Player Matchup

Loki
Loki
CallMehSick
Loki
Level 114
God Stats
13W - 11L
1,576 SR
Queue Stats
515W - 433L
1,504 Elo+
Party 1
Scylla
Scylla
GreenHead27
Scylla
Level 65
God Stats
4W - 5L
1,373 SR
Queue Stats
173W - 135L
1,542 Elo+
Party 1
Merlin
Merlin
Malikuno
Merlin
Level 24
God Stats
31W - 30L
1,531 SR
Queue Stats
187W - 167L
1,496 Elo+
Party 1
Athena
Athena
SaberSena
Athena
Level 60
God Stats
121W - 66L
1,640 SR
Queue Stats
333W - 260L
1,554 Elo+
Party 1
Chaac
Chaac
SaltShotgun
Chaac
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 23L
1,605 Elo+
Solo
Team Averages
Level 74
1,524 SR
1,540 Elo+

VS

Team Averages
Level 63
1,494 SR
1,371 Elo+
Raijin
Raijin
KingLuca_7K
Raijin
Level 28
God Stats
4W - 6L
1,589 SR
Queue Stats
55W - 76L
1,381 Elo+
Party 2
Discordia
Discordia
Reclusive Goth
Discordia
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 63L
1,279 Elo+
Party 3
Bellona
Bellona
STA4 KILL3R
Bellona
Level 13
God Stats
0W - 4L
1,243 SR
Queue Stats
1W - 12L
1,102 Elo+
Party 3
Kali
Kali
Yugando
Kali
Level 102
God Stats
3W - 3L
1,527 SR
Queue Stats
36W - 36L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
redking_dracula
Heimdallr
Level 107
God Stats
25W - 23L
1,613 SR
Queue Stats
306W - 330L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 26
11,452
1,145
13,133
9,275
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
14 / 2 / 26
13,077
1,308
26,499
6,715
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Malikuno
Merlin
19
9 / 1 / 22
11,785
1,179
14,080
4,999
2,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
SaberSena
Athena
18
4 / 4 / 28
11,361
1,136
8,450
14,305
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
13 / 2 / 27
11,562
1,156
29,603
18,210
13,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 9 / 7
9,175
918
6,175
22,275
6,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Reclusive Goth
Discordia
16
0 / 14 / 8
9,145
915
8,186
19,004
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
STA4 KILL3R
Bellona
16
1 / 11 / 8
9,499
950
6,643
21,742
16,650
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Yugando
Kali
16
4 / 7 / 4
11,052
1,105
5,539
18,738
5,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
redking_dracula
Heimdallr
17
8 / 6 / 4
12,199
1,220
17,171
14,577
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
44
47
Kills
13
13
Deaths
47
129
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
4
26
5
W
Scylla
14
2
26
13.5
L
Raijin
0
9
7
0.39
W
Merlin
Malikuno
Merlin
9
1
22
20
L
Discordia
Reclusive Goth
Discordia
0
14
8
0.29
L
Bellona
STA4 KILL3R
Bellona
1
11
8
0.45
W
Athena
SaberSena
Athena
4
4
28
4.5
W
13
2
27
13.25
L
Kali
Yugando
Kali
4
7
4
0.86
L
Heimdallr
redking_dracula
Heimdallr
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,765
Damage
43,714
53,504
Taken
96,336
39,222
Mitigated
38,090
10,700
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,133
531
0
0
9,275
3,771
0
2,165
6,764
0
31,532
W
Scylla
26,499
2,345
0
70
6,715
2,989
0
1,936
4,779
35,812
0
L
Raijin
6,175
1,064
233
995
22,275
6,055
0
7,774
14,501
14,901
0
W
Merlin
Malikuno
Merlin
14,080
577
0
986
4,999
2,438
0
1,124
3,875
42,647
0
L
Discordia
Reclusive Goth
Discordia
8,186
1,288
62
661
19,004
4,921
0
9,478
9,526
20,099
0
L
Bellona
STA4 KILL3R
Bellona
6,643
1,741
0
488
21,742
16,650
0
13,942
7,800
56
10,451
W
Athena
SaberSena
Athena
8,450
2,027
0
1,346
14,305
16,606
0
4,226
8,839
11,942
0
W
29,603
4,943
0
8,298
18,210
13,418
0
4,966
13,244
0
37,384
L
Kali
Yugando
Kali
5,539
2,148
0
510
18,738
5,549
0
9,687
9,051
0
14,128
L
Heimdallr
redking_dracula
Heimdallr
17,171
8,445
0
710
14,577
4,915
0
8,148
6,429
0
41,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
51,070
151
Minions Killed
132
7
Camps Cleared
4
1,048,569
Distance Traveled
835,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,452
1,145
19
2
2
235,988
0
W
Scylla
13,077
1,308
17
2
1
198,629
0
L
Raijin
9,175
918
14
1
0
155,432
0
W
Merlin
11,785
1,179
92
9
3
184,559
0
L
Discordia
9,145
915
29
3
0
152,681
0
L
Bellona
9,499
950
5
1
1
157,747
0
W
Athena
11,361
1,136
9
1
0
202,122
0
W
Chaac
11,562
1,156
14
1
1
227,271
0
L
Kali
11,052
1,105
16
2
2
191,081
0
L
Heimdallr
12,199
1,220
68
7
1
178,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role