Player Matchup

Ne Zha
Ne Zha
Arashikage85
Ne Zha
Level 68
God Stats
9W - 7L
1,486 SR
Queue Stats
396W - 492L
1,307 Elo+
Solo
Medusa
Medusa
Jonnyboy361
Medusa
Level 68
God Stats
3W - 6L
1,531 SR
Queue Stats
21W - 23L
1,412 Elo+
Party 3
Nike
Nike
Not x GamerGod
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,446 Elo+
Party 1
Fafnir
Fafnir
ProtoNebuIa
Fafnir
Level 66
God Stats
8W - 13L
1,528 SR
Queue Stats
91W - 109L
1,441 Elo+
Party 3
Merlin
Merlin
ShodBassoon7084
Merlin
Level 103
God Stats
9W - 5L
1,475 SR
Queue Stats
456W - 527L
1,446 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,410 Elo+

VS

Team Averages
Level 74
1,563 SR
1,452 Elo+
Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ARGrizzly17
Odin
Level 107
God Stats
5W - 4L
1,582 SR
Queue Stats
180W - 183L
1,442 Elo+
Party 2
Loki
Loki
Cobe Braint
Loki
Level 24
God Stats
19W - 3L
1,935 SR
Queue Stats
74W - 55L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
ItchyColt456480
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,598 Elo+
Party 2
Hou Yi
Hou Yi
Zh0ngl1
Hou Yi
Level 68
God Stats
2W - 1L
1,297 SR
Queue Stats
43W - 36L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 7 / 0
7,264
519
2,181
10,428
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
10
1 / 3 / 2
6,074
434
3,942
5,421
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
5,579
399
4,793
9,308
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
1 / 2 / 2
5,878
420
3,397
8,865
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,352
454
2,915
6,582
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 3
6,241
446
2,179
5,608
5,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 2 / 4
9,075
648
6,425
9,663
6,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 0 / 3
8,848
632
10,587
6,552
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
13
3 / 2 / 2
7,699
550
5,756
7,078
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Zh0ngl1
Hou Yi
10
1 / 0 / 3
6,425
459
1,385
6,206
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
22
23
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
3
0.75
W
8
2
4
5
L
Ne Zha
3
7
0
0.43
W
10
0
3
11.5
W
Kukulkan
3
2
2
2
L
Medusa
1
3
2
0.67
L
0
8
1
0.06
L
Fafnir
1
2
2
1
L
1
3
2
0.67
W
Hou Yi
Zh0ngl1
Hou Yi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,228
Damage
26,332
40,604
Taken
35,107
19,361
Mitigated
18,357
5,308
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,179
591
73
445
5,608
5,355
292
1,282
4,326
20,726
0
W
6,425
1,544
0
2,996
9,663
6,355
938
1,019
8,644
0
44,727
L
Ne Zha
2,181
900
0
2,390
10,428
3,079
486
1,124
9,304
0
34,834
W
10,587
4,004
0
3,132
6,552
2,315
129
1,891
4,661
0
61,257
W
Kukulkan
5,756
829
0
808
7,078
2,571
740
1,653
5,425
54,835
0
L
Medusa
3,942
2,213
0
0
5,421
1,710
0
2,143
3,278
0
29,153
L
4,793
1,964
0
355
9,308
5,889
0
543
8,765
0
22,711
L
Fafnir
3,397
539
126
1,195
8,865
6,713
0
2,104
6,761
16,908
0
L
2,915
253
0
1,242
6,582
1,970
0
3,152
3,430
32,967
0
W
Hou Yi
Zh0ngl1
Hou Yi
1,385
708
0
1,471
6,206
1,761
658
1,031
5,175
0
31,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
38,288
262
Minions Killed
390
0
Camps Cleared
0
1,229,546
Distance Traveled
1,348,986
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,241
446
20
1
0
233,331
0
W
Odin
9,075
648
100
7
0
279,932
9
L
Ne Zha
7,264
519
74
5
0
235,240
3
W
Loki
8,848
632
111
8
0
318,905
2
W
Kukulkan
7,699
550
95
7
0
258,278
5
L
Medusa
6,074
434
48
3
0
243,375
4
L
Nike
5,579
399
48
3
0
230,508
1
L
Fafnir
5,878
420
29
2
0
253,783
6
L
Merlin
6,352
454
63
5
0
266,640
1
W
Hou Yi
6,425
459
64
5
0
258,540
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role