Player Matchup

Chang'e
Chang'e
Cheeseitz21duh
Chang'e
Level 24
God Stats
102W - 70L
1,610 SR
Queue Stats
382W - 325L
1,538 Elo+
Solo
Yemoja
Yemoja
CringeGremlin
Yemoja
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
yoshwayne4
Neith
Level 24
God Stats
2W - 3L
1,899 SR
Queue Stats
4W - 8L
1,532 Elo+
Party 1
Team Averages
Level 17
1,670 SR
1,523 Elo+

VS

Team Averages
Level 96
1,554 SR
1,479 Elo+
Ah Puch
Ah Puch
ClaudiosMindset
Ah Puch
Level 103
God Stats
3W - 2L
1,739 SR
Queue Stats
95W - 85L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Fatalimpact1
Danzaburou
Level 127
God Stats
6W - 2L
1,573 SR
Queue Stats
177W - 167L
1,516 Elo+
Party 2
Artio
Artio
PoppaDutch
Artio
Level 57
God Stats
9W - 12L
1,350 SR
Queue Stats
81W - 97L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
9,421
673
13,205
14,351
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 6
8,861
633
3,892
10,981
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
0 / 5 / 4
7,992
571
7,667
12,959
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
10,055
718
17,069
11,601
4,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Fatalimpact1
Danzaburou
16
7 / 2 / 4
11,210
801
13,091
10,920
3,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
14
1 / 2 / 8
9,419
673
3,777
16,218
13,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
11
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
3
2
6
3
L
0
3
6
1
W
Danzaburou
Fatalimpact1
Danzaburou
7
2
4
4.5
W
Artio
1
2
8
2.5
L
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
33,937
38,291
Taken
38,739
17,851
Mitigated
21,146
10,324
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,205
75
2,357
4,569
14,351
3,893
0
7,400
6,951
37,216
0
W
17,069
1,042
0
6,004
11,601
4,070
421
6,653
4,948
49,321
0
L
3,892
356
569
1,589
10,981
10,520
0
6,184
4,797
11,457
0
W
Danzaburou
Fatalimpact1
Danzaburou
13,091
4,565
0
5,183
10,920
3,708
1,732
5,935
4,985
0
52,328
W
Artio
3,777
211
794
4,413
16,218
13,368
365
6,188
10,030
22,753
0
L
Neith
7,667
1,210
0
1,240
12,959
3,438
0
7,393
5,566
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
30,684
131
Minions Killed
180
1
Camps Cleared
14
689,131
Distance Traveled
745,573
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,421
673
55
4
1
260,006
2
W
Ah Puch
10,055
718
62
4
7
229,107
1
L
Yemoja
8,861
633
23
2
0
184,417
3
W
Danzaburou
11,210
801
87
6
3
240,373
2
W
Artio
9,419
673
31
2
4
276,093
1
L
Neith
7,992
571
53
4
0
244,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role