Player Matchup

Hou Yi
Hou Yi
God Cut Ya Down
Hou Yi
Level 20
God Stats
23W - 17L
1,619 SR
Queue Stats
149W - 150L
1,458 Elo+
Party 1
Ymir
Ymir
Not Coopzzz
Ymir
Level 5
God Stats
5W - 2L
1,686 SR
Queue Stats
5W - 3L
1,535 Elo+
Solo
Hades
Hades
ObnoxiousMilk6
Hades
Level 17
God Stats
8W - 5L
1,783 SR
Queue Stats
96W - 73L
1,480 Elo+
Party 1
Olorun
Olorun
TheeKingKehr
Olorun
Level 26
God Stats
20W - 18L
1,500 SR
Queue Stats
191W - 190L
1,463 Elo+
Party 1
Zeus
Zeus
spitinmymouthbx
Zeus
Level 66
God Stats
54W - 36L
1,536 SR
Queue Stats
264W - 263L
1,459 Elo+
Party 1
Team Averages
Level 27
1,625 SR
1,479 Elo+

VS

Team Averages
Level 16
1,387 SR
1,461 Elo+
Thanatos
Thanatos
Belldyyy
Thanatos
Level 8
God Stats
1W - 5L
1,181 SR
Queue Stats
12W - 14L
1,421 Elo+
Solo
Horus
Horus
FallenAngel8296
Horus
Level 24
God Stats
42W - 29L
1,605 SR
Queue Stats
101W - 106L
1,479 Elo+
Solo
Terra
Terra
Himera 1987
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
Nu Wa
Nu Wa
MargóMugler
Nu Wa
Level 18
God Stats
9W - 19L
1,368 SR
Queue Stats
67W - 79L
1,331 Elo+
Solo
Nemesis
Nemesis
wsjh
Nemesis
Level 25
God Stats
1W - 1L
1,280 SR
Queue Stats
35W - 24L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
8,335
1,191
9,305
4,713
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 13
7,794
1,113
5,012
6,451
4,688
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 10
7,749
1,107
5,891
7,752
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
8 / 0 / 6
8,969
1,281
9,228
7,281
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 8
7,936
1,134
11,479
1,421
354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

350

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Belldyyy
Thanatos
13
4 / 6 / 0
7,712
1,102
9,063
12,974
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 4
7,137
1,020
3,633
13,931
13,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
6,172
882
370
4,285
1,528
12
0 / 4 / 1
6,614
945
4,828
6,461
1,906
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
wsjh
Nemesis
13
0 / 3 / 3
6,969
996
6,057
10,296
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
20
Kills
4
4
Deaths
20
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Belldyyy
Thanatos
4
6
0
0.67
L
0
4
4
0.5
W
4
0
10
9
L
0
3
1
0.17
L
0
4
1
0.13
W
2
2
13
4.25
W
2
2
10
3.5
W
Olorun
8
0
6
11
W
4
0
8
8
L
Nemesis
wsjh
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
23,951
27,618
Taken
47,947
11,208
Mitigated
25,393
6,771
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Belldyyy
Thanatos
9,063
2,278
0
3,550
12,974
4,160
0
8,353
4,621
0
14,594
L
3,633
1,932
2,025
2,464
13,931
13,829
0
8,085
5,846
0
14,343
W
9,305
6,811
0
1,070
4,713
1,240
0
1,012
3,701
0
26,331
L
370
192
659
198
4,285
1,528
0
3,183
1,102
720
0
L
4,828
1,869
0
202
6,461
1,906
0
5,535
926
17,324
0
W
5,012
296
0
0
6,451
4,688
0
1,187
5,264
12,408
0
W
5,891
1,204
0
870
7,752
2,847
0
1,007
6,745
16,199
0
W
Olorun
9,228
6,050
237
3,484
7,281
2,079
0
1,659
5,622
19,885
0
W
11,479
629
454
656
1,421
354
0
333
1,088
23,439
0
L
Nemesis
wsjh
Nemesis
6,057
1,636
0
1,121
10,296
3,970
0
6,454
3,842
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
34,604
139
Minions Killed
117
4
Camps Cleared
5
672,396
Distance Traveled
601,718
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,712
1,102
21
3
1
140,265
0
L
Horus
7,137
1,020
23
3
1
146,146
0
W
Hou Yi
8,335
1,191
32
5
1
131,456
0
L
Terra
6,172
882
1
0
0
63,290
1
L
Nu Wa
6,614
945
33
5
0
97,237
4
W
Ymir
7,794
1,113
13
2
0
148,494
1
W
Hades
7,749
1,107
36
5
0
131,230
0
W
Olorun
8,969
1,281
21
3
0
133,544
0
W
Zeus
7,936
1,134
37
5
3
127,672
0
L
Nemesis
6,969
996
39
6
3
154,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role