Player Matchup

Ymir
Ymir
Gertoo
Ymir
Level 119
God Stats
1W - 3L
1,342 SR
Queue Stats
280W - 266L
1,439 Elo+
Solo
Ra
Ra
Hëãřţłêšś
Ra
Level 158
God Stats
38W - 22L
1,735 SR
Queue Stats
727W - 505L
1,748 Elo+
Party 1
Cliodhna
Cliodhna
SynysterDestiny
Cliodhna
Level 136
God Stats
2W - 6L
1,469 SR
Queue Stats
356W - 246L
1,762 Elo+
Party 1
Team Averages
Level 138
1,516 SR
1,650 Elo+

VS

Team Averages
Level 75
1,690 SR
1,676 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JoelDaAzzhole
Thor
Level 160
God Stats
21W - 13L
1,725 SR
Queue Stats
1,002W - 443L
1,755 Elo+
Solo
Tiamat
Tiamat
XIToxicGodIX
Tiamat
Level 4
God Stats
5W - 14L
1,846 SR
Queue Stats
5W - 15L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gertoo
Ymir
10
3 / 0 / 8
6,489
811
3,357
3,417
3,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 7
6,526
816
3,833
2,622
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
11
7 / 0 / 3
7,119
890
11,131
6,006
2,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 2 / 0
4,900
613
3,445
10,199
6,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 3 / 0
5,062
633
1,493
7,192
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
0 / 7 / 0
4,843
605
2,224
7,564
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Ymir
Gertoo
Ymir
3
0
8
7
W
2
0
7
5.5
L
0
3
0
0
W
Cliodhna
7
0
3
8.5
L
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
7,162
12,045
Taken
24,955
6,466
Mitigated
13,503
3,177
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,445
700
0
1,908
10,199
6,538
0
1,799
8,268
0
15,316
W
Ymir
Gertoo
Ymir
3,357
635
0
0
3,417
3,314
184
588
2,829
6,657
0
W
3,833
361
1,253
942
2,622
897
991
595
2,027
20,391
0
L
1,493
245
0
1,449
7,192
4,266
0
2,711
4,345
0
6,268
W
Cliodhna
11,131
2,141
0
982
6,006
2,255
1,083
1,208
4,798
0
35,963
L
Tiamat
2,224
199
0
1,081
7,564
2,699
0
2,818
4,683
10,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,134
Gold Earned
14,805
106
Minions Killed
54
6
Camps Cleared
3
489,025
Distance Traveled
308,743
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,900
613
24
3
0
128,851
3
W
Ymir
6,489
811
11
1
0
139,849
1
W
Ra
6,526
816
27
3
1
175,630
3
L
Thor
5,062
633
10
1
0
74,058
0
W
Cliodhna
7,119
890
68
9
5
173,546
2
L
Tiamat
4,843
605
20
3
3
105,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role