Player Matchup

Kali
Kali
Dark_Poof
Kali
Level 17
God Stats
5W - 6L
1,349 SR
Queue Stats
10W - 23L
1,263 Elo+
Party 1
Fenrir
Fenrir
Fire-CZZ
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,246 Elo+
Party 1
Chaac
Chaac
Impulse-doodooeu
Chaac
Level 23
God Stats
0W - 1L
1,225 SR
Queue Stats
14W - 28L
1,125 Elo+
Party 1
Vulcan
Vulcan
hooked_matrix
Vulcan
Level 24
God Stats
8W - 12L
1,473 SR
Queue Stats
14W - 23L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
petr2307PETR
Danzaburou
Level 19
God Stats
2W - 9L
1,174 SR
Queue Stats
21W - 52L
1,269 Elo+
Party 1
Team Averages
Level 29
1,344 SR
1,237 Elo+

VS

Team Averages
Level 22
1,498 SR
1,425 Elo+
Neith
Neith
Dachdecker3481
Neith
Level 21
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 0L
1,635 Elo+
Solo
Zeus
Zeus
GroNe Jr
Zeus
Level 18
God Stats
2W - 5L
1,495 SR
Queue Stats
56W - 58L
1,357 Elo+
Solo
Bellona
Bellona
SSempay
Bellona
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 37L
1,384 Elo+
Solo
Yemoja
Yemoja
TamasMatyas
Yemoja
Level 15
God Stats
2W - 0L
1,726 SR
Queue Stats
28W - 18L
1,431 Elo+
Solo
Thanatos
Thanatos
yolomarc12
Thanatos
Level 28
God Stats
17W - 17L
1,523 SR
Queue Stats
56W - 66L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 8 / 3
12,251
557
12,679
21,948
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Fire-CZZ
Fenrir
9
1 / 32 / 2
7,387
336
3,647
24,198
5,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 3
9,183
417
5,047
19,388
8,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 3
10,642
484
14,340
15,459
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
petr2307PETR
Danzaburou
13
1 / 8 / 2
8,827
401
4,681
10,112
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,792
491
9,566
14,591
6,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
19
7 / 0 / 6
12,543
570
12,989
13,703
5,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SSempay
Bellona
17
17 / 3 / 7
12,528
569
15,686
14,050
16,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
18
7 / 3 / 7
12,167
553
13,763
14,234
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
yolomarc12
Thanatos
19
25 / 5 / 6
13,993
636
18,822
23,719
9,792
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
15
Kills
61
63
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Kali
8
8
3
1.19
L
Fenrir
Fire-CZZ
Fenrir
1
32
2
0.06
W
Zeus
7
0
6
10
L
1
10
3
0.25
W
Bellona
SSempay
Bellona
17
3
7
6.83
W
Yemoja
7
3
7
3.5
L
4
5
3
1.1
L
Danzaburou
petr2307PETR
Danzaburou
1
8
2
0.25
W
Thanatos
yolomarc12
Thanatos
25
5
6
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
70,826
91,105
Taken
80,297
33,599
Mitigated
49,163
11,832
Healing
32,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,566
5,189
0
4,082
14,591
6,646
3,266
947
12,846
0
54,584
L
Kali
12,679
7,289
0
2,251
21,948
11,115
1,424
5,332
16,616
0
60,733
L
Fenrir
Fire-CZZ
Fenrir
3,647
1,703
0
260
24,198
5,678
0
3,675
20,523
0
6,481
W
Zeus
12,989
1,075
0
4,645
13,703
5,007
2,510
1,767
11,936
93,948
0
L
5,047
1,057
265
4,764
19,388
8,302
315
7,057
12,331
0
34,301
W
Bellona
SSempay
Bellona
15,686
2,550
0
833
14,050
16,443
2,416
2,708
11,342
14,235
52,455
W
Yemoja
13,763
1,650
302
1,117
14,234
11,275
2,707
7,360
6,874
73,859
0
L
14,340
3,525
74
3,518
15,459
5,756
402
10,244
5,215
70,047
0
L
Danzaburou
petr2307PETR
Danzaburou
4,681
259
0
700
10,112
2,748
201
3,950
6,162
0
31,051
W
Thanatos
yolomarc12
Thanatos
18,822
8,490
0
21,663
23,719
9,792
717
1,558
22,161
0
91,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
62,023
353
Minions Killed
622
0
Camps Cleared
0
1,751,953
Distance Traveled
2,012,420
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,792
491
97
4
0
354,806
0
L
Kali
12,251
557
113
5
0
390,581
0
L
Fenrir
7,387
336
4
0
0
328,568
0
W
Zeus
12,543
570
149
7
0
399,007
2
L
Chaac
9,183
417
49
2
0
367,544
0
W
Bellona
12,528
569
116
5
0
470,991
2
W
Yemoja
12,167
553
119
5
0
366,716
0
L
Vulcan
10,642
484
131
6
0
379,357
1
L
Danzaburou
8,827
401
56
3
0
285,903
0
W
Thanatos
13,993
636
141
6
0
420,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role