Player Matchup

Thor
Thor
BiddyKong
Thor
Level 16
God Stats
2W - 1L
1,779 SR
Queue Stats
28W - 27L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
CantUseJar
Amaterasu
Level 42
God Stats
3W - 4L
1,342 SR
Queue Stats
95W - 98L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Juicebagg
Cthulhu
Level 34
God Stats
5W - 3L
1,451 SR
Queue Stats
29W - 36L
1,452 Elo+
Party 1
Pele
Pele
Preswe
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 140L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
mystanGg
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,144 Elo+
Solo
Team Averages
Level 26
1,514 SR
1,383 Elo+

VS

Team Averages
Level 12
1,466 SR
1,322 Elo+
Xing Tian
Xing Tian
Ansousha
Xing Tian
Level 7
God Stats
0W - 2L
1,133 SR
Queue Stats
2W - 10L
1,194 Elo+
Party 3
Neith
Neith
ChaengCheong
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,334 Elo+
Solo
Thanatos
Thanatos
Scarlett9Death
Thanatos
Level 35
God Stats
1W - 1L
1,697 SR
Queue Stats
57W - 59L
1,371 Elo+
Party 2
Thor
Thor
az1972
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,212 Elo+
Party 3
Eset
Eset
stephqtp2t
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 2 / 14
9,666
1,074
7,032
6,051
2,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
CantUseJar
Amaterasu
17
12 / 2 / 13
11,596
1,288
14,171
9,918
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Juicebagg
Cthulhu
17
6 / 0 / 24
10,724
1,192
12,366
9,219
7,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
Preswe
Pele
16
4 / 0 / 13
8,979
998
6,533
5,633
2,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
mystanGg
Hou Yi
16
6 / 2 / 19
10,032
1,115
8,664
6,552
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ansousha
Xing Tian
14
0 / 4 / 4
8,398
933
2,804
9,181
9,073
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
5 / 3 / 1
10,310
1,146
9,437
12,208
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
13
1 / 14 / 2
8,634
959
7,445
17,014
5,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
az1972
Thor
13
0 / 2 / 1
7,730
859
441
2,102
635
13
0 / 11 / 3
8,216
913
2,695
12,619
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
17
34
Kills
6
6
Deaths
34
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ansousha
Xing Tian
0
4
4
0.5
W
Thor
6
2
14
6.5
W
Amaterasu
CantUseJar
Amaterasu
12
2
13
9.25
L
5
3
1
1.83
W
Cthulhu
Juicebagg
Cthulhu
6
0
24
18
W
Pele
Preswe
Pele
4
0
13
10.5
L
Thanatos
1
14
2
0.14
L
Thor
az1972
Thor
0
2
1
0.25
W
Hou Yi
mystanGg
Hou Yi
6
2
19
7.75
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
22,822
37,373
Taken
53,124
24,220
Mitigated
22,855
8,458
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ansousha
Xing Tian
2,804
423
0
0
9,181
9,073
0
3,663
5,518
4,532
0
W
Thor
7,032
2,536
390
560
6,051
2,724
0
1,174
4,877
0
15,878
W
Amaterasu
CantUseJar
Amaterasu
14,171
8,949
0
2,351
9,918
8,581
0
1,231
7,304
0
32,406
L
9,437
3,957
0
680
12,208
3,985
0
1,769
10,439
0
30,348
W
Cthulhu
Juicebagg
Cthulhu
12,366
2,248
1,216
767
9,219
7,556
0
997
8,222
27,787
0
W
Pele
Preswe
Pele
6,533
1,390
845
610
5,633
2,350
0
888
4,745
0
22,101
L
Thanatos
7,445
2,516
0
1,494
17,014
5,700
0
4,710
12,304
0
14,295
L
Thor
az1972
Thor
441
57
0
0
2,102
635
0
547
1,555
0
1,912
W
Hou Yi
mystanGg
Hou Yi
8,664
5,679
0
1,719
6,552
3,009
0
1,209
5,343
0
19,403
L
2,695
1,458
0
107
12,619
3,462
0
1,677
10,942
6,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
43,288
169
Minions Killed
78
6
Camps Cleared
4
853,186
Distance Traveled
519,083
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,398
933
6
1
0
85,087
0
W
Thor
9,666
1,074
22
2
0
151,510
0
W
Amaterasu
11,596
1,288
42
5
4
185,103
0
L
Neith
10,310
1,146
43
5
2
173,843
1
W
Cthulhu
10,724
1,192
37
4
1
183,587
0
W
Pele
8,979
998
40
4
1
192,649
0
L
Thanatos
8,634
959
18
2
1
143,117
0
L
Thor
7,730
859
2
0
0
13,340
0
W
Hou Yi
10,032
1,115
28
3
0
140,337
6
L
Eset
8,216
913
9
1
1
103,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role