Player Matchup

Guan Yu
Guan Yu
DougGimmeD0me
Guan Yu
Level 123
God Stats
19W - 2L
1,675 SR
Queue Stats
164W - 33L
1,907 Elo+
Party 1
Sylvanus
Sylvanus
GuardianAthena
Sylvanus
Level 153
God Stats
8W - 3L
1,865 SR
Queue Stats
276W - 59L
1,958 Elo+
Party 1
Xbalanque
Xbalanque
Koishiiiiii
Xbalanque
Level 15
God Stats
1W - 2L
1,617 SR
Queue Stats
2W - 2L
1,403 Elo+
Party 1
He Bo
He Bo
PanTheSeedot
He Bo
Level 160
God Stats
2W - 0L
1,853 SR
Queue Stats
412W - 71L
1,978 Elo+
Party 1
Team Averages
Level 113
1,752 SR
1,811 Elo+

VS

Team Averages
Level 104
1,440 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlluringPath251
Olorun
Level 118
God Stats
3W - 4L
1,498 SR
Queue Stats
43W - 39L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Poke_The_Dope
Ne Zha
Level 61
God Stats
0W - 1L
1,226 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Yemoja
Yemoja
dafdafdaffy
Yemoja
Level 149
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 1 / 6
8,478
848
5,338
11,856
14,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
3 / 1 / 6
9,459
946
3,661
8,184
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Koishiiiiii
Xbalanque
14
4 / 1 / 5
9,153
915
8,880
6,141
2,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 1
9,277
928
9,428
7,421
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 1
6,891
689
2,340
7,202
2,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 0
8,680
868
5,839
6,009
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 0
6,975
698
3,427
8,699
2,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
0 / 4 / 2
7,244
724
6,404
11,900
5,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
2
2
0
1
W
Guan Yu
1
1
6
4
W
Sylvanus
3
1
6
6
W
Xbalanque
Koishiiiiii
Xbalanque
4
1
5
6.5
W
6
1
1
6.5
L
1
6
0
0.17
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
18,010
33,602
Taken
33,810
29,086
Mitigated
12,056
14,248
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,340
648
313
499
7,202
2,549
0
1,616
5,586
0
9,052
L
5,839
1,847
121
1,862
6,009
2,124
0
2,166
3,843
36,188
4,097
W
Guan Yu
5,338
955
1,048
3,025
11,856
14,869
1,244
4,329
7,527
0
13,041
W
Sylvanus
3,661
1,059
2,987
4,486
8,184
8,515
880
1,741
6,443
11,304
0
W
Xbalanque
Koishiiiiii
Xbalanque
8,880
3,407
0
127
6,141
2,617
3,097
1,490
4,651
0
32,661
W
9,428
612
279
2,296
7,421
3,085
2,766
4,460
2,961
45,499
0
L
3,427
695
0
557
8,699
2,174
0
4,296
4,403
0
12,661
L
Yemoja
6,404
1,005
729
3,149
11,900
5,209
0
5,645
6,255
24,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
29,790
182
Minions Killed
147
9
Camps Cleared
9
782,608
Distance Traveled
590,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,891
689
16
2
1
127,651
3
L
Olorun
8,680
868
78
8
7
167,080
0
W
Guan Yu
8,478
848
11
1
1
214,503
2
W
Sylvanus
9,459
946
14
1
0
187,663
1
W
Xbalanque
9,153
915
68
7
3
194,948
0
W
He Bo
9,277
928
89
9
5
185,494
1
L
Ne Zha
6,975
698
17
2
1
141,210
0
L
Yemoja
7,244
724
36
4
0
154,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role