Player Matchup

Chronos
Chronos
Idjtihad
Chronos
Level 129
God Stats
2W - 2L
1,275 SR
Queue Stats
181W - 175L
1,396 Elo+
Solo
Ganesha
Ganesha
StealthViper93
Ganesha
Level 144
God Stats
2W - 4L
1,081 SR
Queue Stats
119W - 105L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
advanced_teacup2
Tsukuyomi
Level 25
God Stats
10W - 1L
1,678 SR
Queue Stats
244W - 45L
1,804 Elo+
Solo
Team Averages
Level 99
1,344 SR
1,562 Elo+

VS

Team Averages
Level 51
1,398 SR
1,472 Elo+
Bellona
Bellona
AKA_The_Juice
Bellona
Level 7
God Stats
2W - 1L
1,286 SR
Queue Stats
6W - 2L
1,604 Elo+
Solo
Cernunnos
Cernunnos
ValkSellsBud
Cernunnos
Level 57
God Stats
10W - 11L
1,429 SR
Queue Stats
464W - 499L
1,375 Elo+
Party 1
Ra
Ra
luiethebarber
Ra
Level 88
God Stats
4W - 5L
1,478 SR
Queue Stats
645W - 630L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Idjtihad
Chronos
12
2 / 0 / 13
7,694
769
4,465
4,445
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 13
7,926
793
3,570
7,144
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
15
14 / 1 / 2
9,749
975
21,181
9,056
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 4 / 1
5,886
589
3,385
12,972
11,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ValkSellsBud
Cernunnos
9
0 / 5 / 0
5,844
584
4,341
9,294
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 7 / 0
6,189
619
4,621
10,419
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
1
0.13
W
Chronos
Idjtihad
Chronos
2
0
13
8.5
W
0
0
13
6.5
L
Cernunnos
ValkSellsBud
Cernunnos
0
5
0
0
W
Tsukuyomi
14
1
2
15
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
12,347
20,645
Taken
32,685
11,471
Mitigated
16,591
6,026
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,385
604
0
21
12,972
11,930
0
3,929
9,043
0
10,258
W
Chronos
Idjtihad
Chronos
4,465
1,434
0
1,561
4,445
1,778
1,875
839
3,492
12,615
1,833
W
3,570
169
0
2,429
7,144
6,044
621
2,076
4,752
14,147
0
L
Cernunnos
ValkSellsBud
Cernunnos
4,341
1,350
0
243
9,294
2,592
0
1,961
7,333
0
13,213
W
Tsukuyomi
21,181
5,905
0
2,036
9,056
3,649
598
1,464
7,460
0
59,962
L
4,621
439
858
2,407
10,419
2,069
0
2,014
8,405
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
17,919
128
Minions Killed
100
8
Camps Cleared
1
623,476
Distance Traveled
520,619
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,886
589
12
1
1
178,075
3
W
Chronos
7,694
769
34
3
2
207,534
4
W
Ganesha
7,926
793
0
0
0
197,985
2
L
Cernunnos
5,844
584
27
3
0
175,882
0
W
Tsukuyomi
9,749
975
94
9
6
217,957
2
L
Ra
6,189
619
61
6
0
166,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role