Player Matchup

Gilgamesh
Gilgamesh
Andreyvader
Gilgamesh
Level 103
God Stats
4W - 6L
1,391 SR
Queue Stats
97W - 117L
1,439 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 68
God Stats
337W - 331L
1,520 SR
Queue Stats
401W - 412L
1,472 Elo+
Solo
Vulcan
Vulcan
MrHappyKiller
Vulcan
Level 56
God Stats
1W - 3L
1,230 SR
Queue Stats
144W - 159L
1,476 Elo+
Solo
Aphrodite
Aphrodite
ThelLaw
Aphrodite
Level 128
God Stats
9W - 8L
1,613 SR
Queue Stats
480W - 483L
1,521 Elo+
Solo
Cliodhna
Cliodhna
killerdeidara
Cliodhna
Level 160
God Stats
0W - 6L
1,178 SR
Queue Stats
193W - 193L
1,497 Elo+
Solo
Team Averages
Level 103
1,386 SR
1,481 Elo+

VS

Team Averages
Level 95
1,493 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IDamiI
Aphrodite
Level 59
God Stats
10W - 9L
1,518 SR
Queue Stats
326W - 389L
1,419 Elo+
Solo
Rama
Rama
Khesag
Rama
Level 89
God Stats
6W - 7L
1,629 SR
Queue Stats
196W - 193L
1,511 Elo+
Solo
Scylla
Scylla
OravanMälli
Scylla
Level 109
God Stats
8W - 8L
1,353 SR
Queue Stats
96W - 100L
1,595 Elo+
Solo
Nike
Nike
luoji2333
Nike
Level 69
God Stats
12W - 9L
1,464 SR
Queue Stats
174W - 183L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreyvader
Gilgamesh
16
2 / 9 / 0
10,099
421
9,847
24,791
11,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
FeelPack
Izanami
19
2 / 6 / 3
11,535
481
13,051
19,996
8,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 9 / 0
11,129
464
11,776
17,367
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ThelLaw
Aphrodite
13
0 / 7 / 5
8,557
357
6,615
17,980
17,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
killerdeidara
Cliodhna
15
2 / 6 / 1
9,966
415
4,191
15,822
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 1 / 9
15,731
655
12,465
17,522
9,295
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
IDamiI
Aphrodite
17
1 / 4 / 13
11,636
485
7,975
24,393
22,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Khesag
Rama
20
7 / 2 / 7
14,565
607
16,810
18,145
6,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
9 / 1 / 7
14,750
615
15,567
10,963
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
20
8 / 2 / 11
14,759
615
19,053
23,362
27,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
9
Kills
37
37
Deaths
10
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
1
9
16.5
L
Gilgamesh
Andreyvader
Gilgamesh
2
9
0
0.22
L
Izanami
FeelPack
Izanami
2
6
3
0.58
W
Aphrodite
IDamiI
Aphrodite
1
4
13
1.88
W
Rama
Khesag
Rama
7
2
7
5.25
L
3
9
0
0.33
W
Scylla
9
1
7
12.5
L
Aphrodite
ThelLaw
Aphrodite
0
7
5
0.36
L
Cliodhna
killerdeidara
Cliodhna
2
6
1
0.42
W
Nike
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,480
Damage
71,870
95,956
Taken
94,385
49,490
Mitigated
69,679
28,223
Healing
55,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,465
7,931
0
12,635
17,522
9,295
3,947
4,354
12,738
0
131,188
L
Gilgamesh
Andreyvader
Gilgamesh
9,847
2,623
0
6,794
24,791
11,597
156
7,264
17,439
0
74,152
L
Izanami
FeelPack
Izanami
13,051
8,702
0
3,843
19,996
8,320
0
4,794
15,194
0
107,627
W
Aphrodite
IDamiI
Aphrodite
7,975
536
8,229
16,986
24,393
22,086
865
6,328
17,999
54,752
0
W
Rama
Khesag
Rama
16,810
14,838
0
5,794
18,145
6,368
7,942
3,569
14,494
0
140,687
L
11,776
2,743
0
2,777
17,367
6,556
180
6,405
10,616
79,606
0
W
Scylla
15,567
356
0
5,303
10,963
4,153
2,543
4,610
6,021
113,057
0
L
Aphrodite
ThelLaw
Aphrodite
6,615
700
4,129
7,970
17,980
17,561
0
5,493
12,407
41,389
0
L
Cliodhna
killerdeidara
Cliodhna
4,191
138
0
2,710
15,822
5,456
0
3,261
12,487
0
56,187
W
Nike
19,053
1,763
0
7,013
23,362
27,777
1,250
2,871
20,447
19,336
75,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
71,441
633
Minions Killed
837
0
Camps Cleared
0
2,005,347
Distance Traveled
2,370,774
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,731
655
171
7
0
604,501
6
L
Gilgamesh
10,099
421
140
6
0
421,958
1
L
Izanami
11,535
481
181
8
0
423,766
3
W
Aphrodite
11,636
485
83
3
0
417,010
7
W
Rama
14,565
607
225
9
0
412,395
5
L
Vulcan
11,129
464
155
6
0
405,022
5
W
Scylla
14,750
615
183
8
0
439,039
5
L
Aphrodite
8,557
357
55
2
0
410,104
4
L
Cliodhna
9,966
415
102
4
0
344,497
2
W
Nike
14,759
615
175
7
0
497,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role