Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Angaho
Cernunnos
Level 120
God Stats
13W - 19L
1,502 SR
Queue Stats
566W - 568L
1,466 Elo+
Solo
Merlin
Merlin
BlutiFul92
Merlin
Level 147
God Stats
11W - 6L
1,522 SR
Queue Stats
377W - 384L
1,513 Elo+
Solo
Odin
Odin
Nola_Devi
Odin
Level 37
God Stats
0W - 1L
1,553 SR
Queue Stats
13W - 7L
1,718 Elo+
Solo
Zhong Kui
Zhong Kui
chizzz
Zhong Kui
Level 119
God Stats
4W - 2L
1,684 SR
Queue Stats
146W - 156L
1,492 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,538 Elo+

VS

Team Averages
Level 123
1,509 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
Barbela
Kumbhakarna
Level 120
God Stats
7W - 3L
1,670 SR
Queue Stats
122W - 123L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frustail
Ah Muzen Cab
Level 155
God Stats
2W - 2L
1,537 SR
Queue Stats
126W - 108L
1,501 Elo+
Solo
Persephone
Persephone
LOKrus
Persephone
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,518 Elo+
Solo
Janus
Janus
Naapuri8
Janus
Level 103
God Stats
1W - 1L
1,314 SR
Queue Stats
43W - 53L
1,430 Elo+
Solo
Hades
Hades
emanuelvoicu
Hades
Level 113
God Stats
2W - 1L
1,523 SR
Queue Stats
813W - 846L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 6 / 10
10,204
785
11,070
13,062
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Angaho
Cernunnos
17
5 / 5 / 4
10,633
818
15,029
13,360
5,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
BlutiFul92
Merlin
19
4 / 5 / 8
10,770
828
13,958
11,476
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
1 / 8 / 8
9,187
707
7,440
16,027
19,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
chizzz
Zhong Kui
16
4 / 7 / 8
10,587
814
15,740
16,978
13,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barbela
Kumbhakarna
15
3 / 4 / 15
10,368
798
4,353
20,893
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Frustail
Ah Muzen Cab
19
10 / 4 / 16
11,916
917
20,717
18,949
10,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
LOKrus
Persephone
17
5 / 3 / 19
10,841
834
12,853
12,557
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Naapuri8
Janus
19
4 / 1 / 20
11,437
880
10,773
8,960
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 4 / 11
11,782
906
17,474
18,644
13,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
16
Kills
31
31
Deaths
16
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
10
1.17
L
Cernunnos
Angaho
Cernunnos
5
5
4
1.4
W
Kumbhakarna
Barbela
Kumbhakarna
3
4
15
2.63
L
Merlin
BlutiFul92
Merlin
4
5
8
1.6
W
Ah Muzen Cab
Frustail
Ah Muzen Cab
10
4
16
4.5
W
Persephone
LOKrus
Persephone
5
3
19
4.83
W
Janus
Naapuri8
Janus
4
1
20
14
L
Odin
1
8
8
0.63
L
Zhong Kui
chizzz
Zhong Kui
4
7
8
1.14
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,237
Damage
66,170
70,903
Taken
80,003
47,747
Mitigated
59,206
17,860
Healing
30,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,070
3,569
1,823
3,255
13,062
4,886
1,311
8,276
4,786
0
20,939
L
Cernunnos
Angaho
Cernunnos
15,029
4,664
970
3,780
13,360
5,604
1,876
10,609
2,751
0
22,392
W
Kumbhakarna
Barbela
Kumbhakarna
4,353
331
105
1,505
20,893
24,425
616
8,572
12,321
6,994
0
L
Merlin
BlutiFul92
Merlin
13,958
103
824
2,467
11,476
4,417
952
7,202
4,274
42,113
0
W
Ah Muzen Cab
Frustail
Ah Muzen Cab
20,717
5,651
1,108
6,278
18,949
10,795
1,980
5,840
13,109
0
42,921
W
Persephone
LOKrus
Persephone
12,853
1,181
3,719
4,252
12,557
6,200
749
3,624
8,930
26,364
0
W
Janus
Naapuri8
Janus
10,773
408
3,121
2,434
8,960
4,725
1,078
4,507
4,453
31,644
0
L
Odin
7,440
778
0
210
16,027
19,060
0
9,604
6,423
504
13,003
L
Zhong Kui
chizzz
Zhong Kui
15,740
398
261
4,270
16,978
13,780
0
9,762
7,216
23,615
0
W
17,474
268
1,686
6,662
18,644
13,061
994
7,658
10,986
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
56,344
154
Minions Killed
155
0
Camps Cleared
0
961,641
Distance Traveled
1,238,138
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,204
785
37
3
0
198,933
1
L
Cernunnos
10,633
818
32
2
0
163,588
2
W
Kumbhakarna
10,368
798
6
0
0
253,216
2
L
Merlin
10,770
828
46
4
0
188,556
4
W
Ah Muzen Cab
11,916
917
49
4
0
221,901
0
W
Persephone
10,841
834
22
2
0
229,934
0
W
Janus
11,437
880
52
4
0
268,351
2
L
Odin
9,187
707
20
2
0
190,900
0
L
Zhong Kui
10,587
814
19
1
0
219,664
5
W
Hades
11,782
906
26
2
0
264,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role