Player Matchup

Cerberus
Cerberus
Platinum I
NSG_Kaizoku
Cerberus
Platinum I
Level 148
God Stats
2W - 2L
1,818 SR
Queue Stats
73W - 74L
2,084 MMR
Party 1
Awilix
Awilix
Platinum I
NSG_RAKETTA
Awilix
Platinum I
Level 127
God Stats
2W - 2L
1,526 SR
Queue Stats
41W - 29L
1,997 MMR
Party 1
Horus
Horus
Gold I
Uef x Blako x
Horus
Gold I
Level 124
God Stats
8W - 3L
1,652 SR
Queue Stats
51W - 45L
1,714 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,666 SR
1,932 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,738 SR
1,936 MMR
Hercules
Hercules
Gold II
BlazeKush9983
Hercules
Gold II
Level 88
God Stats
2W - 1L
1,712 SR
Queue Stats
179W - 203L
1,687 MMR
Solo
Sylvanus
Sylvanus
Platinum II
NIGHTMARE DEAD7
Sylvanus
Platinum II
Level 159
God Stats
2W - 2L
1,645 SR
Queue Stats
92W - 59L
2,060 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
xCocco Shock
Ah Muzen Cab
Platinum II
Level 146
God Stats
13W - 7L
1,858 SR
Queue Stats
92W - 59L
2,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NSG_Kaizoku
Cerberus
17
6 / 2 / 8
14,400
686
28,491
35,203
44,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
16
5 / 5 / 7
13,791
657
19,836
20,078
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 10
14,283
680
24,670
29,570
39,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneGilgameshChaacGebAthena

VS

Bans
SobekOdinVulcanAchillesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlazeKush9983
Hercules
15
4 / 5 / 6
12,483
594
18,594
42,374
45,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
16
1 / 6 / 8
12,140
578
15,556
25,272
32,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
xCocco Shock
Ah Muzen Cab
16
5 / 5 / 4
12,757
607
30,843
19,627
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
10
10
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlazeKush9983
Hercules
4
5
6
1.4
L
Sylvanus
1
6
8
0.83
W
Cerberus
NSG_Kaizoku
Cerberus
6
2
8
5
W
Awilix
5
5
7
1.7
W
5
3
10
3.33
L
Ah Muzen Cab
xCocco Shock
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,997
Damage
64,993
84,851
Taken
87,273
95,157
Mitigated
85,676
41,538
Healing
32,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlazeKush9983
Hercules
18,594
5,341
0
15,029
42,374
45,358
184
14,680
26,839
0
33,485
L
Sylvanus
15,556
3,706
6,063
7,210
25,272
32,233
0
11,318
13,410
33,357
5,147
W
Cerberus
NSG_Kaizoku
Cerberus
28,491
1,660
0
16,258
35,203
44,022
822
7,484
26,613
72,480
0
W
Awilix
19,836
5,253
0
5,996
20,078
11,775
1,725
3,185
16,454
0
53,290
W
24,670
7,478
3,884
15,400
29,570
39,360
833
4,439
24,380
16,858
34,380
L
Ah Muzen Cab
xCocco Shock
Ah Muzen Cab
30,843
11,727
0
4,443
19,627
8,085
157
9,066
10,297
0
96,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
37,380
251
Minions Killed
214
9
Camps Cleared
8
1,214,411
Distance Traveled
1,101,537
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,483
594
36
2
2
353,518
10
L
Sylvanus
12,140
578
47
2
0
355,111
2
W
Cerberus
14,400
686
101
5
3
409,115
7
W
Awilix
13,791
657
70
3
4
395,982
2
W
Horus
14,283
680
80
4
2
409,314
8
L
Ah Muzen Cab
12,757
607
131
6
6
392,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role