Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
G0JIЯA
Da Ji
Level 79
God Stats
11W - 12L
1,433 SR
Queue Stats
350W - 346L
1,534 Elo+
Solo
Izanami
Izanami
Miuraz340
Izanami
Level 123
God Stats
24W - 23L
1,528 SR
Queue Stats
307W - 340L
1,507 Elo+
Solo
Cliodhna
Cliodhna
law1064
Cliodhna
Level 118
God Stats
5W - 4L
1,622 SR
Queue Stats
321W - 326L
1,505 Elo+
Solo
Hades
Hades
thedraigarM
Hades
Level 88
God Stats
65W - 53L
1,584 SR
Queue Stats
753W - 778L
1,508 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,511 Elo+

VS

Team Averages
Level 109
1,529 SR
1,509 Elo+
Olorun
Olorun
Diirrtyy
Olorun
Level 69
God Stats
14W - 6L
1,346 SR
Queue Stats
472W - 497L
1,479 Elo+
Solo
Chiron
Chiron
Melichrous
Chiron
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 77L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Neonizer
Ne Zha
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 100L
1,393 Elo+
Solo
Terra
Terra
SNOWYDELL27
Terra
Level 122
God Stats
3W - 1L
1,690 SR
Queue Stats
57W - 61L
1,440 Elo+
Party 1
Janus
Janus
Ssalbap
Janus
Level 156
God Stats
2W - 4L
1,608 SR
Queue Stats
75W - 53L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 0 / 1
5,676
568
3,973
6,183
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
G0JIЯA
Da Ji
10
4 / 0 / 5
6,204
620
4,235
5,398
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Miuraz340
Izanami
11
0 / 0 / 0
5,796
580
1,023
2,979
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
law1064
Cliodhna
11
5 / 0 / 5
6,851
685
4,459
4,136
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
6 / 0 / 3
6,762
676
5,837
7,178
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Diirrtyy
Olorun
7
0 / 3 / 0
4,341
434
2,199
5,953
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Melichrous
Chiron
9
0 / 0 / 0
4,886
489
2,468
3,496
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Neonizer
Ne Zha
6
0 / 4 / 0
4,235
424
897
5,787
1,492
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 6 / 0
4,187
419
1,885
7,043
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Ssalbap
Janus
8
0 / 6 / 0
4,844
484
609
5,552
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
19
Kills
0
0
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
1
4.5
L
Olorun
Diirrtyy
Olorun
0
3
0
0
W
Da Ji
G0JIЯA
Da Ji
4
0
5
6.5
L
Chiron
Melichrous
Chiron
0
0
0
0
W
Izanami
Miuraz340
Izanami
0
0
0
0
L
Ne Zha
Neonizer
Ne Zha
0
4
0
0
L
0
6
0
0
L
Janus
Ssalbap
Janus
0
6
0
0
W
Cliodhna
law1064
Cliodhna
5
0
5
7.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
8,058
25,874
Taken
27,831
10,649
Mitigated
7,857
14,037
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,973
435
952
1,999
6,183
3,399
0
1,484
4,699
10,185
0
L
Olorun
Diirrtyy
Olorun
2,199
1,031
368
1,955
5,953
1,946
0
2,805
3,072
14,517
1,942
W
Da Ji
G0JIЯA
Da Ji
4,235
770
0
2,446
5,398
1,635
0
680
4,714
0
30,226
L
Chiron
Melichrous
Chiron
2,468
1,243
495
1,679
3,496
1,010
0
1,139
2,357
0
30,745
W
Izanami
Miuraz340
Izanami
1,023
365
0
1,400
2,979
744
228
232
2,747
0
42,248
L
Ne Zha
Neonizer
Ne Zha
897
224
0
627
5,787
1,492
0
1,771
4,016
0
15,155
L
1,885
161
232
986
7,043
2,448
0
3,768
3,275
15,675
0
L
Janus
Ssalbap
Janus
609
36
0
197
5,552
961
0
251
5,301
23,792
0
W
Cliodhna
law1064
Cliodhna
4,459
236
0
1,665
4,136
1,245
0
463
3,647
0
32,597
W
5,837
374
685
4,890
7,178
3,626
835
1,403
5,775
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
22,493
331
Minions Killed
225
0
Camps Cleared
0
1,025,523
Distance Traveled
907,720
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,676
568
12
1
0
204,821
5
L
Olorun
4,341
434
39
4
0
192,158
1
W
Da Ji
6,204
620
66
7
0
236,562
2
L
Chiron
4,886
489
60
6
0
189,270
3
W
Izanami
5,796
580
99
10
0
188,062
1
L
Ne Zha
4,235
424
37
4
0
134,566
0
L
Terra
4,187
419
29
3
0
181,369
0
L
Janus
4,844
484
60
6
0
210,357
1
W
Cliodhna
6,851
685
77
8
0
195,015
1
W
Hades
6,762
676
77
8
0
201,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role