Player Matchup

Ra
Ra
NemesisV13
Ra
Level 17
God Stats
1W - 0L
1,788 SR
Queue Stats
6W - 7L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
lord_tachanka031
Danzaburou
Level 89
God Stats
2W - 1L
1,660 SR
Queue Stats
76W - 74L
1,431 Elo+
Party 1
Ymir
Ymir
nemesisv13
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Party 1
Team Averages
Level 41
1,649 SR
1,375 Elo+

VS

Team Averages
Level 35
1,391 SR
1,426 Elo+
Merlin
Merlin
Dunkan_Idaho_78
Merlin
Level 5
God Stats
0W - 3L
1,298 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
fenix-del-fuego
Kukulkan
Level 19
God Stats
4W - 4L
1,531 SR
Queue Stats
4W - 4L
1,440 Elo+
Solo
Skadi
Skadi
juan21fran80
Skadi
Level 80
God Stats
2W - 5L
1,345 SR
Queue Stats
80W - 122L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
8,410
647
1,291
6,776
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
lord_tachanka031
Danzaburou
16
13 / 0 / 6
11,350
873
17,647
6,576
2,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 0 / 10
10,381
799
3,372
9,340
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
7,322
563
2,246
9,629
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
1 / 5 / 3
7,858
604
7,883
9,009
3,323
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 2
7,987
614
6,210
10,087
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
4
4
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
1
4
10
1.5
L
Kukulkan
1
5
3
0.5
L
2
4
2
0.75
W
Danzaburou
lord_tachanka031
Danzaburou
13
0
6
16
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
16,339
22,692
Taken
28,725
15,994
Mitigated
10,010
7,756
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,246
528
120
88
9,629
2,771
0
1,424
8,179
12,658
0
W
1,291
0
498
1,402
6,776
2,557
463
3,578
3,198
9,602
0
L
Kukulkan
7,883
459
174
835
9,009
3,323
176
1,252
7,757
29,961
0
L
6,210
1,903
0
1,700
10,087
3,916
132
2,305
7,702
0
25,478
W
Danzaburou
lord_tachanka031
Danzaburou
17,647
9,160
0
3,601
6,576
2,664
2,563
2,406
4,170
0
57,009
W
3,372
35
0
2,255
9,340
10,773
255
4,653
4,687
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
23,167
140
Minions Killed
140
6
Camps Cleared
4
682,214
Distance Traveled
580,278
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,322
563
27
2
0
160,439
1
W
Ra
8,410
647
26
2
1
210,326
0
L
Kukulkan
7,858
604
67
5
0
202,801
0
L
Skadi
7,987
614
46
4
4
217,038
3
W
Danzaburou
11,350
873
87
7
5
238,799
3
W
Ymir
10,381
799
27
2
0
233,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role