Player Matchup

Medusa
Medusa
Checho1724
Medusa
Level 141
God Stats
8W - 6L
1,636 SR
Queue Stats
170W - 169L
1,485 Elo+
Party 1
Thor
Thor
SanchoPanzer845
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Wolfie_Szy
Cthulhu
Level 28
God Stats
4W - 7L
1,564 SR
Queue Stats
139W - 165L
1,457 Elo+
Solo
Kukulkan
Kukulkan
YamiSukehiro95
Kukulkan
Level 27
God Stats
4W - 1L
2,046 SR
Queue Stats
53W - 36L
1,586 Elo+
Solo
Chang'e
Chang'e
Zenitsu81MT
Chang'e
Level 25
God Stats
15W - 10L
1,696 SR
Queue Stats
112W - 93L
1,631 Elo+
Solo
Team Averages
Level 45
1,688 SR
1,564 Elo+

VS

Team Averages
Level 19
1,588 SR
1,580 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Acelta
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
free_lancer69
Tsukuyomi
Level 7
God Stats
4W - 4L
1,685 SR
Queue Stats
5W - 7L
1,567 Elo+
Solo
Anubis
Anubis
imbakaran
Anubis
Level 24
God Stats
5W - 8L
1,444 SR
Queue Stats
150W - 147L
1,604 Elo+
Solo
Cliodhna
Cliodhna
wsjh
Cliodhna
Level 25
God Stats
10W - 5L
1,810 SR
Queue Stats
42W - 29L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Checho1724
Medusa
17
4 / 5 / 3
10,613
505
8,665
13,357
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 6
12,482
594
7,459
13,372
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Wolfie_Szy
Cthulhu
17
4 / 3 / 7
10,485
499
11,424
13,745
12,789
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
19
8 / 4 / 3
12,377
589
17,237
10,356
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Zenitsu81MT
Chang'e
20
6 / 1 / 6
12,630
601
17,210
16,357
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 5 / 3
10,390
495
9,977
17,764
7,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Acelta
King Arthur
14
2 / 5 / 3
8,620
410
7,216
18,013
17,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
free_lancer69
Tsukuyomi
13
0 / 7 / 4
8,277
394
4,795
15,407
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
imbakaran
Anubis
18
4 / 5 / 1
11,143
531
9,772
12,438
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
wsjh
Cliodhna
15
5 / 7 / 4
9,814
467
7,725
20,408
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
28
Kills
16
16
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
3
1.3
L
King Arthur
Acelta
King Arthur
2
5
3
0.7
W
Medusa
Checho1724
Medusa
4
5
3
1.1
W
6
3
6
3
W
Cthulhu
Wolfie_Szy
Cthulhu
4
3
7
2.5
W
Kukulkan
8
4
3
2.38
W
Chang'e
Zenitsu81MT
Chang'e
6
1
6
9
L
Tsukuyomi
free_lancer69
Tsukuyomi
0
7
4
0.29
L
Anubis
imbakaran
Anubis
4
5
1
0.9
L
Cliodhna
wsjh
Cliodhna
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,995
Damage
39,485
67,187
Taken
84,030
36,563
Mitigated
43,153
28,171
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,977
4,415
0
4,500
17,764
7,085
0
7,276
10,488
0
66,072
L
King Arthur
Acelta
King Arthur
7,216
1,649
0
553
18,013
17,068
26
10,214
7,799
0
41,818
W
Medusa
Checho1724
Medusa
8,665
2,979
0
3,338
13,357
6,066
2,482
290
13,067
0
80,043
W
7,459
1,221
0
4,306
13,372
7,214
924
4,178
9,194
0
90,827
W
Cthulhu
Wolfie_Szy
Cthulhu
11,424
1,253
137
5,023
13,745
12,789
461
3,047
10,698
48,691
0
W
Kukulkan
17,237
823
0
951
10,356
4,362
820
1,196
9,160
104,603
0
W
Chang'e
Zenitsu81MT
Chang'e
17,210
551
1,828
12,588
16,357
6,132
2,928
1,248
15,109
88,488
0
L
Tsukuyomi
free_lancer69
Tsukuyomi
4,795
1,315
0
1,291
15,407
5,717
0
9,259
6,148
0
35,904
L
Anubis
imbakaran
Anubis
9,772
148
0
2,500
12,438
5,602
0
5,803
6,635
77,277
0
L
Cliodhna
wsjh
Cliodhna
7,725
462
0
6,365
20,408
7,681
0
13,319
7,089
0
59,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,587
Gold Earned
48,244
698
Minions Killed
504
0
Camps Cleared
0
2,139,649
Distance Traveled
1,961,362
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,390
495
111
5
0
405,034
7
L
King Arthur
8,620
410
66
3
0
381,629
2
W
Medusa
10,613
505
114
5
0
427,005
1
W
Thor
12,482
594
147
7
0
417,135
1
W
Cthulhu
10,485
499
92
4
0
444,510
7
W
Kukulkan
12,377
589
165
8
0
456,063
6
W
Chang'e
12,630
601
180
9
0
394,936
2
L
Tsukuyomi
8,277
394
73
3
0
358,783
0
L
Anubis
11,143
531
152
7
0
362,967
4
L
Cliodhna
9,814
467
102
5
0
452,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role