Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BrntBiscuit
Erlang Shen
Level 149
God Stats
2W - 1L
1,515 SR
Queue Stats
34W - 35L
1,563 Elo+
Party 1
Vulcan
Vulcan
Sithera14
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
Thaertios
Cabrakan
Level 129
God Stats
0W - 1L
1,574 SR
Queue Stats
21W - 19L
1,714 Elo+
Party 1
Cerberus
Cerberus
Vlazurah
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,603 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,587 Elo+

VS

Team Averages
Level 108
1,600 SR
1,558 Elo+
Sobek
Sobek
Kittèh
Sobek
Level 126
God Stats
4W - 1L
1,715 SR
Queue Stats
209W - 176L
1,551 Elo+
Party 2
Chiron
Chiron
RezDogRolly
Chiron
Level 52
God Stats
3W - 2L
1,514 SR
Queue Stats
215W - 252L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Russell0
Sylvanus
Level 142
God Stats
3W - 1L
1,458 SR
Queue Stats
197W - 191L
1,545 Elo+
Solo
Neith
Neith
RëfLëx
Neith
Level 64
God Stats
3W - 0L
1,761 SR
Queue Stats
201W - 157L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
iGrammarJew
Ne Zha
Level 158
God Stats
4W - 2L
1,550 SR
Queue Stats
307W - 329L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 5 / 5
11,574
772
17,226
16,209
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
BrntBiscuit
Erlang Shen
14
1 / 9 / 2
8,266
551
7,516
27,959
14,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Sithera14
Vulcan
17
5 / 7 / 3
10,665
711
12,383
12,272
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Thaertios
Cabrakan
14
1 / 11 / 7
8,861
591
8,757
19,647
11,527
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Vlazurah
Cerberus
18
1 / 5 / 9
10,110
674
13,627
27,621
25,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kittèh
Sobek
16
2 / 4 / 23
11,339
756
16,278
24,275
37,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
5 / 1 / 30
11,858
791
20,665
14,807
7,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Russell0
Sylvanus
20
6 / 1 / 28
11,857
790
15,961
16,593
19,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RëfLëx
Neith
20
19 / 2 / 14
13,303
887
26,782
10,285
4,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
17
5 / 4 / 26
10,817
721
17,412
14,932
13,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
158
12
Kills
37
37
Deaths
12
26
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
5
1.3
L
Erlang Shen
BrntBiscuit
Erlang Shen
1
9
2
0.22
W
Sobek
Kittèh
Sobek
2
4
23
3.38
W
Chiron
5
1
30
20
W
Sylvanus
Russell0
Sylvanus
6
1
28
20
W
Neith
RëfLëx
Neith
19
2
14
13
L
Vulcan
Sithera14
Vulcan
5
7
3
0.93
L
Cabrakan
Thaertios
Cabrakan
1
11
7
0.41
L
Cerberus
Vlazurah
Cerberus
1
5
9
1.1
W
Ne Zha
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,509
Damage
97,098
103,708
Taken
80,892
66,194
Mitigated
83,279
33,060
Healing
46,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,226
448
5,815
6,492
16,209
7,534
0
6,461
9,748
46,570
0
L
Erlang Shen
BrntBiscuit
Erlang Shen
7,516
3,374
642
6,938
27,959
14,083
0
8,498
19,461
0
9,992
W
Sobek
Kittèh
Sobek
16,278
2,009
2,299
7,143
24,275
37,322
0
12,989
10,788
27,713
0
W
Chiron
20,665
6,322
3,500
3,308
14,807
7,904
1,619
11,468
3,072
0
59,147
W
Sylvanus
Russell0
Sylvanus
15,961
5,049
12,731
9,262
16,593
19,830
721
10,875
5,492
31,193
0
W
Neith
RëfLëx
Neith
26,782
14,466
2,314
3,135
10,285
4,669
2,093
6,878
3,247
0
48,408
L
Vulcan
Sithera14
Vulcan
12,383
2,656
575
1,227
12,272
7,312
0
3,261
9,011
27,657
0
L
Cabrakan
Thaertios
Cabrakan
8,757
856
841
1,587
19,647
11,527
0
4,858
14,789
11,972
0
L
Cerberus
Vlazurah
Cerberus
13,627
140
535
8,408
27,621
25,738
0
9,161
18,460
29,917
0
W
Ne Zha
17,412
4,487
794
1,682
14,932
13,554
1,138
8,466
6,300
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
59,174
190
Minions Killed
217
0
Camps Cleared
0
1,204,700
Distance Traveled
1,271,587
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,574
772
78
5
0
259,245
0
L
Erlang Shen
8,266
551
13
1
0
253,269
1
W
Sobek
11,339
756
19
1
0
271,170
1
W
Chiron
11,858
791
81
5
0
263,234
1
W
Sylvanus
11,857
790
33
2
0
245,268
0
W
Neith
13,303
887
64
4
0
237,646
0
L
Vulcan
10,665
711
30
2
0
248,624
0
L
Cabrakan
8,861
591
12
1
0
206,730
2
L
Cerberus
10,110
674
57
4
0
236,832
2
W
Ne Zha
10,817
721
20
1
0
254,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role