Player Matchup

Thor
Thor
Godshowmegf
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,366 Elo+
Solo
Janus
Janus
MaruZabi
Janus
Level 30
God Stats
34W - 38L
1,469 SR
Queue Stats
232W - 296L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
NeroEris
Amaterasu
Level 33
God Stats
15W - 11L
1,551 SR
Queue Stats
233W - 324L
1,375 Elo+
Party 1
Izanami
Izanami
SonofAres1
Izanami
Level 28
God Stats
2W - 1L
1,430 SR
Queue Stats
23W - 29L
1,342 Elo+
Solo
Jormungandr
Jormungandr
Soooru
Jormungandr
Level 18
God Stats
18W - 17L
1,589 SR
Queue Stats
135W - 174L
1,369 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,376 Elo+

VS

Team Averages
Level 20
1,514 SR
1,336 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Möwe
Izanami
Level 23
God Stats
4W - 4L
1,533 SR
Queue Stats
172W - 177L
1,357 Elo+
Solo
Fenrir
Fenrir
TEEGROKER
Fenrir
Level 27
God Stats
4W - 4L
1,579 SR
Queue Stats
64W - 83L
1,355 Elo+
Party 2
Anubis
Anubis
fighterstarp
Anubis
Level 20
God Stats
16W - 16L
1,459 SR
Queue Stats
30W - 37L
1,330 Elo+
Solo
Guan Yu
Guan Yu
mencc
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 0
5,805
645
1,529
4,411
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MaruZabi
Janus
10
5 / 1 / 2
6,466
718
4,677
3,196
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NeroEris
Amaterasu
10
3 / 2 / 2
5,887
654
3,556
4,775
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SonofAres1
Izanami
8
2 / 3 / 1
5,081
565
4,299
4,945
1,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Soooru
Jormungandr
8
0 / 0 / 3
5,221
580
1,309
5,155
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 0 / 1
4,451
495
1,708
3,132
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Möwe
Izanami
8
2 / 3 / 1
4,905
545
2,242
5,134
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TEEGROKER
Fenrir
4
0 / 2 / 0
3,818
424
355
2,273
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
2 / 6 / 1
5,216
580
3,052
6,400
2,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
mencc
Guan Yu
8
3 / 5 / 1
5,378
598
2,100
6,000
1,705
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
15
Kills
8
8
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
W
5
2
0
2.5
W
Janus
MaruZabi
Janus
5
1
2
6
L
Izanami
Möwe
Izanami
2
3
1
0.83
W
Amaterasu
NeroEris
Amaterasu
3
2
2
2
W
Izanami
SonofAres1
Izanami
2
3
1
0.83
W
Jormungandr
Soooru
Jormungandr
0
0
3
1.5
L
Fenrir
TEEGROKER
Fenrir
0
2
0
0
L
Anubis
2
6
1
0.42
L
Guan Yu
mencc
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
9,457
22,482
Taken
22,939
9,544
Mitigated
6,596
5,908
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,708
417
197
566
3,132
1,079
147
653
2,479
6,591
0
W
1,529
525
0
603
4,411
1,453
112
932
3,479
0
19,933
W
Janus
MaruZabi
Janus
4,677
339
0
927
3,196
585
756
1,617
1,579
27,503
0
L
Izanami
Möwe
Izanami
2,242
1,078
0
1,751
5,134
986
253
656
4,478
0
26,681
W
Amaterasu
NeroEris
Amaterasu
3,556
1,534
0
1,156
4,775
2,857
890
578
4,197
0
26,349
W
Izanami
SonofAres1
Izanami
4,299
2,989
0
1,108
4,945
1,212
177
1,093
3,852
0
22,155
W
Jormungandr
Soooru
Jormungandr
1,309
153
0
2,114
5,155
3,437
211
540
4,615
17,273
0
L
Fenrir
TEEGROKER
Fenrir
355
49
0
597
2,273
770
0
0
2,273
0
9,139
L
Anubis
3,052
129
0
1,673
6,400
2,056
0
3,623
2,383
22,540
0
L
Guan Yu
mencc
Guan Yu
2,100
578
0
360
6,000
1,705
0
634
5,340
0
12,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
23,768
226
Minions Killed
174
0
Camps Cleared
0
864,653
Distance Traveled
654,091
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,451
495
18
2
0
135,480
0
W
Thor
5,805
645
45
5
0
183,970
0
W
Janus
6,466
718
51
6
0
171,478
0
L
Izanami
4,905
545
50
6
0
151,710
2
W
Amaterasu
5,887
654
52
6
0
168,154
0
W
Izanami
5,081
565
46
5
0
162,101
0
W
Jormungandr
5,221
580
32
4
0
178,950
0
L
Fenrir
3,818
424
24
3
0
81,536
0
L
Anubis
5,216
580
47
5
0
137,747
5
L
Guan Yu
5,378
598
35
4
0
147,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role