Player Matchup

Bacchus
Bacchus
JasmineRektTo
Bacchus
Level 28
God Stats
9W - 4L
1,534 SR
Queue Stats
162W - 103L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
Pistach10
The Morrigan
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 111L
1,602 Elo+
Solo
Mercury
Mercury
QamYasharahlaa
Mercury
Level 51
God Stats
4W - 9L
1,391 SR
Queue Stats
342W - 394L
1,328 Elo+
Party 2
Team Averages
Level 78
1,475 SR
1,509 Elo+

VS

Team Averages
Level 71
1,649 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Godly legend34
Gilgamesh
Level 29
God Stats
35W - 23L
1,481 SR
Queue Stats
140W - 191L
1,328 Elo+
Party 1
Merlin
Merlin
lordHUMONGOUS01
Merlin
Level 29
God Stats
47W - 44L
1,443 SR
Queue Stats
163W - 229L
1,302 Elo+
Party 1
Pele
Pele
shadowshark22
Pele
Level 154
God Stats
2W - 0L
2,024 SR
Queue Stats
232W - 141L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 1 / 7
7,577
689
7,336
12,449
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Pistach10
The Morrigan
11
5 / 6 / 2
7,639
694
9,921
7,019
1,848
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 8 / 3
7,748
704
5,716
11,373
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Godly legend34
Gilgamesh
11
2 / 4 / 8
7,711
701
5,915
11,316
5,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

12
2 / 6 / 8
8,124
739
5,788
7,701
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 2 / 4
9,456
860
13,629
10,889
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
15
15
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Godly legend34
Gilgamesh
2
4
8
1.5
L
Bacchus
1
1
7
4.5
L
The Morrigan
Pistach10
The Morrigan
5
6
2
1
L
5
8
3
0.81
W
2
6
8
1
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
25,332
30,841
Taken
29,906
20,189
Mitigated
13,065
5,216
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Godly legend34
Gilgamesh
5,915
1,520
14
883
11,316
5,005
64
6,136
5,180
0
18,388
L
Bacchus
7,336
1,232
0
3,010
12,449
14,221
0
2,859
9,277
21,005
0
L
The Morrigan
Pistach10
The Morrigan
9,921
2,065
0
527
7,019
1,848
0
995
5,747
19,211
1,052
L
5,716
2,958
17
1,662
11,373
4,120
0
2,252
8,730
0
8,832
W
5,788
205
20
552
7,701
2,604
184
3,444
4,257
25,779
0
W
13,629
4,544
0
4,858
10,889
5,456
936
7,413
3,476
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
25,291
69
Minions Killed
105
2
Camps Cleared
7
592,264
Distance Traveled
624,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,711
701
22
2
0
200,483
1
L
Bacchus
7,577
689
34
3
1
221,023
4
L
The Morrigan
7,639
694
25
2
1
173,387
3
L
Mercury
7,748
704
10
1
0
197,854
1
W
Merlin
8,124
739
49
4
4
181,291
4
W
Pele
9,456
860
34
3
3
243,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role