Player Matchup

Tiamat
Tiamat
Juanka_Alerta070
Tiamat
Level 65
God Stats
21W - 21L
1,548 SR
Queue Stats
455W - 470L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Santana_ve
Nu Wa
Level 90
God Stats
1W - 4L
1,234 SR
Queue Stats
76W - 76L
1,366 Elo+
Solo
Awilix
Awilix
Syrup27
Awilix
Level 149
God Stats
9W - 10L
1,590 SR
Queue Stats
255W - 265L
1,623 Elo+
Solo
Medusa
Medusa
ZAYN_MANSOUR
Medusa
Level 66
God Stats
92W - 120L
1,506 SR
Queue Stats
310W - 412L
1,380 Elo+
Solo
Sylvanus
Sylvanus
yetisteve
Sylvanus
Level 59
God Stats
10W - 12L
1,600 SR
Queue Stats
95W - 106L
1,432 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,440 Elo+

VS

Team Averages
Level 100
1,472 SR
1,434 Elo+
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Leidydi1123
Cabrakan
Level 68
God Stats
19W - 36L
1,376 SR
Queue Stats
61W - 74L
1,322 Elo+
Party 1
Loki
Loki
MacFLYa420
Loki
Level 79
God Stats
15W - 25L
1,368 SR
Queue Stats
68W - 96L
1,311 Elo+
Party 1
Tiamat
Tiamat
MopedRodent
Tiamat
Level 145
God Stats
8W - 5L
1,669 SR
Queue Stats
480W - 463L
1,578 Elo+
Solo
Anubis
Anubis
saadZ1
Anubis
Level 105
God Stats
23W - 21L
1,445 SR
Queue Stats
380W - 412L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,418
464
5,547
10,163
6,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
13
1 / 4 / 3
7,885
493
6,245
7,935
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Syrup27
Awilix
16
9 / 3 / 0
9,630
602
10,600
13,385
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
2 / 7 / 2
6,902
431
7,162
12,192
2,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
yetisteve
Sylvanus
11
0 / 5 / 5
7,179
449
4,501
13,188
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 2 / 0
8,782
549
6,350
9,895
3,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
Leidydi1123
Cabrakan
13
3 / 2 / 9
8,251
516
7,421
10,165
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
4 / 2 / 3
8,136
509
4,188
8,802
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
6 / 4 / 2
10,605
663
12,053
12,924
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
saadZ1
Anubis
14
5 / 2 / 8
8,383
524
11,435
10,314
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
12
Kills
20
20
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
0
1
L
0
1
0
0
W
Cabrakan
Leidydi1123
Cabrakan
3
2
9
3.75
W
4
2
3
2.75
W
Tiamat
6
4
2
1.75
L
Nu Wa
1
4
3
0.63
L
Awilix
Syrup27
Awilix
9
3
0
3
L
Medusa
2
7
2
0.43
W
Anubis
saadZ1
Anubis
5
2
8
4.5
L
Sylvanus
yetisteve
Sylvanus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
41,447
56,863
Taken
52,100
27,290
Mitigated
30,228
15,334
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,350
1,553
0
4,642
9,895
3,726
0
4,868
5,027
0
64,834
L
5,547
455
0
4,517
10,163
6,131
224
1,539
8,601
46,194
0
W
Cabrakan
Leidydi1123
Cabrakan
7,421
314
0
3,121
10,165
10,344
220
2,402
7,763
24,422
0
W
4,188
947
0
2,094
8,802
2,645
372
1,421
7,381
0
45,793
W
Tiamat
12,053
1,788
63
4,493
12,924
8,920
0
4,756
8,168
80,745
0
L
Nu Wa
6,245
2,169
0
500
7,935
2,594
240
4,952
2,797
48,616
0
L
Awilix
Syrup27
Awilix
10,600
5,079
0
3,967
13,385
4,683
0
7,493
5,662
0
67,937
L
Medusa
7,162
2,942
455
1,232
12,192
2,600
0
7,737
4,455
0
38,616
W
Anubis
saadZ1
Anubis
11,435
415
219
6,552
10,314
4,593
138
3,065
7,249
53,462
0
L
Sylvanus
yetisteve
Sylvanus
4,501
647
1,202
3,461
13,188
11,282
0
8,749
4,439
25,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
44,157
409
Minions Killed
503
0
Camps Cleared
0
1,381,428
Distance Traveled
1,533,100
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,782
549
121
8
0
294,880
2
L
Tiamat
7,418
464
97
6
0
277,265
4
W
Cabrakan
8,251
516
42
3
0
313,239
4
W
Loki
8,136
509
83
5
0
345,647
1
W
Tiamat
10,605
663
165
10
0
299,069
3
L
Nu Wa
7,885
493
94
6
0
273,639
3
L
Awilix
9,630
602
113
7
0
318,821
3
L
Medusa
6,902
431
62
4
0
269,732
2
W
Anubis
8,383
524
92
6
0
280,265
0
L
Sylvanus
7,179
449
43
3
0
241,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role