Player Matchup

Khepri
Khepri
LuciferEM
Khepri
Level 116
God Stats
3W - 3L
1,377 SR
Queue Stats
605W - 605L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
MasterVibez
Cliodhna
Level 129
God Stats
4W - 1L
1,490 SR
Queue Stats
70W - 51L
1,592 Elo+
Solo
King Arthur
King Arthur
Shibefu
King Arthur
Level 160
God Stats
8W - 5L
1,639 SR
Queue Stats
243W - 174L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
TheMorrigana
Baron Samedi
Level 146
God Stats
70W - 55L
1,541 SR
Queue Stats
389W - 344L
1,608 Elo+
Solo
Rama
Rama
ratanas
Rama
Level 141
God Stats
15W - 10L
1,589 SR
Queue Stats
595W - 612L
1,505 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,571 Elo+

VS

Team Averages
Level 131
1,508 SR
1,559 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AirborneArrow
Bacchus
Level 160
God Stats
11W - 15L
1,482 SR
Queue Stats
601W - 615L
1,603 Elo+
Solo
King Arthur
King Arthur
DiamondHœ
King Arthur
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,587 Elo+
Solo
Fenrir
Fenrir
Savage Moxie
Fenrir
Level 146
God Stats
6W - 8L
1,395 SR
Queue Stats
201W - 209L
1,566 Elo+
Solo
Eset
Eset
licentiousness21
Eset
Level 98
God Stats
28W - 19L
1,663 SR
Queue Stats
737W - 696L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LuciferEM
Khepri
8
0 / 2 / 4
5,055
506
1,858
5,831
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
MasterVibez
Cliodhna
10
6 / 0 / 0
6,170
617
4,815
4,442
1,282
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Shibefu
King Arthur
11
1 / 0 / 1
6,117
612
5,557
6,749
4,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheMorrigana
Baron Samedi
10
1 / 1 / 2
5,779
578
4,456
5,146
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
ratanas
Rama
10
1 / 1 / 3
5,786
579
4,583
6,549
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
5,626
563
4,460
6,179
1,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
7
0 / 1 / 1
4,689
469
1,883
6,849
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DiamondHœ
King Arthur
9
0 / 1 / 0
4,821
482
2,918
6,794
5,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
8
1 / 3 / 1
5,197
520
2,901
6,967
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,884
588
3,308
6,271
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
L
Bacchus
0
1
1
0.5
L
King Arthur
DiamondHœ
King Arthur
0
1
0
0
W
Khepri
LuciferEM
Khepri
0
2
4
1
W
Cliodhna
MasterVibez
Cliodhna
6
0
0
6
L
Fenrir
1
3
1
0.5
W
King Arthur
Shibefu
King Arthur
1
0
1
1.5
W
Baron Samedi
TheMorrigana
Baron Samedi
1
1
2
2
L
1
2
0
0.5
W
Rama
ratanas
Rama
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
15,470
28,717
Taken
33,060
12,429
Mitigated
14,870
10,225
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,460
2,023
0
1,616
6,179
1,341
53
594
5,585
0
27,418
L
Bacchus
1,883
315
0
1,978
6,849
3,221
0
848
6,001
9,774
0
L
King Arthur
DiamondHœ
King Arthur
2,918
678
0
1,330
6,794
5,190
0
0
6,794
0
26,015
W
Khepri
LuciferEM
Khepri
1,858
257
0
1,686
5,831
2,514
47
1,769
3,996
12,307
0
W
Cliodhna
MasterVibez
Cliodhna
4,815
100
0
382
4,442
1,282
0
126
4,312
0
34,296
L
Fenrir
2,901
690
0
2,008
6,967
2,847
0
1,089
5,878
0
28,118
W
King Arthur
Shibefu
King Arthur
5,557
388
0
2,823
6,749
4,696
66
0
6,749
0
35,947
W
Baron Samedi
TheMorrigana
Baron Samedi
4,456
213
345
2,277
5,146
2,206
0
2,297
2,634
31,290
0
L
3,308
426
166
2,370
6,271
2,271
0
3,783
2,488
32,964
0
W
Rama
ratanas
Rama
4,583
3,751
0
2,712
6,549
1,731
767
714
5,835
0
30,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
26,217
279
Minions Killed
260
0
Camps Cleared
0
971,387
Distance Traveled
960,798
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,626
563
56
6
0
181,334
5
L
Bacchus
4,689
469
15
2
0
203,199
0
L
King Arthur
4,821
482
47
5
0
208,561
2
W
Khepri
5,055
506
21
2
0
206,076
2
W
Cliodhna
6,170
617
55
6
0
231,656
0
L
Fenrir
5,197
520
60
6
0
192,607
2
W
King Arthur
6,117
612
77
8
0
207,537
1
W
Baron Samedi
5,779
578
59
6
0
161,232
3
L
Eset
5,884
588
82
8
0
175,097
3
W
Rama
5,786
579
67
7
0
164,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role