Player Matchup

Ymir
Ymir
DanZuP
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Godany9615
Cliodhna
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 31L
1,479 Elo+
Solo
Skadi
Skadi
MajorValkyr
Skadi
Level 18
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Shunpx
Gilgamesh
Level 22
God Stats
17W - 8L
1,791 SR
Queue Stats
43W - 30L
1,616 Elo+
Solo
Vulcan
Vulcan
ganklord69
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,420 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,503 Elo+

VS

Team Averages
Level 29
1,593 SR
1,530 Elo+
Ratatoskr
Ratatoskr
ForsakenTurtlez
Ratatoskr
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
41W - 27L
1,506 Elo+
Solo
Sol
Sol
Fr00g
Sol
Level 53
God Stats
31W - 12L
1,806 SR
Queue Stats
228W - 206L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LXCID_Zuko
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SFEYESAC
Cthulhu
Level 8
God Stats
2W - 2L
1,702 SR
Queue Stats
13W - 14L
1,573 Elo+
Party 1
Apollo
Apollo
ghilessss
Apollo
Level 29
God Stats
3W - 3L
1,701 SR
Queue Stats
209W - 196L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DanZuP
Ymir
13
3 / 4 / 10
9,359
493
7,262
11,719
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Godany9615
Cliodhna
15
2 / 3 / 10
9,439
497
7,760
7,555
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
9 / 3 / 5
9,731
512
13,230
9,887
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shunpx
Gilgamesh
18
12 / 3 / 3
11,890
626
20,921
14,610
16,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
ganklord69
Vulcan
20
15 / 1 / 1
12,746
671
23,972
14,063
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ForsakenTurtlez
Ratatoskr
16
7 / 5 / 4
10,471
551
7,104
13,852
8,118
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
Fr00g
Sol
14
3 / 9 / 3
9,123
480
11,998
18,391
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
LXCID_Zuko
Cu Chulainn
14
0 / 11 / 1
8,335
439
5,793
19,368
14,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
SFEYESAC
Cthulhu
14
1 / 7 / 6
9,500
500
6,882
21,511
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
ghilessss
Apollo
12
2 / 9 / 3
8,100
426
5,241
17,482
5,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
41
Kills
13
14
Deaths
41
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
DanZuP
Ymir
3
4
10
2
L
Ratatoskr
ForsakenTurtlez
Ratatoskr
7
5
4
1.8
L
Sol
Fr00g
Sol
3
9
3
0.5
W
Cliodhna
Godany9615
Cliodhna
2
3
10
2.33
L
Cu Chulainn
LXCID_Zuko
Cu Chulainn
0
11
1
0.05
W
9
3
5
3.83
L
Cthulhu
SFEYESAC
Cthulhu
1
7
6
0.57
W
Gilgamesh
Shunpx
Gilgamesh
12
3
3
4.5
W
Vulcan
ganklord69
Vulcan
15
1
1
15.5
L
Apollo
ghilessss
Apollo
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,145
Damage
37,018
57,834
Taken
90,604
42,189
Mitigated
60,545
17,343
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DanZuP
Ymir
7,262
2,841
0
2,630
11,719
12,527
258
3,769
7,950
26,581
0
L
Ratatoskr
ForsakenTurtlez
Ratatoskr
7,104
1,107
0
2,870
13,852
8,118
0
4,632
9,074
0
47,033
L
Sol
Fr00g
Sol
11,998
4,376
0
6,659
18,391
7,824
1,268
11,229
6,601
54,005
5,514
W
Cliodhna
Godany9615
Cliodhna
7,760
804
0
1,536
7,555
3,244
952
2,146
5,363
0
42,284
L
Cu Chulainn
LXCID_Zuko
Cu Chulainn
5,793
795
0
2,369
19,368
14,608
600
3,862
15,281
7,065
35,603
W
13,230
8,857
0
3,424
9,887
3,324
1,427
2,427
7,460
0
44,826
L
Cthulhu
SFEYESAC
Cthulhu
6,882
1,283
386
1,934
21,511
24,370
162
7,857
13,586
26,808
0
W
Gilgamesh
Shunpx
Gilgamesh
20,921
7,004
0
3,194
14,610
16,403
2,104
4,078
9,918
10,122
74,115
W
Vulcan
ganklord69
Vulcan
23,972
4,930
0
6,559
14,063
6,691
0
6,536
7,479
106,071
0
L
Apollo
ghilessss
Apollo
5,241
3,497
0
4,504
17,482
5,625
284
5,089
12,319
0
48,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
45,529
488
Minions Killed
415
0
Camps Cleared
0
1,787,287
Distance Traveled
1,595,300
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,359
493
40
2
0
300,068
3
L
Ratatoskr
10,471
551
92
5
0
370,558
1
L
Sol
9,123
480
98
5
0
282,172
4
W
Cliodhna
9,439
497
81
4
0
419,561
1
L
Cu Chulainn
8,335
439
97
5
0
345,020
1
W
Skadi
9,731
512
61
3
0
286,275
3
L
Cthulhu
9,500
500
32
2
0
324,203
2
W
Gilgamesh
11,890
626
143
8
0
342,435
1
W
Vulcan
12,746
671
163
9
0
438,948
6
L
Apollo
8,100
426
96
5
0
273,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role