Player Matchup

Osiris
Osiris
Beastella88
Osiris
Level 62
God Stats
3W - 8L
1,337 SR
Queue Stats
335W - 356L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
FOUR20FERRET
Sylvanus
Level 26
God Stats
6W - 8L
1,601 SR
Queue Stats
55W - 79L
1,508 Elo+
Solo
Sol
Sol
Minty43
Sol
Level 26
God Stats
6W - 7L
1,361 SR
Queue Stats
81W - 97L
1,433 Elo+
Solo
Artemis
Artemis
beansatron3000
Artemis
Level 6
God Stats
1W - 9L
1,243 SR
Queue Stats
199W - 219L
1,209 Elo+
Party 1
Olorun
Olorun
endlezzwaltz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Team Averages
Level 25
1,408 SR
1,369 Elo+

VS

Team Averages
Level 24
1,586 SR
1,431 Elo+
Odin
Odin
Ivar66666
Odin
Level 16
God Stats
15W - 10L
1,556 SR
Queue Stats
66W - 67L
1,338 Elo+
Solo
Cliodhna
Cliodhna
RCali
Cliodhna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,346 Elo+
Solo
Danzaburou
Danzaburou
TKPsychosis
Danzaburou
Level 39
God Stats
3W - 2L
1,573 SR
Queue Stats
109W - 80L
1,668 Elo+
Party 2
Achilles
Achilles
Yoprojects
Achilles
Level 17
God Stats
1W - 2L
1,550 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 2
Bellona
Bellona
mayanksinha13
Bellona
Level 24
God Stats
7W - 2L
1,750 SR
Queue Stats
40W - 53L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 0 / 0
6,531
594
6,257
5,918
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
FOUR20FERRET
Sylvanus
8
0 / 1 / 1
5,446
495
2,455
8,330
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
9
2 / 3 / 1
5,764
524
3,630
6,751
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
5,003
455
893
6,938
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
7
0 / 4 / 1
5,118
465
2,991
7,111
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
1
0 / 0 / 0
3,769
343
0
0
0
Cliodhna
RCali
Cliodhna
11
4 / 2 / 3
6,533
594
9,412
8,730
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TKPsychosis
Danzaburou
13
7 / 0 / 1
7,870
715
6,176
5,290
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Yoprojects
Achilles
8
3 / 0 / 2
5,473
498
5,203
7,362
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
7
0 / 4 / 0
4,807
437
580
6,270
2,845
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
14
14
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
0
0
4
L
Sylvanus
FOUR20FERRET
Sylvanus
0
1
1
0.5
W
Odin
0
0
0
0
L
Sol
2
3
1
0.83
W
Cliodhna
RCali
Cliodhna
4
2
3
2.75
W
Danzaburou
TKPsychosis
Danzaburou
7
0
1
7.5
W
Achilles
Yoprojects
Achilles
3
0
2
4
L
0
6
0
0
L
Olorun
0
4
1
0.13
W
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
21,371
35,048
Taken
27,652
16,940
Mitigated
15,209
11,122
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,257
2,170
0
1,759
5,918
4,716
0
0
5,875
0
33,862
L
Sylvanus
FOUR20FERRET
Sylvanus
2,455
576
2,142
2,211
8,330
5,862
416
0
8,082
15,691
0
W
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Sol
3,630
1,324
0
2,513
6,751
2,313
0
0
6,751
21,063
4,778
W
Cliodhna
RCali
Cliodhna
9,412
1,153
0
3,719
8,730
3,663
0
4,043
4,687
0
39,758
W
Danzaburou
TKPsychosis
Danzaburou
6,176
3,199
0
2,920
5,290
1,619
2,284
655
4,635
0
50,374
W
Achilles
Yoprojects
Achilles
5,203
1,425
0
1,079
7,362
7,082
0
3,764
3,504
0
14,133
L
893
550
0
547
6,938
1,755
1,389
0
6,901
0
18,867
L
Olorun
2,991
1,904
92
1,858
7,111
2,294
912
0
6,671
14,629
0
W
Bellona
580
211
0
1,332
6,270
2,845
0
90
5,473
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
28,452
226
Minions Killed
208
0
Camps Cleared
0
965,552
Distance Traveled
803,124
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,531
594
70
6
0
230,252
0
L
Sylvanus
5,446
495
30
3
0
180,354
2
W
Odin
3,769
343
0
0
0
0
0
L
Sol
5,764
524
53
5
0
214,893
3
W
Cliodhna
6,533
594
67
6
0
206,156
0
W
Danzaburou
7,870
715
102
9
0
215,123
2
W
Achilles
5,473
498
22
2
0
210,280
2
L
Artemis
5,003
455
38
3
0
199,635
1
L
Olorun
5,118
465
35
3
0
140,418
0
W
Bellona
4,807
437
17
2
0
171,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role