Player Matchup

Gilgamesh
Gilgamesh
Baihallow
Gilgamesh
Level 70
God Stats
2W - 3L
1,680 SR
Queue Stats
128W - 112L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
ZSAKKFOS
Baron Samedi
Level 145
God Stats
3W - 0L
1,668 SR
Queue Stats
86W - 75L
1,552 Elo+
Party 1
Ymir
Ymir
КооРоЛь
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,562 Elo+
Solo
Team Averages
Level 74
1,616 SR
1,564 Elo+

VS

Team Averages
Level 100
1,270 SR
1,475 Elo+
Thor
Thor
Adii11
Thor
Level 124
God Stats
0W - 2L
1,266 SR
Queue Stats
26W - 27L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Echoes404
Jormungandr
Level 18
God Stats
0W - 4L
1,147 SR
Queue Stats
19W - 32L
1,336 Elo+
Solo
Anhur
Anhur
SoulFerry
Anhur
Level 158
God Stats
5W - 11L
1,396 SR
Queue Stats
82W - 82L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baihallow
Gilgamesh
16
12 / 5 / 8
13,143
876
19,601
21,763
18,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZSAKKFOS
Baron Samedi
16
8 / 4 / 13
12,339
823
14,960
15,645
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 4 / 16
11,291
753
9,847
18,119
22,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adii11
Thor
14
3 / 6 / 8
10,456
697
11,324
13,550
7,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Echoes404
Jormungandr
13
3 / 11 / 8
9,958
664
13,685
19,154
22,151
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
SoulFerry
Anhur
14
7 / 7 / 4
10,830
722
19,401
18,043
7,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
24
Kills
13
13
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Adii11
Thor
3
6
8
1.17
W
Gilgamesh
Baihallow
Gilgamesh
12
5
8
3.2
L
Jormungandr
Echoes404
Jormungandr
3
11
8
0.64
L
Anhur
SoulFerry
Anhur
7
7
4
1.29
W
Baron Samedi
ZSAKKFOS
Baron Samedi
8
4
13
3.63
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
44,410
55,527
Taken
50,747
48,649
Mitigated
36,170
16,783
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Adii11
Thor
11,324
1,905
0
321
13,550
7,012
0
6,962
6,274
0
34,355
W
Gilgamesh
Baihallow
Gilgamesh
19,601
7,665
1,014
5,486
21,763
18,505
1,062
5,446
16,317
92
40,675
L
Jormungandr
Echoes404
Jormungandr
13,685
3,098
0
0
19,154
22,151
110
9,041
9,683
27,302
0
L
Anhur
SoulFerry
Anhur
19,401
14,161
0
3,640
18,043
7,007
388
8,201
9,600
0
38,492
W
Baron Samedi
ZSAKKFOS
Baron Samedi
14,960
2,151
3,429
6,054
15,645
7,215
1,005
4,196
11,449
43,143
0
W
9,847
2,654
0
800
18,119
22,929
594
5,087
13,032
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
31,244
152
Minions Killed
142
6
Camps Cleared
6
714,970
Distance Traveled
686,396
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,456
697
56
4
2
243,592
3
W
Gilgamesh
13,143
876
35
2
1
266,186
1
L
Jormungandr
9,958
664
25
2
1
216,935
3
L
Anhur
10,830
722
61
4
3
225,869
1
W
Baron Samedi
12,339
823
76
5
2
213,953
1
W
Ymir
11,291
753
41
3
3
234,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role