Player Matchup

Kuzenbo
Kuzenbo
Hectic Kammos
Kuzenbo
Level 105
God Stats
4W - 3L
1,659 SR
Queue Stats
136W - 142L
1,488 Elo+
Solo
Medusa
Medusa
Srkthru20
Medusa
Level 16
God Stats
7W - 15L
1,507 SR
Queue Stats
13W - 25L
1,221 Elo+
Party 2
Ah Puch
Ah Puch
ketsuyokuu
Ah Puch
Level 62
God Stats
1W - 2L
1,437 SR
Queue Stats
48W - 60L
1,317 Elo+
Party 2
Team Averages
Level 61
1,534 SR
1,342 Elo+

VS

Team Averages
Level 50
1,552 SR
1,299 Elo+
Chang'e
Chang'e
Sepulveda_Bros
Chang'e
Level 122
God Stats
29W - 19L
1,586 SR
Queue Stats
218W - 252L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
VenaticVessel67
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,122 Elo+
Solo
Anhur
Anhur
kakinouchie28
Anhur
Level 18
God Stats
1W - 2L
1,570 SR
Queue Stats
24W - 41L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
4 / 0 / 8
8,970
815
6,049
7,564
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Srkthru20
Medusa
11
2 / 2 / 5
7,431
676
4,825
6,642
2,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ketsuyokuu
Ah Puch
13
6 / 0 / 6
8,472
770
10,185
4,217
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,313
574
5,803
10,485
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 5 / 2
6,067
552
668
8,297
6,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 4 / 0
6,886
626
1,710
7,500
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
0
8
8
L
0
3
2
0.33
W
Medusa
Srkthru20
Medusa
2
2
5
2.25
L
0
5
2
0.2
L
2
4
0
0.5
W
Ah Puch
ketsuyokuu
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
8,181
18,423
Taken
26,282
13,456
Mitigated
12,142
4,898
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,049
3,171
0
1,366
7,564
9,735
61
1,633
5,931
13,283
0
L
5,803
54
704
3,071
10,485
3,377
0
6,044
4,441
27,350
0
W
Medusa
Srkthru20
Medusa
4,825
1,890
0
1,421
6,642
2,114
868
3,008
3,286
0
17,360
L
668
251
492
424
8,297
6,113
0
5,687
2,610
0
4,506
L
1,710
399
0
422
7,500
2,652
0
5,045
2,455
0
14,200
W
Ah Puch
ketsuyokuu
Ah Puch
10,185
598
361
1,750
4,217
1,607
742
1,664
2,553
39,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
19,266
103
Minions Killed
99
4
Camps Cleared
5
590,348
Distance Traveled
488,840
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,970
815
11
1
1
206,499
6
L
Chang'e
6,313
574
43
4
4
179,714
1
W
Medusa
7,431
676
33
3
0
182,551
0
L
Guan Yu
6,067
552
10
1
0
153,307
0
L
Anhur
6,886
626
46
4
1
155,819
0
W
Ah Puch
8,472
770
59
5
3
201,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role