Player Matchup

King Arthur
King Arthur
Abbadons_Wrath
King Arthur
Level 151
God Stats
0W - 1L
1,397 SR
Queue Stats
11W - 15L
1,506 Elo+
Solo
Khepri
Khepri
HeNeedSumMilk13
Khepri
Level 160
God Stats
5W - 5L
1,544 SR
Queue Stats
463W - 532L
1,449 Elo+
Solo
Vulcan
Vulcan
Purge-an-Purify
Vulcan
Level 49
God Stats
2W - 2L
1,673 SR
Queue Stats
280W - 295L
1,495 Elo+
Solo
Hera
Hera
QuasiDeusMojix
Hera
Level 127
God Stats
1W - 7L
1,045 SR
Queue Stats
286W - 295L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Sad Jim Carrey
Heimdallr
Level 119
God Stats
2W - 3L
1,461 SR
Queue Stats
84W - 76L
1,449 Elo+
Solo
Team Averages
Level 121
1,424 SR
1,496 Elo+

VS

Team Averages
Level 136
1,368 SR
1,487 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
PurpNight
Erlang Shen
Level 122
God Stats
4W - 7L
1,233 SR
Queue Stats
489W - 487L
1,557 Elo+
Solo
Hercules
Hercules
diseased cat
Hercules
Level 125
God Stats
1W - 0L
1,117 SR
Queue Stats
146W - 144L
1,474 Elo+
Solo
Hou Yi
Hou Yi
president303
Hou Yi
Level 120
God Stats
2W - 2L
1,489 SR
Queue Stats
174W - 194L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abbadons_Wrath
King Arthur
16
3 / 3 / 8
8,549
777
11,032
21,301
17,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 3 / 7
8,161
742
3,409
9,358
9,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 3
8,037
731
13,382
9,375
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 8
7,749
704
11,438
7,277
3,414
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sad Jim Carrey
Heimdallr
14
3 / 3 / 4
7,682
698
13,947
10,729
5,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 9
9,518
865
19,209
8,375
3,691
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
15
1 / 3 / 13
8,864
806
6,592
13,364
15,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
PurpNight
Erlang Shen
16
2 / 1 / 12
9,364
851
8,340
22,897
14,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
diseased cat
Hercules
13
3 / 3 / 7
8,260
751
4,574
17,485
11,359
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
16
5 / 2 / 10
9,183
835
12,704
8,587
3,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
11
Kills
16
16
Deaths
11
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
9
4.75
W
Khepri
 
Khepri
1
3
13
2.5
L
King Arthur
Abbadons_Wrath
King Arthur
3
3
8
2.33
L
2
3
7
1.83
L
3
4
3
1.13
W
Erlang Shen
PurpNight
Erlang Shen
2
1
12
8
L
0
3
8
1.33
L
Heimdallr
Sad Jim Carrey
Heimdallr
3
3
4
1.67
W
Hercules
diseased cat
Hercules
3
3
7
2.17
W
Hou Yi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
51,419
58,040
Taken
70,708
40,824
Mitigated
48,599
18,724
Healing
37,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,209
5,709
2,865
3,245
8,375
3,691
3,718
3,458
4,881
49,475
0
W
Khepri
 
Khepri
6,592
103
2,794
1,689
13,364
15,551
5
4,428
8,868
11,322
0
L
King Arthur
Abbadons_Wrath
King Arthur
11,032
2,035
1,222
7,341
21,301
17,463
0
10,645
10,656
0
22,807
L
3,409
149
868
812
9,358
9,556
0
3,383
5,975
9,529
0
L
13,382
6,918
481
2,242
9,375
4,783
324
2,748
6,627
24,757
0
W
Erlang Shen
PurpNight
Erlang Shen
8,340
2,534
1,135
13,578
22,897
14,451
323
8,154
14,449
0
15,723
L
11,438
3,199
1,995
1,013
7,277
3,414
570
3,310
3,967
23,253
0
L
Heimdallr
Sad Jim Carrey
Heimdallr
13,947
5,258
766
1,984
10,729
5,608
369
5,715
5,014
0
20,656
W
Hercules
diseased cat
Hercules
4,574
1,239
1,285
6,580
17,485
11,359
724
7,661
9,670
0
8,251
W
Hou Yi
12,704
4,625
1,540
2,380
8,587
3,547
1,563
3,922
4,608
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
45,189
99
Minions Killed
125
0
Camps Cleared
0
1,008,973
Distance Traveled
1,133,451
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,518
865
71
6
0
198,233
1
W
Khepri
8,864
806
13
1
0
222,956
0
L
King Arthur
8,549
777
17
2
0
199,046
0
L
Khepri
8,161
742
14
1
0
190,954
0
L
Vulcan
8,037
731
23
2
0
201,337
1
W
Erlang Shen
9,364
851
8
1
0
255,173
4
L
Hera
7,749
704
27
2
0
221,861
0
L
Heimdallr
7,682
698
18
2
0
195,775
1
W
Hercules
8,260
751
3
0
0
226,253
0
W
Hou Yi
9,183
835
30
3
0
230,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role