Player Matchup

Ra
Ra
Kujinata
Ra
Level 120
God Stats
2W - 7L
1,206 SR
Queue Stats
308W - 278L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
PandaMuffinPaw
Baba Yaga
Level 155
God Stats
5W - 6L
1,697 SR
Queue Stats
362W - 320L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
SkeetOnFace
Hun Batz
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 340L
1,522 Elo+
Party 2
Fafnir
Fafnir
TSCh1nch1lla
Fafnir
Level 120
God Stats
3W - 4L
1,467 SR
Queue Stats
302W - 360L
1,484 Elo+
Party 1
Rama
Rama
xxGhost_Hawk09xx
Rama
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 125L
1,446 Elo+
Party 1
Team Averages
Level 101
1,474 SR
1,499 Elo+

VS

Team Averages
Level 96
1,499 SR
1,473 Elo+
Ne Zha
Ne Zha
I-JustWar-I
Ne Zha
Level 105
God Stats
1W - 5L
1,312 SR
Queue Stats
146W - 121L
1,495 Elo+
Solo
Bacchus
Bacchus
IIZyRoXII
Bacchus
Level 122
God Stats
3W - 0L
1,482 SR
Queue Stats
79W - 76L
1,486 Elo+
Party 3
Chang'e
Chang'e
Z3yss80
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,385 Elo+
Party 3
Hachiman
Hachiman
ZaitaVM
Hachiman
Level 105
God Stats
1W - 0L
1,532 SR
Queue Stats
82W - 67L
1,519 Elo+
Party 3
Ganesha
Ganesha
hoogachaka
Ganesha
Level 128
God Stats
10W - 5L
1,669 SR
Queue Stats
282W - 302L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 3
10,938
684
13,107
17,759
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
PandaMuffinPaw
Baba Yaga
20
9 / 6 / 5
13,599
850
28,442
15,610
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
SkeetOnFace
Hun Batz
15
3 / 10 / 7
9,869
617
5,143
16,617
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
18
2 / 7 / 8
11,100
694
8,410
21,818
32,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 13 / 6
9,939
621
12,829
19,330
6,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
13 / 2 / 21
13,447
840
21,339
15,484
6,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
IIZyRoXII
Bacchus
20
11 / 2 / 21
13,750
859
14,928
18,863
32,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Z3yss80
Chang'e
18
5 / 5 / 18
11,540
721
7,781
17,723
9,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
ZaitaVM
Hachiman
20
12 / 3 / 17
13,087
818
24,077
14,939
6,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
hoogachaka
Ganesha
19
0 / 5 / 36
12,329
771
12,079
22,035
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
154
17
Kills
41
42
Deaths
17
29
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
13
2
21
11.75
W
Bacchus
IIZyRoXII
Bacchus
11
2
21
10.75
L
3
6
3
0.75
L
Baba Yaga
PandaMuffinPaw
Baba Yaga
9
6
5
1.92
L
Hun Batz
SkeetOnFace
Hun Batz
3
10
7
0.65
L
Fafnir
2
7
8
0.86
W
Chang'e
Z3yss80
Chang'e
5
5
18
2.8
W
Hachiman
ZaitaVM
Hachiman
12
3
17
6.83
W
Ganesha
hoogachaka
Ganesha
0
5
36
3.6
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
80,204
91,134
Taken
89,044
57,937
Mitigated
82,371
22,213
Healing
44,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
21,339
3,903
6,428
5,606
15,484
6,366
2,084
10,432
5,052
0
41,267
W
Bacchus
IIZyRoXII
Bacchus
14,928
755
3,293
3,063
18,863
32,113
170
10,645
8,218
26,281
0
L
13,107
75
2,763
4,737
17,759
6,366
140
7,354
10,405
44,536
0
L
Baba Yaga
PandaMuffinPaw
Baba Yaga
28,442
38
573
4,191
15,610
6,468
0
6,731
8,879
46,183
0
L
Hun Batz
SkeetOnFace
Hun Batz
5,143
581
258
710
16,617
6,201
0
5,596
11,021
0
7,068
L
Fafnir
8,410
3,068
2,481
4,563
21,818
32,234
0
6,895
14,923
17,141
0
W
Chang'e
Z3yss80
Chang'e
7,781
1,305
6,072
3,817
17,723
9,610
1,296
11,871
5,852
16,338
0
W
Hachiman
ZaitaVM
Hachiman
24,077
10,883
3,238
4,226
14,939
6,691
3,601
7,587
7,352
0
51,302
W
Ganesha
hoogachaka
Ganesha
12,079
729
4,051
4,427
22,035
27,591
466
9,424
12,611
27,763
0
L
12,829
6,852
691
1,246
19,330
6,668
124
8,212
11,118
0
26,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
64,153
155
Minions Killed
148
0
Camps Cleared
0
1,326,270
Distance Traveled
1,596,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,447
840
39
2
0
350,395
1
W
Bacchus
13,750
859
24
2
0
355,027
0
L
Ra
10,938
684
73
5
0
305,687
0
L
Baba Yaga
13,599
850
36
2
0
313,707
0
L
Hun Batz
9,869
617
5
0
0
266,716
0
L
Fafnir
11,100
694
17
1
0
247,419
0
W
Chang'e
11,540
721
27
2
0
286,742
0
W
Hachiman
13,087
818
58
4
0
302,258
0
W
Ganesha
12,329
771
0
0
0
302,100
0
L
Rama
9,939
621
24
2
0
192,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role