Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JV20025
Charybdis
Level 68
God Stats
0W - 1L
1,222 SR
Queue Stats
8W - 7L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
Kangle316
Kukulkan
Level 25
God Stats
192W - 221L
1,463 SR
Queue Stats
214W - 254L
1,435 Elo+
Party 1
Bakasura
Bakasura
RajputWarrior
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Rhxthm
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 50
1,437 SR
1,496 Elo+

VS

Team Averages
Level 92
1,844 SR
1,718 Elo+
Kuzenbo
Kuzenbo
CherokeeChug
Kuzenbo
Level 47
God Stats
55W - 9L
1,952 SR
Queue Stats
246W - 69L
1,786 Elo+
Party 2
Tiamat
Tiamat
Djinnerik
Tiamat
Level 43
God Stats
37W - 49L
1,524 SR
Queue Stats
210W - 250L
1,545 Elo+
Solo
Artemis
Artemis
DoomCraft
Artemis
Level 142
God Stats
69W - 20L
1,770 SR
Queue Stats
267W - 102L
1,745 Elo+
Party 2
Osiris
Osiris
Eomm
Osiris
Level 107
God Stats
19W - 1L
2,122 SR
Queue Stats
183W - 41L
1,766 Elo+
Party 2
Nox
Nox
Helvetian
Nox
Level 120
God Stats
15W - 6L
1,851 SR
Queue Stats
243W - 62L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
0 / 3 / 3
9,457
860
11,983
8,220
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
JV20025
Charybdis
17
3 / 8 / 2
11,272
1,025
13,323
16,913
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Kangle316
Kukulkan
16
0 / 11 / 2
9,949
904
12,086
18,731
7,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RajputWarrior
Bakasura
17
3 / 11 / 2
11,206
1,019
7,480
25,567
10,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Rhxthm
Amaterasu
16
0 / 10 / 3
9,467
861
8,521
22,060
15,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

25

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CherokeeChug
Kuzenbo
20
10 / 0 / 22
12,939
1,176
17,067
23,619
30,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Djinnerik
Tiamat
18
6 / 2 / 18
11,157
1,014
12,594
8,903
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DoomCraft
Artemis
18
4 / 3 / 22
10,994
999
16,405
8,741
3,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Eomm
Osiris
20
12 / 0 / 20
12,628
1,148
19,904
12,446
11,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 1 / 18
13,032
1,185
19,554
9,323
4,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
143
6
Kills
43
43
Deaths
6
12
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
3
0.5
W
Kuzenbo
CherokeeChug
Kuzenbo
10
0
22
21
W
Tiamat
Djinnerik
Tiamat
6
2
18
7.5
W
Artemis
DoomCraft
Artemis
4
3
22
5
W
Osiris
Eomm
Osiris
12
0
20
22
W
11
1
18
20
L
Charybdis
JV20025
Charybdis
3
8
2
0.5
L
Kukulkan
Kangle316
Kukulkan
0
11
2
0.09
L
Bakasura
RajputWarrior
Bakasura
3
11
2
0.36
L
Amaterasu
Rhxthm
Amaterasu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,393
Damage
85,524
91,491
Taken
63,032
42,988
Mitigated
56,267
4,621
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,983
270
0
27
8,220
2,968
0
4,053
4,167
24,208
0
W
Kuzenbo
CherokeeChug
Kuzenbo
17,067
3,807
382
2,258
23,619
30,809
0
8,136
13,720
40,972
0
W
Tiamat
Djinnerik
Tiamat
12,594
488
93
2,147
8,903
6,317
0
2,461
6,162
27,504
0
W
Artemis
DoomCraft
Artemis
16,405
8,335
0
408
8,741
3,464
0
3,029
5,352
0
34,015
W
Osiris
Eomm
Osiris
19,904
8,131
0
0
12,446
11,480
0
6,709
5,593
0
33,577
W
19,554
570
0
0
9,323
4,197
0
3,734
5,422
34,762
0
L
Charybdis
JV20025
Charybdis
13,323
5,072
0
193
16,913
7,118
0
9,679
7,234
0
44,448
L
Kukulkan
Kangle316
Kukulkan
12,086
753
0
553
18,731
7,531
0
7,644
11,087
50,090
0
L
Bakasura
RajputWarrior
Bakasura
7,480
4,468
0
1,185
25,567
10,217
0
16,301
9,266
0
14,380
L
Amaterasu
Rhxthm
Amaterasu
8,521
3,124
0
2,663
22,060
15,154
0
11,538
10,522
0
12,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
60,750
216
Minions Killed
208
8
Camps Cleared
4
994,150
Distance Traveled
1,217,292
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,457
860
28
3
0
220,956
0
W
Kuzenbo
12,939
1,176
41
4
1
273,143
1
W
Tiamat
11,157
1,014
31
3
2
234,712
0
W
Artemis
10,994
999
51
5
0
200,666
3
W
Osiris
12,628
1,148
34
3
1
271,512
12
W
Nox
13,032
1,185
51
5
0
237,259
0
L
Charybdis
11,272
1,025
72
7
6
190,644
0
L
Kukulkan
9,949
904
83
8
0
165,370
0
L
Bakasura
11,206
1,019
27
2
2
225,523
0
L
Amaterasu
9,467
861
6
1
0
191,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role