Player Matchup

Vulcan
Vulcan
CowDucky
Vulcan
Level 29
God Stats
18W - 20L
1,687 SR
Queue Stats
69W - 61L
1,644 Elo+
Solo
Yemoja
Yemoja
Sarummani
Yemoja
Level 3
God Stats
2W - 4L
1,510 SR
Queue Stats
3W - 8L
1,294 Elo+
Solo
Nemesis
Nemesis
Smorsion
Nemesis
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 12L
1,416 Elo+
Solo
Hercules
Hercules
VrgniDida
Hercules
Level 27
God Stats
4W - 4L
1,558 SR
Queue Stats
74W - 75L
1,377 Elo+
Party 2
Medusa
Medusa
Zokn
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,599 SR
1,446 Elo+

VS

Team Averages
Level 16
1,582 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cthulwhox
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 1
Yemoja
Yemoja
Porkoss
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 1
Neith
Neith
RBJR
Neith
Level 15
God Stats
3W - 2L
1,760 SR
Queue Stats
90W - 79L
1,517 Elo+
Solo
Olorun
Olorun
profoundsmurf
Olorun
Level 28
God Stats
9W - 6L
1,650 SR
Queue Stats
273W - 300L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CowDucky
Vulcan
15
2 / 3 / 2
9,030
452
11,403
7,258
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Sarummani
Yemoja
10
0 / 4 / 5
7,855
393
6,488
12,422
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Smorsion
Nemesis
12
1 / 9 / 2
7,927
396
4,305
14,960
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
VrgniDida
Hercules
14
7 / 0 / 0
9,154
458
9,132
11,624
10,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Zokn
Medusa
13
1 / 4 / 1
8,101
405
3,413
8,554
2,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 3 / 5
10,745
537
10,951
16,130
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Cthulwhox
Mulan
12
0 / 7 / 5
7,977
399
4,524
13,016
10,452
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Porkoss
Yemoja
12
0 / 1 / 5
8,243
412
3,310
11,984
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RBJR
Neith
19
10 / 1 / 3
11,849
592
18,535
11,092
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 0 / 3
11,799
590
4,491
9,013
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
20
20
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
3
5
3.5
L
Vulcan
CowDucky
Vulcan
2
3
2
1
W
Mulan
Cthulwhox
Mulan
0
7
5
0.36
W
Yemoja
Porkoss
Yemoja
0
1
5
2.5
W
Neith
RBJR
Neith
10
1
3
11.5
L
Yemoja
Sarummani
Yemoja
0
4
5
0.63
L
Nemesis
Smorsion
Nemesis
1
9
2
0.22
L
Hercules
VrgniDida
Hercules
7
0
0
7
L
Medusa
Zokn
Medusa
1
4
1
0.38
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
41,811
54,818
Taken
61,235
31,449
Mitigated
33,946
7,549
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,951
2,595
0
7,162
16,130
6,341
124
4,171
11,959
0
79,645
L
Vulcan
CowDucky
Vulcan
11,403
5,949
0
1,256
7,258
2,650
287
309
6,949
59,923
0
W
Mulan
Cthulwhox
Mulan
4,524
1,252
0
880
13,016
10,452
0
3,016
10,000
0
30,927
W
Yemoja
Porkoss
Yemoja
3,310
1,336
1,397
1,177
11,984
8,725
204
3,984
8,000
24,768
0
W
Neith
RBJR
Neith
18,535
7,014
0
3,866
11,092
4,777
5,319
4,124
6,968
0
99,877
L
Yemoja
Sarummani
Yemoja
6,488
1,257
732
1,104
12,422
10,989
1,005
1,774
10,648
21,687
0
L
Nemesis
Smorsion
Nemesis
4,305
1,637
0
902
14,960
5,020
0
2,135
12,825
0
44,220
L
Hercules
VrgniDida
Hercules
9,132
1,544
0
2,548
11,624
10,342
408
2,140
9,484
0
40,598
L
Medusa
Zokn
Medusa
3,413
1,705
0
1,007
8,554
2,448
392
1,443
7,111
0
34,145
W
4,491
1,847
179
6,994
9,013
3,651
2,590
2,923
6,090
99,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
50,613
354
Minions Killed
595
0
Camps Cleared
0
1,925,596
Distance Traveled
1,887,304
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,745
537
119
6
0
394,386
0
L
Vulcan
9,030
452
107
5
0
396,164
5
W
Mulan
7,977
399
65
3
0
385,847
0
W
Yemoja
8,243
412
45
2
0
370,136
4
W
Neith
11,849
592
188
9
0
388,482
6
L
Yemoja
7,855
393
39
2
0
362,200
1
L
Nemesis
7,927
396
61
3
0
404,731
5
L
Hercules
9,154
458
64
3
0
414,023
8
L
Medusa
8,101
405
83
4
0
348,478
0
W
Olorun
11,799
590
178
9
0
348,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role