,451
12,944
14,417
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoomsdayEXE
Cerberus
13
1 / 5 / 2
8,474
424
5,613
19,527
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Luxfry
Fenrir
12
2 / 8 / 1
8,182
409
5,049
10,568
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
19
5 / 4 / 0
11,435
572
6,614
13,275
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
9
0 / 6 / 3
7,077
354
2,506
7,061
1,795
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xxRedsixx
Nemesis
17
8 / 4 / 1
10,946
547
14,246
18,266
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
16
16
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoomsdayEXE
Cerberus
1
5
2
0.4
W
Cliodhna
5
1
9
9.5
W
9
3
6
4
L
Fenrir
Luxfry
Fenrir
2
8
1
0.31
W
Amaterasu
Meeks5656
Amaterasu
7
0
7
10.5
W
Hachiman
3
5
4
1
L
Loki
5
4
0
1.25
L
Artemis
0
6
3
0.25
W
2
7
1
0.36
L
Nemesis
xxRedsixx
Nemesis
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
34,028
68,026
Taken
68,697
51,523
Mitigated
39,191
20,667
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoomsdayEXE
Cerberus
5,613
267
0
2,894
19,527
17,980
150
78
19,134
28,810
0
W
Cliodhna
11,814
1,243
0
7,757
12,326
5,190
1,844
659
11,667
0
87,497
W
14,222
3,764
0
4,322
16,692
17,270
297
948
15,744
244
64,089
L
Fenrir
Luxfry
Fenrir
5,049
1,359
0
157
10,568
4,258
88
0
10,240
0
24,227
W
Amaterasu
Meeks5656
Amaterasu
10,573
5,203
0
4,816
13,054
10,434
2,267
1,588
11,466
0
50,016
W
Hachiman
7,366
3,878
0
2,259
13,010
4,212
3,270
2,418
10,592
0
63,231
L
Loki
6,614
1,459
0
3,437
13,275
4,538
3,854
0
13,227
0
85,463
L
Artemis
2,506
871
0
0
7,061
1,795
614
49
6,871
0
14,117
W
3,451
1,022
0
1,513
12,944
14,417
0
0
12,944
0
28,768
L
Nemesis
xxRedsixx
Nemesis
14,246
6,223
0
6,543
18,266
10,620
646
98
17,685
0
78,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
46,114
517
Minions Killed
445
0
Camps Cleared
0
2,000,956
Distance Traveled
1,743,068
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,474
424
78
4
0
345,893
1
W
Cliodhna
11,595
580
146
7
0
480,866
1
W
Bellona
11,011
551
121
6
0
399,223
0
L
Fenrir
8,182
409
51
3
0
357,107
0
W
Amaterasu
11,382
569
89
4
0
434,477
9
W
Hachiman
10,296
515
102
5
0
351,033
5
L
Loki
11,435
572
170
9
0
395,165
1
L
Artemis
7,077
354
19
1
0
233,031
1
W
Mulan
8,992
450
59
3
0
335,357
0
L
Nemesis
10,946
547
127
6
0
411,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role