Player Matchup

Sobek
Sobek
ArcAngelUriel1
Sobek
Level 129
God Stats
36W - 8L
1,847 SR
Queue Stats
879W - 381L
1,838 Elo+
Party 2
Cupid
Cupid
DawheeTwaya
Cupid
Level 28
God Stats
2W - 0L
1,947 SR
Queue Stats
413W - 50L
1,947 Elo+
Party 2
Tiamat
Tiamat
XIToxicGodIX
Tiamat
Level 4
God Stats
5W - 14L
1,582 SR
Queue Stats
5W - 15L
1,561 Elo+
Solo
Team Averages
Level 54
1,792 SR
1,782 Elo+

VS

Team Averages
Level 93
1,530 SR
1,655 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AlbinoBlkXican
Hel
Level 145
God Stats
0W - 3L
1,372 SR
Queue Stats
491W - 256L
1,758 Elo+
Party 1
Sylvanus
Sylvanus
BokChewy
Sylvanus
Level 104
God Stats
35W - 18L
1,720 SR
Queue Stats
392W - 209L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
9,841
757
8,112
11,807
16,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 1 / 5
10,825
833
14,454
7,870
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
12
1 / 4 / 13
8,996
692
6,040
8,691
4,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 4 / 1
8,398
646
5,174
10,680
4,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 4
8,498
654
7,364
10,212
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
BokChewy
Sylvanus
11
1 / 5 / 3
8,515
655
6,042
12,714
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
6
6
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
1
0.88
L
2
6
4
0.67
W
4
1
11
9.5
L
Sylvanus
BokChewy
Sylvanus
1
5
3
0.5
W
10
1
5
12.5
W
Tiamat
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
18,580
28,368
Taken
33,606
23,723
Mitigated
21,757
7,651
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,174
1,346
0
205
10,680
4,170
0
4,511
6,169
0
14,709
L
7,364
588
3,034
2,700
10,212
3,956
0
4,488
5,724
39,141
0
W
8,112
795
0
2,660
11,807
16,407
31
4,831
6,976
17,964
0
L
Sylvanus
BokChewy
Sylvanus
6,042
1,033
980
2,591
12,714
13,631
0
5,325
7,389
14,649
0
W
14,454
9,931
259
3,110
7,870
2,992
1,610
4,534
3,336
0
47,362
W
Tiamat
6,040
471
0
1,622
8,691
4,324
218
4,375
4,316
23,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
25,411
162
Minions Killed
131
5
Camps Cleared
4
764,835
Distance Traveled
696,592
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,398
646
19
1
1
241,131
3
L
Hel
8,498
654
99
8
3
221,322
0
W
Sobek
9,841
757
17
1
1
275,644
3
L
Sylvanus
8,515
655
13
1
0
234,139
1
W
Cupid
10,825
833
104
8
4
255,815
4
W
Tiamat
8,996
692
41
3
0
233,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role