Player Matchup

Guan Yu
Guan Yu
ANGEL_ESSJ777
Guan Yu
Level 59
God Stats
2W - 1L
1,588 SR
Queue Stats
402W - 520L
1,366 Elo+
Solo
Scylla
Scylla
Defiant_Demp76
Scylla
Level 28
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 5L
1,122 Elo+
Solo
Danzaburou
Danzaburou
Fireyo101
Danzaburou
Level 23
God Stats
2W - 0L
1,573 SR
Queue Stats
27W - 26L
1,536 Elo+
Party 1
Fafnir
Fafnir
PudgeyOtter626
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 205L
1,271 Elo+
Solo
Janus
Janus
awesomename123
Janus
Level 112
God Stats
1W - 1L
1,386 SR
Queue Stats
71W - 72L
1,523 Elo+
Party 1
Team Averages
Level 62
1,450 SR
1,363 Elo+

VS

Team Averages
Level 67
1,483 SR
1,340 Elo+
Discordia
Discordia
SATANWARR1OR666
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Erlang Shen
Erlang Shen
asonintrigue
Erlang Shen
Level 104
God Stats
7W - 8L
1,314 SR
Queue Stats
388W - 399L
1,292 Elo+
Solo
Sylvanus
Sylvanus
malcie
Sylvanus
Level 119
God Stats
1W - 2L
1,596 SR
Queue Stats
114W - 132L
1,314 Elo+
Solo
Danzaburou
Danzaburou
silver-aquarium7
Danzaburou
Level 36
God Stats
5W - 6L
1,504 SR
Queue Stats
159W - 217L
1,303 Elo+
Solo
Freya
Freya
stonerrr
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
6 / 4 / 24
11,995
750
11,433
33,553
28,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 5 / 21
11,610
726
13,701
12,992
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Fireyo101
Danzaburou
20
14 / 6 / 11
13,560
848
26,063
18,352
8,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 20
11,188
699
5,344
13,263
20,841
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 3 / 14
13,964
873
31,781
17,181
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SATANWARR1OR666
Discordia
19
3 / 8 / 11
10,949
684
14,703
15,789
22,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
asonintrigue
Erlang Shen
20
9 / 8 / 7
12,846
803
18,551
27,694
27,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
malcie
Sylvanus
17
4 / 5 / 4
10,309
644
7,823
19,575
25,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
silver-aquarium7
Danzaburou
18
4 / 7 / 3
10,809
676
9,972
14,181
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
stonerrr
Freya
16
2 / 15 / 4
9,578
599
5,349
19,431
6,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
43
Kills
22
22
Deaths
43
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
4
24
4.5
W
5
5
21
3.1
W
Danzaburou
Fireyo101
Danzaburou
14
6
11
3.25
W
2
4
20
3
L
Discordia
SATANWARR1OR666
Discordia
3
8
11
1.06
L
Erlang Shen
asonintrigue
Erlang Shen
9
8
7
1.56
W
16
3
14
7.67
L
Sylvanus
malcie
Sylvanus
4
5
4
1.2
L
Danzaburou
silver-aquarium7
Danzaburou
4
7
3
0.79
L
Freya
stonerrr
Freya
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,322
Damage
56,398
95,341
Taken
96,670
70,953
Mitigated
88,964
45,336
Healing
19,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,433
3,241
10,450
18,551
33,553
28,846
19
11,637
21,695
0
19,426
W
13,701
2,031
572
1,737
12,992
5,750
1,476
4,575
8,334
22,657
0
W
Danzaburou
Fireyo101
Danzaburou
26,063
15,926
553
3,709
18,352
8,383
1,791
6,654
11,698
0
48,461
W
5,344
2,541
1,371
1,711
13,263
20,841
765
3,397
9,866
13,271
0
L
Discordia
SATANWARR1OR666
Discordia
14,703
1,965
0
125
15,789
22,606
0
8,864
6,925
27,270
0
L
Erlang Shen
asonintrigue
Erlang Shen
18,551
5,808
0
5,545
27,694
27,536
0
15,858
11,836
16,072
21,814
W
31,781
2,619
1,209
5,473
17,181
7,133
2,477
7,499
9,661
64,264
0
L
Sylvanus
malcie
Sylvanus
7,823
2,160
4,480
5,647
19,575
25,415
0
8,831
10,744
16,269
0
L
Danzaburou
silver-aquarium7
Danzaburou
9,972
4,347
569
1,371
14,181
6,447
0
6,664
7,517
0
24,074
L
Freya
stonerrr
Freya
5,349
3,022
0
1,682
19,431
6,960
0
10,609
8,822
10,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,317
Gold Earned
54,491
164
Minions Killed
102
0
Camps Cleared
0
1,395,425
Distance Traveled
969,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,995
750
12
1
0
293,855
4
W
Scylla
11,610
726
19
1
0
260,872
0
W
Danzaburou
13,560
848
48
3
0
266,466
0
W
Fafnir
11,188
699
16
1
0
258,895
0
L
Discordia
10,949
684
20
1
0
199,886
0
L
Erlang Shen
12,846
803
35
2
0
227,696
2
W
Janus
13,964
873
69
4
0
315,337
2
L
Sylvanus
10,309
644
18
1
0
190,086
0
L
Danzaburou
10,809
676
18
1
0
145,049
0
L
Freya
9,578
599
11
1
0
206,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role